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        <title>VFX PLANET</title>
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        <description>Visual Effects &amp; Animation Headlines</description>
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            <title>4 VFX Franchises Reborn, Hobbit Director A Monster, &amp; Battleship with Aliens...</title>
            <link>http://vfxplanet.vox.com/library/post/4-vfx-franchises-reborn-hobbit-director-a-monster-battleship-with-aliens.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/4-vfx-franchises-reborn-hobbit-director-a-monster-battleship-with-aliens.html?_c=feed-rss-full</comments>
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            <pubDate>Tue, 10 Nov 2009 09:43:23 -0800</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;A Fourth Film for 4 Huge VFX Film Franchises?&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://mentaldefective.files.wordpress.com/2009/02/x-men-2.jpg&quot; src=&quot;http://mentaldefective.files.wordpress.com/2009/02/x-men-2.jpg&quot; /&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://latimes.com/&quot; target=&quot;_blank&quot;&gt;latimes.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Four film franchises. One decade. More than $10 billion worth of theater tickets sold.
&lt;/p&gt;&lt;p&gt;In their best moments, the &amp;quot;Lord of the Rings,&amp;quot; &amp;quot;Spider-Man,&amp;quot;
&amp;quot;X-Men&amp;quot; and &amp;quot;Pirates of the Caribbean&amp;quot; movies have delivered
unforgettable adventure and escapism for audiences. Now, though, with
the decade winding down and all four franchises sitting as nice, tidy
trilogies, the question must be asked: Isn&amp;#39;t three the magic number? Do
we really need a fourth movie from any of these aging popcorn
enterprises? The answer (in Hollywood, at least) is, of course, yes,
but each franchise faces unique challenges moving forward.&lt;br /&gt;
&lt;em&gt;&lt;strong&gt;&lt;br /&gt;&amp;#39;Lord of the Rings&amp;#39;/ &amp;#39;The Hobbit&amp;#39;&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;&lt;strong&gt;&lt;br /&gt;The story so far:&lt;/strong&gt;
Director Peter Jackson&amp;#39;s majestic and magical interpretation of J.R.R.
Tolkien&amp;#39;s epic is arguably the gold standard now for fantasy-film
franchises. The &amp;quot;Rings&amp;quot; film trilogy piled up a staggering $2.92
billion in worldwide box office (plus more than $3 billion in DVD and
other ancillary sales) and also pulled off a magic trick that has
eluded the &amp;quot;Star Wars&amp;quot; or &amp;quot;Harry Potter&amp;quot; franchises -- it cast a spell
over voters in the marquee Oscar categories of best picture, director
and adapted screenplay.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The challenge&lt;/strong&gt;: The bad news is: Jackson won&amp;#39;t be directing
this time. The good news, though, is that Guillermo del Toro is his
handpicked successor. After the unsettling and singular fairy visions
of the Oscar-winning &amp;quot;Pan&amp;#39;s Labyrinth,&amp;quot; there&amp;#39;s plenty of reason to get
excited about the Guadalajara, Mexico, native&amp;#39;s mighty imagination
coming to bear on, say, the black forest of Mirkwood. Still, &amp;quot;The
Hobbit,&amp;quot; published in 1937, is considered by some to be Tolkien&amp;#39;s
literary warm-up act for his 1950s &amp;quot;Rings&amp;quot; epic, which is more complex,
darker and intended for an older audience. The stakes are high: &amp;quot;The
Hobbit&amp;quot; will be told over two films with a combined budget north of
$300 million.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The status:&lt;/strong&gt; Work is well underway in New Zealand on &amp;quot;The
Hobbit,&amp;quot; although principal photography won&amp;#39;t begin until April. Major
casting announcements are imminent (Ian McKellen is already in, as are
Andy Serkis and Hugo Weaving, according to recent comments by Del Toro
in a BBC interview) and there will be plenty of time for fans to debate
them -- the first of the two films isn&amp;#39;t due until December 2011, with
the sequel to follow in December 2012.
&lt;/p&gt;&lt;p&gt;Jackson is onboard as co-writer and executive producer and, by all
accounts, his working relationship with Del Toro is a supportive and
upbeat one. And, miraculously, the film seems to have finally escaped
the dreaded pits of litigation; an ugly dispute with the late Tolkien&amp;#39;s
heirs was settled in September and Jackson&amp;#39;s scorched-earth battle with
New Line Cinema was somehow resolved in 2007 and now seems like a
fading memory -- well, at least to all of us who didn&amp;#39;t pay attorney
fees.
&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&amp;#39;Spider-Man&amp;#39;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The story so far:&lt;/strong&gt; Not that
long ago, the standard assumption in Hollywood was that there were only
two superheroes with enough general-audience appeal to carry a film
franchise -- Superman and Batman. That changed in May 2002 when
&amp;quot;Spider-Man&amp;quot; swung into theaters and grabbed $115 million domestically
in its opening weekend, a new record at the time. Unlike the majestic
Man of Steel of Metropolis or the handsome billionaire prowling Gotham,
this hero was a high school nerd bitten by a bug. Not only did he fight
villains, he had to contend with homework, money problems and a losing
streak with girls.
&lt;/p&gt;&lt;p&gt;The franchise, directed by Sam Raimi and starring Tobey Maguire and
Kirsten Dunst, has continued to soar commercially -- &amp;quot;Spider-Man 3&amp;quot; in
May 2007 again set the mark for the biggest U.S. opening weekend with
$151 million (although last year&amp;#39;s &amp;quot;The Dark Knight&amp;quot; edged it with $158
million).
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The challenge:&lt;/strong&gt; A fourth &amp;quot;Spider-Man&amp;quot; film is a no-brainer
for Sony -- the web-slinger movies rank as the three highest-grossing
films in the studio&amp;#39;s history. But while the first two films were
widely praised for their verve and heart, the third struck many viewers
as noisy, hollow and disjointed. Los Angeles Times critic Kenneth Turan
wrote, &amp;quot;It&amp;#39;s as if its plot elements were the product of competing
contractors who never saw the need to cooperate on a coherent final
product.&amp;quot; The fourth movie has other challenges: How many other ways
can the relationship between Peter Parker and Mary Jane Watson be bent
without totally losing its shape? What villain left on the list can
connect with a wide audience?&lt;br /&gt;
&lt;strong&gt;&lt;br /&gt;The status&lt;/strong&gt;: In May, Raimi told The Times that filming on the
fourth film will start in February. In that interview, he said he has
regrets not just about the third film, but all of them. &amp;quot;What would I
have done differently? I would have done everything differently, every
single shot, I think, in every picture that I&amp;#39;ve ever made. Everything
that I&amp;#39;ve done torments me.&amp;quot;
&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&amp;#39;X-Men&amp;#39;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The story so far:&lt;/strong&gt; With the
triumph of comic-book properties in Hollywood today, it&amp;#39;s easy to
forget how startling Bryan Singer&amp;#39;s &amp;quot;X-Men&amp;quot; was when it arrived in
2000. Sleek, sophisticated and respectful of its studied source
material, the Fox film ran counter to the then-standard Hollywood
approach of turning comic-book adaptations into smirking cartoons that
insulted loyal fans of the properties.
&lt;/p&gt;&lt;p&gt;The $75-million film made $296 million in worldwide box office. The
sequel &amp;quot;X2: X-Men United&amp;quot; arrived as one of the most anticipated
releases of 2003 and finished with $408 million worldwide and better
reviews than the first one. Singer left the franchise to take on
&amp;quot;Superman Returns,&amp;quot; so Brett Ratner (&amp;quot;Rush Hour&amp;quot;) was brought in for
the third movie, &amp;quot;X-Men: The Last Stand,&amp;quot; which rolled up $459 million
at the box office but suffered some withering reviews.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The challenge: &lt;/strong&gt;The fact that the franchise&amp;#39;s central hero, Wolverine (&lt;a href=&quot;http://www.latimes.com/topic/entertainment/movies/hugh-jackman-PECLB002540.topic&quot; target=&quot;_blank&quot; title=&quot;Hugh Jackman&quot;&gt;Hugh Jackman&lt;/a&gt;),
was spun off into a lone-wolf film this year suggested that the Marvel
mutant team might be akin to an aging band that just watched its lead
singer launch a solo tour. But last month, producer Lauren Shuler
Donner, a key figure in the franchise, said that a fourth &amp;quot;X-Men&amp;quot; film
remains viable and, more than that, there are efforts moving toward
that goal, although they are in very early stages. That may be true,
but there have been plenty of mixed signals when it comes to Fox and
potential mutant movies; more than a half-dozen different projects have
been trumpeted at one time or another, among them a Magneto film, a
Deadpool movie and a New Mutants spinoff.
&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;The status: &lt;/strong&gt;Amid all the noise, the most interesting tidbit in
recent months was the August report in Variety that Singer was flirting
with the idea of directing &amp;quot;X-Men: First Class,&amp;quot; which would be a
prequel based on the popular comic book series and the draft script by &lt;a href=&quot;http://www.latimes.com/topic/entertainment/television/the-o.c.-%28tv-program%29-ENTTV0000559.topic&quot; target=&quot;_blank&quot; title=&quot;The O.C. (tv program)&quot;&gt;&amp;quot;The O.C.&amp;quot;&lt;/a&gt;
creator Josh Schwartz. Later, Donner publicly stated that &amp;quot;First Class&amp;quot;
is not the likely next film, but the linkage of Singer to any Marvel
mutant is big news -- and may signal an effort to have him back in
X-business.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&amp;#39;Pirates of the Caribbean&amp;#39;&lt;/strong&gt;
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The story so far: &lt;/strong&gt;Back in 2003, in the months before the release
of the first &amp;quot;Pirates of the Caribbean&amp;quot; film, few observers thought the
venture was seaworthy. It was a $135-million movie based on a
Disneyland ride -- a crass approach to filmmaking that had given the
world the failure of &amp;quot;The Country Bears&amp;quot; just a year earlier.
&lt;/p&gt;&lt;p&gt;
On paper, it looked like madness, but, of course, it turned out to be a treasure map. &lt;a href=&quot;http://www.latimes.com/topic/entertainment/johnny-depp-PECLB001381.topic&quot; target=&quot;_blank&quot; title=&quot;Johnny Depp&quot;&gt;Johnny Depp&lt;/a&gt;&amp;#39;s
blowzy rogue, Jack Sparrow, would become a signature character in
modern popcorn-film history, while director Gore Verbinski tapped into
a rollicking mix of adventure, supernatural thrills and comedy. The
first film pulled in $654 million worldwide. The sequel did even better
-- its $1.06 billion worldwide made it the highest-grossing film of
2006. A third film in 2007 brought in $961 million. A fourth
installment, &amp;quot;Pirates of the Caribbean: On Stranger Tides,&amp;quot; is due in
2011.
&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;The challenge: &lt;/strong&gt;There are plenty. The first film was fresh, fun
and unexpected, but the franchise started to get creaky as soon as it
came back for a second voyage. The third film was oddly long and
labored. Claudia Puig of USA Today called it a &amp;quot;bloated, overwrought
and convoluted three-hour misfire.&amp;quot;
&lt;/p&gt;&lt;p&gt;
Still, Disney wanted to keep this ship afloat, so a new approach was
taken with this fourth film: The studio secured the rights to &amp;quot;On
Stranger Tides,&amp;quot; a 1987 novel by fantasy author Tim Powers that weaves
a tale of pirates, voodoo and the Fountain of Youth, making this the
first adapted work in the series. That&amp;#39;s all to the good, but there&amp;#39;s
also the question of who will replace Verbinski, who decided that after
three films it was time to go ashore. Rob Marshall (&amp;quot;Chicago&amp;quot;) is the
name that is everywhere, but his hiring has not been confirmed by the
studio.
&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;The status: &lt;/strong&gt;The plan is to start filming in the spring (according to an &lt;a href=&quot;http://www.latimes.com/topic/economy-business-finance/media/television-industry/mtv-networks-ORCRP000011576.topic&quot; target=&quot;_blank&quot; title=&quot;MTV Networks&quot;&gt;MTV&lt;/a&gt;
interview with costar Geoffrey Rush). The venture got off to a sunny
start when Depp, proving himself a real trouper, showed up at a Disney
convention in Anaheim in his full Sparrow costume and makeup to promote
the film. Depp and Dick Cook, the longtime Disney studio executive who
was a key player in the &amp;quot;Pirates&amp;quot; franchise, smiled, hugged and mugged
for the cameras and fans. Then, just days later, Cook was fired by his
corporate bosses. Depp, in an interview with Claudia Eller of The
Times, said he was &amp;quot;shocked and very sad&amp;quot; and admitted that there was
&amp;quot;a crack in my enthusiasm&amp;quot; for the planned &amp;quot;Pirates&amp;quot; sequel. But a
contract is a contract, and few expect any mutiny from Captain Jack.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Monster Cameo For Hobbit Director&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;(TheOneRing.net)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
The Hobbit director confirmed on their message boards that he&amp;#39;ll be
making a cameo appearance as a small monster:
&lt;/p&gt;&lt;p&gt;I had a hand on the design of the creature and I will personally
sculpt the appliances that will be applied on my face and hands. I used
to sculpt the creatures for NECROPIA (my FX company) and I miss it a
bit. I will have a line or two and die quickly.
&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Fox Moves Up CGI &amp;quot;Chipmunks&amp;quot; Sequel&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:1pf&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
20th Century Fox has moved up &amp;quot;Alvin and the Chipmunks: The Squeakuel&amp;quot;
two days, from a Christmas Day release to a Wednesday, December 23rd
opening reports Variety.&lt;br /&gt;
&lt;br /&gt;The move comes in response to figures showing that more than
three-quarters of kids will be out of school by the Wednesday of that
week and hopes to start cashing in early before the crowded Xmas Day
slot takes hold.&lt;br /&gt;
&lt;br /&gt;The downside however is the studio will open its two big season
tentpoles within less than a week of each other (the other is &amp;quot;Avatar&amp;quot;
opening December 18th).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Is Avatar Too Expensive To Be Successful?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;(&lt;a href=&quot;http://nytimes.com/&quot; target=&quot;_blank&quot;&gt;nytimes.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Avatar will reportedly cost 20th Century Fox, James Cameron and all
subsequent investors a combined total of $500 million to make and
market, leaving, well, MOST OF US wondering if the film&amp;#160; based on a
(semi) original story imagined by Cameron) \u2013 has a hope of being a
box office success story, or the fate of being the next Waterworld.
&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;
&lt;/p&gt;&lt;p&gt;At what point the various partners in “Avatar” would see profit from
the film depends on what share of revenue each receives as the movie
reaches theaters, then home video and other media around the world. If
domestic ticket sales reach $250 million — a level broken in the last
year by five films, including “Star Trek” and “The Hangover” — Fox and
its allies would appear to be headed into the black.&lt;/p&gt;&lt;p&gt;Mr.
Cameron’s “Titanic,” which took in more than $1.8 billion at the
worldwide box office after its release in 1997, was a major corporate
event for the News Corporation, then about a third the size of the
current conglomerate, which has roughly $30 billion in annual sales.
Less than a year after the release, the News Corporation raised nearly
$3 billion in a public offering of shares in its filmed entertainment
group, partly on the strength of “Titanic.” (It bought those shares
back four years ago.)&lt;/p&gt;&lt;p&gt;The News Corporation is carrying a much smaller  share of “Avatar’s” production cost, as a pair of &lt;a href=&quot;http://topics.nytimes.com/top/reference/timestopics/subjects/p/private_equity/index.html?inline=nyt-classifier&quot; target=&quot;_blank&quot; title=&quot;More articles about private equity.&quot;&gt;private equity&lt;/a&gt;
partners — Dune Entertainment and Ingenious Media — pick up 60 percent
of the budget, according to people who were briefed on the economics of
the film but spoke on the condition of anonymity to avoid conflict with
the studio or filmmakers. &lt;/p&gt;&lt;p&gt;Speaking by telephone on Thursday,
James Clayton, the chief executive of Ingenious, confirmed his
company’s backing for “Avatar,” but declined to discuss the size of its
stake. Greg Coote, the chief executive of Dune, declined to be
interviewed.&lt;/p&gt;Full Press:&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.nytimes.com/2009/11/09/business/media/09avatar.html?_r=4&amp;amp;src=twr&amp;amp;pagewanted=all&quot; target=&quot;_blank&quot;&gt;http://www.nytimes.com/2009/11/09/business/media/09avatar.html?_r=4&amp;amp;src=twr&amp;amp;pagewanted=all&lt;/a&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Peter Berg&amp;#39;s Battleship Adaptation Will Have Aliens!&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://screencrave.com/&quot; target=&quot;_blank&quot;&gt;screencrave.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
First off all, why are we making a movie based on the board game
Battleship? The news has been out for a while, and just when you think
you can settle into the ridiculousness that is this adaptation
something else comes along that&amp;#39;s even more disturbing. According to
the folks over at Latino Review a break has been made in the plot of
the upcoming Peter Berg film and it&amp;#39;s so outlandish yet still
predictable.&lt;br /&gt;
&lt;br /&gt;For the most part, no one had any idea as to how Berg and company
would adapt this board game for the big screen. There are some basic
ideas about war and ships but who would be the villains? That&amp;#39;s where
this latest development comes in, we&amp;#39;re hearing that the bad guys in
question will be ALIENS! That&amp;#39;s right, extraterrestrials of the
ET/Alien vs Predator kind.&lt;br /&gt;
&lt;br /&gt;How does the story go from the high seas to space? Perhaps the
military needs to find a way to fight off an invasion on their turf? Or
maybe these are water based aliens who need the slippery stuff to
survive like the squid like monster in The Faculty? Either way, this is
not making the film look any better. If anything it makes me want to
claw my eyes out in frustration.&lt;br /&gt;
&lt;br /&gt;Production on Battleship begins next spring, so between now and
then lets hope there are some developments regarding the story that can
debunk this idea. The film is scheduled to hit theaters on August 5,
2011.&lt;br /&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(31, 31, 31);&quot;&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Spielberg&amp;#39;s Manga Old Boy DEAD!&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://latinoreview.com/&quot; target=&quot;_blank&quot;&gt;latinoreview.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; You know that &lt;strong&gt;OLDBOY&lt;/strong&gt;
remake…well it wasn’t really a remake, anyway (which is a terrible idea
by the way) Steven Spielberg and Will Smith were suppose to do a film
that was based on the Japanese manga by Nobuaki Minegishi and Garon
Tsuchiya and NOT FROM THE ORIGINAL FILM.&lt;br /&gt;&lt;br /&gt;At the time DreamWorks was in the process of securing the rights along with MANDATE, until NOW.&lt;br /&gt;&lt;br /&gt;According to a trusted source…&lt;br /&gt;&lt;br /&gt;…It’s &lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;strong&gt;DEAD&lt;/strong&gt;&lt;/span&gt;!&lt;br /&gt;
&lt;br /&gt;Mandate and DreamWorks didn’t see eye to eye therefore DreamWorks has apparently walked away.&lt;br /&gt;&lt;br /&gt;No Spielberg.&lt;br /&gt;&lt;br /&gt;No Will Smith.&lt;br /&gt;&lt;br /&gt;THEY’RE OUT!&lt;br /&gt;&lt;br /&gt;Hence no stateside Oldboy remake…or whatever you want to call it.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Achieving the Look of Fantastic Mr. Fox&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://comingsoon.net/&quot; target=&quot;_blank&quot;&gt;comingsoon.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Even among animated films, Fantastic Mr. Fox looks unique. In a field
dominated by computer generated animation, Wes Anderson&amp;#39;s new film
stands apart even from other stop-motion movies.&lt;br /&gt;
&lt;br /&gt;Anderson began creating this unique look long before a single set
was built, or an anthropomorphic fox was posed in front of a camera.&lt;br /&gt;&lt;br /&gt;&amp;quot;We
started by developing a color theory for the film,&amp;quot; explains Nelson
Lowery, the film&amp;#39;s production designer, &amp;quot;It was a limited color palate,
quite unusual for an animated film. There was no blue or green. [It was
mostly] autumnal colors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;This posed a slight difficulty for the team. &amp;quot;When you make a
palate like that, when you interject grey it would become a new color.
While grey would just be grey in any normal movie, once it&amp;#39;s against
those warm colors it becomes sort of purple, or slightly blue, or cold
feeling.&amp;quot; Despite this, Lowery is positive about the effect it created:
&amp;quot;It was set up at the beginning, and it was very restrictive, so it was
quite a challenge at first, but I think it paid off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;With this &amp;#39;color theory&amp;#39; in place, Lowery began work on the sets.
&amp;quot;When you go to design a film, and you have everything to draw upon,
it&amp;#39;s kind of nice to have a point of reference, and Wes likes to do
that for sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;That point of reference was Great Misenden, the village in which
Roald Dahl lived. &amp;quot;We first did a lot of reference gathering on a
couple of trips here. Even though the film is wildly stylized it is
really based on this landscape. I was just noting on the drive in here,
there is a radio tower across the street, and that&amp;#39;s in the movie.&amp;quot;
This influence, Lowery tells us, even went as far as the tree lines.
&amp;quot;We ended up making it from reticulated foam from air conditioners.
[We] literally traced the shapes of the bushes and the trees here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;In addition to the extraordinary level of work that went into the
landscapes, there was similar care and attention paid to the design of
the characters. Andy Gent, who was the film&amp;#39;s models supervisor
explained how the process worked: &amp;quot;The character designers would spend
an awful lot of time sketching them out, developing the characters in a
2D form, until Wes was happy with that, then we&amp;#39;d make a sculpt from
that.&amp;quot; &lt;br /&gt;
&lt;br /&gt;Full Press:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.comingsoon.net/news/movienews.php?id=60690&quot; target=&quot;_blank&quot;&gt;http://www.comingsoon.net/news/movienews.php?id=60690&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Paris to Host 3rd VFX Confab&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://hollywoodreporter.com/&quot; target=&quot;_blank&quot;&gt;hollywoodreporter.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
PARIS -- French film industry professionals and moviegoers will treat
their eyes to a special effects feast as the third edition of two-day
VFX conference Parisfx kicks off in the French capital on Nov.18.&lt;br /&gt;
&lt;br /&gt;The two-day event devoted to special effects and digital technology
will feature case studies, round tables and presentation of images from
upcoming films.&lt;br /&gt;&lt;br /&gt;This year&amp;#39;s topics include 3D technology and the convergence of film, video games and new media.&lt;br /&gt;
&lt;br /&gt;Case studies highlighting these topics will feature visits from Buf
Compagnie for Luc Besson&amp;#39;s &amp;quot;Arthur and the Vengeance of Malthazar,&amp;quot;
Eclair VFX for Pierre Morel&amp;#39;s &amp;quot;From Paris With Love&amp;quot; and Mikros Image
for and Jacques Perrin&amp;#39;s &amp;quot;Oceans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Cube Creative Production will host a discussion on &amp;quot;3D in all its
forms&amp;quot; and Digital Banana Studio will focus on &amp;quot;Cartoon characters from
2D to 3D.&amp;quot;&lt;br /&gt;&lt;br /&gt;A closing night cocktail for industry professionals to mingle will be held on Nov. 19th. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Len Wiseman to Direct The End Of The World&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(The Hollywood Reporter)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 20th Century Fox has bought
an untitled pitch (going by the name &amp;quot;Nocturne&amp;quot;) about the end of the
world, with Live Free or Die Hard and &amp;quot;Underworld&amp;quot; helmer Len Wiseman
in talks to direct and produce.&lt;br /&gt;
&lt;br /&gt;The project is based on an original idea about a group of people
who survive the end of the world and the mystery surrounding how they
got to that position. The studio is seeking writers for the project.&lt;br /&gt;&lt;br /&gt;Wiseman is attached to Atlantis Rising and Shrapnel but does not have a go picture.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Laika Animation Hires New CFO from DreamWorks Animation&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(The
Oregonian)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Phil Knight&amp;#39;s Portland animation studio,
named Gary Raksis chief financial officer tonight. Raksis formerly ran
strategic planning and corporate finance at DreamWorks Animation SKG.&lt;br /&gt;
&lt;br /&gt;In February Laika released its first feature, &amp;quot;Coraline,&amp;quot; which
enjoyed wide critical acclaim and unexpectedly strong box-office
results, with receipts topping $120 million.&lt;br /&gt;&lt;br /&gt;Knight, Nike&amp;#39;s
co-founder, named his son Travis chief executive of Laika earlier this
year. Together, the Knights are in the final stages of selecting
Laika&amp;#39;s next feature.&lt;br /&gt;
&lt;br /&gt;Last month, Laika parted ways with Henry Selick, who was Coraline&amp;#39;s
director and had been the studio&amp;#39;s chief creative visionary. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Star Trek&amp;#39;s Abandoned Mos Eisley Cantina Scene&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://cinemablend.com/&quot; target=&quot;_blank&quot;&gt;cinemablend.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
I loved JJ Abrams Star Trek reboot, but if there&amp;#39;s a bad scene in the
movie&amp;#39;s Kirk&amp;#39;s rather lame chase sequence with an alien monster on an
ice planet. It just doesn&amp;#39;t fit in with anything else that&amp;#39;s going on
in the film and, maybe there&amp;#39;s a reason for that. Originally, they had
something else in mind.&lt;br /&gt;
&lt;br /&gt;IO9 has concept art from the sequence they&amp;#39;d originally planned for
Jim Kirk after being marooned by his shipmates. The planet was supposed
to be a desert planet, and more than that a populated desert planet
where he&amp;#39;d encounter alien traders and smugglers. Think Mos Eisley from
Star Wars and that seems to be the direction they were thinking in. &lt;br /&gt;
&lt;br /&gt;Check out the concept:&amp;#160; &lt;a href=&quot;http://io9.com/5400693/the-lost-cantina-scene-from-abrams-star-trek/&quot; target=&quot;_blank&quot;&gt;http://io9.com/5400693/the-lost-cantina-scene-from-abrams-star-trek/&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123ddd0a3d8860c?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>Jurassic ReParking, CGI Fainting Goats, &amp; Monsterpalooza Grows...</title>
            <link>http://vfxplanet.vox.com/library/post/jurassic-reparking-cgi-fainting-goats-monsterpalooza-grows.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/jurassic-reparking-cgi-fainting-goats-monsterpalooza-grows.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/jurassic-reparking-cgi-fainting-goats-monsterpalooza-grows.html?_c=feed-rss-full</guid> 
            <pubDate>Mon, 09 Nov 2009 09:18:46 -0800</pubDate>         
            
            <description>    &lt;div&gt;&lt;span style=&quot;font-family: Helvetica; font-size: large; font-weight: bold;&quot;&gt;A Christmas Carol Tops the Box Office&lt;/span&gt;&lt;br /&gt;&lt;img alt=&quot;http://beta.images.theglobeandmail.com/archive/00318/carol04rv2_318043gm-b.jpg&quot; src=&quot;http://beta.images.theglobeandmail.com/archive/00318/carol04rv2_318043gm-b.jpg&quot; /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;

(&lt;a href=&quot;http://boxofficemojo.com/&quot; target=&quot;_blank&quot;&gt;boxofficemojo.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Walt Disney Pictures&amp;#39; A Christmas Carol topped the box office
with an estimated $31 million from 3,683 theaters, for an average of
$8,417 per theater. Written and directed by Robert Zemeckis, the motion
capture fantasy adventure featured the performances of Jim Carrey in
multiple roles. The film reportedly carried a budget of about $175
million.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Joe Johnston Talks Jurassic Park 4&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
(Ain&amp;#39;t
It Cool News) &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160;Ain&amp;#39;t It Cool News got a chance to talk to
The Wolfman director Joe Johnston and the interview briefly turned to
the possibility of a Jurassic Park 4. Johnston directed the third film
in the franchise, which was released in 2001.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;There
is a great story for the fourth one that I would be interested in
getting involved with and it&amp;#39;s nothing like the first three,&amp;quot; Johnston
told the site, &amp;quot;It sort of takes the franchise off in a completely
different direction, which is the only way I would want to get
involved.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;He
added that it likely won&amp;#39;t be another storyline about a group of people
struggling to survive a dinosaur attack. &amp;quot;We&amp;#39;ve done that and it&amp;#39;s been
done three times...&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;The
site commented that they should stay away from an island setting this
time. &amp;quot;Why would anybody go back to that island?&amp;quot; Johnston said. &amp;quot;It
was hard enough to figure out the second and third reason for them to
go, but it would take it off in a whole other trilogy basically, but
when it gets to that level it&amp;#39;s sort of about studios and Steven
[Spielberg&amp;#39;s] thing and who knows. I think we are at that point where
we are due for another one if we are going to do it.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Universal Pictures has not targeted a release date for a fourth film.&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;
&lt;/p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Real Men Stare At CGI Goats&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
(&lt;a href=&quot;http://blogs.wsj.com/&quot; target=&quot;_blank&quot;&gt;blogs.wsj.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
The Men Who Stare At Goats,&amp;#160; a comedy based on Jon Ronson&amp;#39;s non-fiction
book, George Clooney stars as &amp;quot;warrior monk&amp;quot; Lyn Cassady. A former
member of the U.S. military&amp;#39;s New Earth Army, Cassady goes rogue after
&amp;quot;killing&amp;quot; a goat by, yep, staring at it until it keels over.
&lt;/p&gt;But animals lovers, rest assured: no actual goats were harmed
during the filming of the movie, thanks to the participation of animal
trainer Sled Reynolds. The owner of Gentle Jungle, which has provided
animal services to TV shows and films that run the gamut from &amp;quot;Out of
Africa&amp;quot; and &amp;quot;Dances With Wolves&amp;quot; to &amp;quot;Transformers 2&amp;quot; and the upcoming
&amp;quot;Avatar,&amp;quot; Reynolds spoke with Speakeasy about working with fainting
goats, CGI animation and George Clooney.&lt;br /&gt;
&lt;em&gt;&lt;strong&gt;&lt;br /&gt;So how do you fake a fainting goat?&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;It&amp;#39;s not
too hard nowadays. It used to be harder, before CGI.&amp;#160; The crew had gone
out and found some fainting goats&amp;#160; which is, inexplicably enough, a
real breed; people like to breed them, the same sort of people who
breed bulldogs who can&amp;#39;t breathe. We would use real goats and film them
standing up, then fallen on the floor; the rest is all computer
generated.
&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;How common is it to use CGI when shooting animal sequences?&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Oh,
it&amp;#39;s in every movie now. For instance, we worked for two years on
&amp;quot;Avatar&amp;quot; [the upcoming James Cameron sci-fi film.] A lot of the
monsters in the film are actually horses, with just additional limbs
later added in digitally. We were going to use a tiger at one point,
but that idea went away. The exact amount of CGI versus live action
depends on the film, because they&amp;#39;re all so different. We worked two
months on &amp;quot;Beowulf,&amp;quot; which was all motion capture. They used real
horses to capture the motion for the film, and then digitally drew the
horses after.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;When did you first notice the heavier shift towards CGI?&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;It&amp;#39;s
interesting&amp;#160; I&amp;#39;d say I first noticed it a little over 10 years ago, on
the film &amp;quot;The Ghost and the Darkness&amp;quot; [the 1996 lion hunter drama
starring Michael Douglas and Val Kilmer]. We had a whole green screen
unit, and were afraid it was going to put us out of business. But in
some ways, it&amp;#39;s actually created more work. Personally, I think it&amp;#39;s
better to use real animals when you can, because if you see a lion that
you know is not real, you&amp;#39;re not going to be afraid of it. But like I
said, every movie is different, and there are so many schools of
thought on this. Some people prefer the practicality of going digital,
others want the real thing. Some want both.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;City Lands Digital Effects Giant&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Pixel
Magic could have opened another digital media studio anywhere.
Locations in Pennsylvania and New Mexico were possibilities. Even a
spot in Canada was up for consideration.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;But in the end, Lafayette had too many strengths to pass up.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;While
the state&amp;#39;s tax-incentive program for those in the film industry was a
strong draw, the variety of locations and environments also made it
appealing, said Ray Scalice, Pixel Magic vice president and general
manager, at a Friday news conference. In addition, the Louisiana
Immersive Technologies Enterprise had the kind of features and
infrastructure readily available that are needed to create special
effects in dozens of movies and television shows.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;LITE
has a built-in technology infrastructure — high-speed Internet,
high-speed rendering and this screen room,&amp;quot; said Raymond McIntyre Jr.,
the company&amp;#39;s vice president and VFX supervisor. &amp;quot;They also have an
understanding and skill set, people who know technology and data
handling. That immediate availability helped us make our decision.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Beginning
next month, Pixel Magic will have a permanent home at the LITE Center
and will be one of the first tenants of its business accelerator,
created by the Lafayette Economic Development Authority, LITE and UL to
encourage the creation of new technology businesses through start-ups,
joint ventures and recruiting out-of-state technology companies.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;The
company plans to create 12 jobs within a year, and 40 positions in
three years. It&amp;#39;s that kind of permanent infrastructure and workforce
development that will be key in enhancing and maintaining Louisiana&amp;#39;s
economic growth, Gov. Bobby Jindal said.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;Pixel
Magic&amp;#39;s decision to locate in Louisiana will send a signal to Hollywood
and to other leading digital media companies that Louisiana is a major
player in the digital media industry,&amp;quot; Jindal said. &amp;quot;This win will help
accelerate the development of Lafayette as a hub for digital media and
film production, and, of course, it will help create more good jobs for
our children so that they can pursue their dreams right here in
Louisiana.&amp;quot;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
Full Press: &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;a href=&quot;http://www.theadvertiser.com/article/20091107/NEWS01/911070306&quot; target=&quot;_blank&quot;&gt;http://www.theadvertiser.com/article/20091107/NEWS01/911070306&lt;/a&gt;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Monster-Maker Rises to &amp;#39;New Moon&amp;#39; Challenge&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;(&lt;a href=&quot;http://variety.com/&quot; target=&quot;_blank&quot;&gt;variety.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160;Master creature-maker Phil Tippett has been hard at work on
the &amp;quot;Twilight&amp;quot; franchise, especially the werewolves for the upcoming
&amp;quot;New Moon,&amp;quot; which have proven especially challenging.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;A
lot of the stuff we&amp;#39;re shooting is in the worst conditions possible for
computer graphics,&amp;quot; he says. &amp;quot;The skies are overcast, so the lighting
is very flat. Unlike something like &amp;#39;Transformers&amp;#39; or &amp;#39;District 9&amp;#39;
where you have a lot of light kicking off hard-shell candy surfaces, we
have ... wolves (with) fur, and fur soaks up light.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;The
&amp;quot;Twilight&amp;quot; pics are being made at a breakneck pace, with post on one
overlapping shooting on the next. But even scrambling with the second
unit to make their daily quota, says Tippett, &amp;quot;We just have a blast. We
call it doing the Vulcan mind-meld thing, where we&amp;#39;re reading each
others&amp;#39; minds because we&amp;#39;re working so fast.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Tippett
gained fame among &amp;quot;Star Wars&amp;quot; fans for his &amp;quot;go-motion&amp;quot; animation for
&amp;quot;The Empire Strikes Back&amp;quot; (Remember the Imperial Walkers?), then won an
Oscar for &amp;quot;Return of the Jedi.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;In
1984, he opened his own shop, Tippett Studios. He switched to digital
vfx, won a second Oscar for his digital dinosaurs on &amp;quot;Jurassic Park,&amp;quot;
and is still going strong as he celebrates his studio&amp;#39;s 25th
anniversary.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;I
never imagined I&amp;#39;d be around this long,&amp;quot; Tippett says, &amp;quot;but I did
imagine, as a kid growing up in Southern California, that I would have
my own visual effects studio in Berkeley, because that&amp;#39;s where I was
born and that&amp;#39;s where my extended family was.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;As
for his work on &amp;quot;Twilight,&amp;quot; Tippett can only smile. &amp;quot;Everybody tries to
have fun,&amp;quot; he says. &amp;quot;I hope that leaks out on the shots.&amp;quot;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;The Visual Effects Society Opens Call for Entries for Student Awar&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;d&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;


&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;(&lt;a href=&quot;http://cgw.com/&quot; target=&quot;_blank&quot;&gt;cgw.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160;Los Angeles - VES is now accepting submissions for its annual
Student Award, exclusively sponsored by Autodesk Inc., maker of popular
entertainment software. The deadline for submissions is November 30,
2009, and the winning student will receive the award live at the 8th
Annual VES Awards Show, to be held on February 28, 2010 at the Century
Plaza Hotel in Beverly Hills.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;The
student award is to honor outstanding achievement in visual effects on
any project that was created by a student or group of students while
attending an accredited school. Qualified students at schools from all
over the world are encouraged to send in their submissions before the
November 30, 2009 deadline.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;The
winning student will be provided with free airfare from anywhere around
the world, two night’s accommodation to attend the show, and one
license of Autodesk Maya, Autodesk 3ds Max, or Autodesk Softimage
software, at no cost. Rules and Procedures can be found at &lt;a href=&quot;http://www.vesawards.com/&quot; target=&quot;_blank&quot;&gt;www.vesawards.com&lt;/a&gt;.&lt;/p&gt;

&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Simon Pegg Issues A VFX Update On &amp;quot;Paul&amp;quot;&lt;/strong&gt;&lt;/span&gt;
&lt;/p&gt;(&lt;a href=&quot;http://iconvsicon.com/&quot; target=&quot;_blank&quot;&gt;iconvsicon.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Simon Pegg has issued an update on what is happening with is upcoming film Paul over on the forums of &lt;a href=&quot;http://www.peggster.net/&quot; target=&quot;_blank&quot;&gt;www.peggster.net&lt;/a&gt;. Here is what he had to say:
&lt;/p&gt;&lt;p&gt;&amp;quot;Hi all,&lt;/p&gt;&lt;p&gt;Thought you might like to hear how things are going
on the Paul front. It&amp;#39;s been a while since we wrapped now and with the
absence of Lance B&amp;#39;s video blogs, I guess things must seem to have gone
very quiet. Rest assured the good (space)ship Paul is progressing
apace. Our venerable and brilliant director Greg Mottola, is currently
ensconced in an edit suite in NYC with Oscar winning editor, Chris
Dickens (Slumdog Millionaire and Spaced, Shaun and Fuzz), putting
together the first pre f/x cut. &lt;br /&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
The next phase of the process will see Greg and Chris continue to hone
and cut the movie and will of course entail the complex process of
bringing Paul himself to life, combining the efforts of ace f/x
wizards, &lt;em&gt;&lt;strong&gt;Double Negative&lt;/strong&gt;&lt;/em&gt;
and further work with The Green Hornet himself, Mr. Seth Rogen. Rest
assured all is going well and we&amp;#39;re all very excited. More news of a
kind as we encounter it.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;quot;Moon&amp;quot; Sequel on Hold For Sci-fi &amp;quot;Source Code&amp;quot;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;(Variety)
&amp;#160; &amp;#160; &amp;#160; &amp;#160;Jake Gyllenhaal is in negotiations to star in sci-fi thriller
Source Code for Vendome Pictures and The Mark Gordon Co.&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Duncan
Jones (Moon) will direct and Mark Gordon will produce with Vendome&amp;#39;s
CEO Philippe Rousselet and Jordan Wynn. The Summit Entertainment
release is scheduled to begin filming during the first quarter of 2010.
Jones has stated that his planned follow up to Moon, the futuristic
Berlin-based sci-fi film Mute, has been put on hold for him to develop
this project as his next film.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Source
Code centers on a soldier who wakes up in the body of an unknown
commuter and is forced to live and relive a harrowing train bombing
until he can determine who is responsible for it.&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;VFX&amp;#160;Producers of the Year: The Jackson Hive&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;(&lt;a href=&quot;http://hollywoodreporter.com/&quot; target=&quot;_blank&quot;&gt;hollywoodreporter.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160;Five years ago, while Peter Jackson was immersed in
directing his large-scale remake of &amp;quot;King Kong&amp;quot; for Universal,
executive Mary Parent mentioned a project the studio was developing
based on the wildly popular video game &amp;quot;Halo.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Jackson
was intrigued. He loved to play &amp;quot;Halo&amp;quot; with his two teenage children;
his special effects company, New Zealand-based WETA, seemed perfect to
handle the FX; and a 15% tax rebate made a Kiwi shoot ideal for
Universal and co-financier Fox. So Jackson agreed to produce, alongside
his lifetime partner Fran Walsh and their colleague Carolynne
Cunningham.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Jackson
would not direct, but he would find a promising young helmer to work
under his supervision. When Parent suggested Neill Blomkamp, based on a
short film of his she&amp;#39;d seen, the South Africa-born filmmaker left his
home in Vancouver and flew to meet the Jackson team.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;All of a sudden,&amp;quot; Blomkamp recalls, &amp;quot;I went from being this lowly commercials director to doing a really high-profile film.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Then
things went wrong. Five months after the producers started work on the
script, doing digital previsualizations, manufacturing and designing
sets, Fox and Universal pulled the plug.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;The
studios were saying they had real concerns about a movie of this size
in the hands of a first-time director--after they&amp;#39;d suggested it,&amp;quot; says
Ken Kamins, Jackson and Walsh&amp;#39;s longtime rep. &amp;quot;Peter was really
aggravated; he felt it was very unfair. So he and Fran said, &amp;#39;Why don&amp;#39;t
we do something independent?&amp;#39; &amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;That
was the beginning of &amp;quot;District 9,&amp;quot; the South Africa-based sci-fi movie
that is among the most acclaimed releases of the year, and a reminder
of just how effective Jackson, Walsh and Cunningham are as producers.
For this and their upcoming adaptation of Alice Sebold&amp;#39;s novel &amp;quot;The
Lovely Bones,&amp;quot; The Hollywood Reporter has named them Producers of the
Year.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Curiously,
Jackson doesn&amp;#39;t think of himself as a producer. Then again, he doesn&amp;#39;t
entirely think of himself as a director, either.&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;If
I have to fill out a passport form or something, in the space to list
your occupation I always put &amp;#39;filmmaker,&amp;#39; &amp;quot; he says by phone from New
Zealand as he puts the final touches on &amp;quot;Bones.&amp;quot; &amp;quot;I&amp;#39;ve always thought
of myself making films, whether that&amp;#39;s directing, producing or writing.
It&amp;#39;s all part of the same process.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Unlike
many producers, the trio -- through Jackson and Walsh&amp;#39;s Wellington, New
Zealand-based Wingnut Films -- don&amp;#39;t seek out projects from others. &amp;quot;We
always develop our own,&amp;quot; Jackson explains. &amp;quot;We don&amp;#39;t regard our company
or our activities as having any broader context than just making the
films we want to make.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Nor
do they have any particular vision for their company: no five-year
plan, no detailed strategy for the future. They just take things on as
they stumble upon them, as was the case when Walsh read &amp;quot;Lovely Bones.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;quot;I
was given the book by Philippa (Boyens), our co-writer,&amp;quot; she recalls.
&amp;quot;I read it in one day with no real expectations, and by the end of it,
I thought it was incredibly visual and interesting and emotionally
engaging.&amp;quot;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Jackson
and Walsh wrote their own check to control the rights. They then wrote
the screenplay on spec with Boyens. A complete budget was prepared
before the writer-producers sought a studio to finance and distribute
the picture. There was immediate interest before DreamWorks and
Paramount stepped in.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Jackson,
Walsh and Cunningham worked closely with the studio throughout the
production, discussing such thorny matters as the need to replace Ryan
Gosling with Mark Wahlberg, when Gosling was deemed too young for the
part. As Jackson, Walsh and Boyens continued rewriting throughout
production, Cunningham handled logistics to keep them on time and on
budget.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;Paramount&amp;#39;s
Adam Goodman calls Jackson &amp;quot;incredibly inclusive&amp;quot; during production.
&amp;quot;We visited them many times during the course of preproduction and
production. From the first day, they were just very unassuming and open
to the best ideas from everyone.&amp;quot;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
Full Press: &amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;a href=&quot;http://www.hollywoodreporter.com/hr/content_display/film/news/e3i8875589fada415ac073dd3a1bb55a06a&quot; target=&quot;_blank&quot;&gt;http://www.hollywoodreporter.com/hr/content_display/film/news/e3i8875589fada415ac073dd3a1bb55a06a&lt;/a&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: arial,helvetica,sans-serif; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;span style=&quot;font-size: large&quot;&gt;&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: arial,helvetica,sans-serif; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;
&lt;span style=&quot;font-size: large&quot;&gt;&lt;strong&gt;Monsterpalooza Guest List Begins Filling Up&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;
(Facebook,Robg)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Although it&amp;#39;s still several months away, Monsterpalooza 2010 is already
shaping up to be one of the must-hit events of the next year. Mark your
calendars, the dates are April 9th-11th at the Marriott Burbank
Convention Center in beautiful Burbank, California.
&lt;/p&gt;Appearing at the now annual event in April for the FX-laden
convention will be Mr. Verne Langdon (Famous Monsters, Decca LP An
Evening With Boris Karloff And His Friends), five-time Emmy
Award-winning make-up artist Thomas R. Burman, FX artist Michael G.
Westmore, Barney Burman of Proteus FX , Rob Burman of Sticks and Stones
FX, FX artist Tony Gardner (Michael Jackson&amp;#39;s Thriller, Seed Of
Chucky), Alec Gillis and Tom Woodruff of Amalgamated Dynamics Inc.,
Howard Berger and Greg Nicotero of KNB EFX, Allan Trautman, Beverly
Randolph, Brian Peck, Thom Mathews, John Philbin and Don Calfa of
Return Of The Living Dead, illustrator Bernie Wrightson, The Chiodo
Brothers (Killer Klowns From Outer Space), Julie Adams (Creature From
The Black Lagoon), the Chaney Family, Rondo winning artist Frank Dietz,
Nightmare On Elm Street 4&amp;#39;s Tuesday Knight and many, many more.
&lt;/p&gt;&lt;p&gt;They&amp;#39;re just getting started here! Check out the initial list of guests at our previous news report here.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;

Keep up to date on &lt;a href=&quot;http://www.rubberroom101.com/monsterpalooza2010/index.html&quot; target=&quot;_blank&quot;&gt;Monsterpalooza 2010&lt;/a&gt; via the official Facebook page &lt;a href=&quot;http://www.facebook.com/home.php?#/pages/MONSTERPALOOZA-2010/300597800244?ref=ts&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;, the official Monsterpalooza website right &lt;a href=&quot;http://www.rubberroom101.com/monsterpalooza2010/index.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; and also add the My Space page at: &lt;a href=&quot;http://www.myspace.com/monsterpalooza&quot; target=&quot;_blank&quot;&gt;http://www.myspace.com/monsterpalooza&lt;/a&gt;.&lt;/p&gt;
&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;
&lt;/p&gt;&lt;br /&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Fox Hedges James Cameron&amp;#39;s Avatar, Pricetag Nears $500 million&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;(&lt;a href=&quot;http://nymag.com/&quot; target=&quot;_blank&quot;&gt;nymag.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;James Cameron’s forthcoming Avatar is terrifying for
studio executives, and not just because Cameron himself designed the
thanator, the scariest monster in the film which makes the queen from
Alien look like a bunny rabbit. Executives at 20th Century Fox and its
parent company News Corp. are scared because the movie has no big-name
stars and is becoming one of the most expensive feature films ever
made. Well, at least they were scared until they hedged hard: turning
over a significant part of the films production costs, which could
climb as high as $500 million, to other companies and putting Cameron
under a contract that holds his share of the film’s income until the
studio and others have been paid back.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;There’s also one “super secret” hedge:&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&amp;#160;
&amp;#160; Taking no chances, Fox is backing up Mr. Cameron’s movie with what an
executive recently called the studio’s “secret weapon.” That would be
“Alvin and the Chipmunks: The Squeakuel,” set to open just a week after
studio marketers get “Avatar” into theaters. It is the relatively safe
sequel to a chipper family comedy that cost about $60 million and took
in $217 million at the domestic box office when it was released two
years ago.&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;All
of these hedges will most likely just spread out the wealth because
James Cameron, the man behind Titanic&amp;#39;s $1.8 billion box office, is
money in the bank. That said, the thanator is going to be really scary.
It has two sets of jaws!&amp;#160;&lt;/p&gt;
&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;span style=&quot;color: #888888&quot;&gt;&lt;p style=&quot;margin: 0px; font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;
&lt;/p&gt;&lt;/span&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
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            <title>JJ-Nauts, The Effects of Polygon, &amp; France&#39;s VFX Tax Rebate...</title>
            <link>http://vfxplanet.vox.com/library/post/jj-nauts-the-effects-of-polygon-frances-vfx-tax-rebate.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/jj-nauts-the-effects-of-polygon-frances-vfx-tax-rebate.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/jj-nauts-the-effects-of-polygon-frances-vfx-tax-rebate.html?_c=feed-rss-full</guid> 
            <pubDate>Fri, 06 Nov 2009 09:30:22 -0800</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;J.J. Abrams Producing &amp;quot;Micronauts&amp;quot;&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;The image “http://cache.gawker.com/assets/images/io9/2009/07/miragestill.jpg” cannot be displayed, because it contains errors.&quot; src=&quot;http://cache.gawker.com/assets/images/io9/2009/07/miragestill.jpg&quot; /&gt;&lt;br /&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:11n&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
J.J. Abrams (&amp;quot;Star Trek,&amp;quot; TV&amp;#39;s &amp;quot;Lost&amp;quot;) is in talks to produce
&amp;quot;Micronauts&amp;quot;, a film version of the Japanese Microman toy line reports
The Wall Street Journal.&lt;br /&gt;
&lt;br /&gt;The toys, first released in 1974 and later in 1976 in the US under
the &amp;#39;Micronauts&amp;#39; name, were a mix of 3.75-inch tall action figures,
vehicles, robots, play sets, and accessories. All used a universal,
five millimeter inter-connective design allowing people to swap around
various parts.&lt;br /&gt;
&lt;br /&gt;Palisades Toys bought the rights to reproduce Micronauts in 2002.
Marvel Comics published a tie-in comic book line starting in 1979.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Pixar Settles Luxo Jr. Dispute&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://worstpreviews.com/&quot; target=&quot;_blank&quot;&gt;worstpreviews.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Two decades ago, Pixar&amp;#39;s John Lasseter created an animated short,
called &amp;quot;Luxo Jr,&amp;quot; based on his Luxo desk lamp. The short went on to get
an Oscar nomination and the lamp has become an iconic mascot for the
studio.&lt;br /&gt;
&lt;br /&gt;Then two months ago, Disney/Pixar decided to package a
limited-edition &amp;quot;Luxo Jr&amp;quot; lamp with the Blu-ray version of &amp;quot;Up.&amp;quot; The
Norwegian lamp manufacturer Luxa AS wasn&amp;#39;t happy that Disney got into
the business of selling their lamps and filed a lawsuit against the
studio for trademark infringement.&lt;br /&gt;
&lt;br /&gt;Now, THR has learned that the parties have reached an amicable
settlement and the lawsuit has been withdrawn. Disney will stop selling
lamps and Luxo AS will continue letting Pixar use the character. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
VFX Tentpole &amp;quot;2012&amp;quot; Premieres in LA&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;(&lt;a href=&quot;http://english.cctv.com/&quot; target=&quot;_blank&quot;&gt;english.cctv.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Roland Emmerich pushes the special effects envelope in his latest
epic doomsday film, &amp;quot;2012.&amp;quot; The German born director was joined on the
red carpet by stars John Cusack and Amanda Peet at the film&amp;#39;s premiere
Tuesday night in Los Angeles.&lt;/p&gt;
&lt;p&gt;The film&amp;#39;s plot blends the idea of the Mayan calendar, which
predicts the world ending in 2012. Natural disasters such as volcanic
eruptions, typhoons and glaciers plague the planet.&lt;/p&gt;
&lt;p&gt;A large cast of characters have to deal with the ensuing mayhem. Cusack plays a writer trying to save his family.&lt;/p&gt;
&lt;p&gt;Actor John Cusack said, &amp;quot;Because, Roland Emmerich is the best in the
world at this, Roland Emmerich the director. We knew going in that he
was going to, you remember about 10 years ago when you saw &amp;quot;Terminator&amp;quot;
or &amp;quot;Terminator 2,&amp;quot; when you knew it was going to set a new standard in
special effects. That&amp;#39;s what he was going for, so we sort of knew he
was going to blow people away.&amp;quot;&lt;/p&gt;
&lt;p&gt;While &amp;quot;2012&amp;quot; relies heavily on special effects, Emmerich credited the cast with making the film work.&lt;/p&gt;
&lt;p&gt;Director Roland Emmerich said, &amp;quot;I think it is my favorite ensemble
cast that I have ever had. I always say that. I am not trying to put
down the other actors that I worked with, but with this everything
worked and they all did and amazing job.&amp;quot;&lt;/p&gt;
&lt;p&gt;Emmerich&amp;#39;s most recent disaster film, 2004&amp;#39;s &amp;quot;The Day After
Tomorrow,&amp;quot; was a smash hit. It brought in more than 542 million at the
world-wide box office. Hollywood is hoping for more of the same mayhem
with &amp;quot;2012.&amp;quot;&lt;/p&gt;Premier Video:&amp;#160;&amp;#160; &lt;a href=&quot;http://english.cctv.com/20091106/101051.shtml&quot; target=&quot;_blank&quot;&gt;http://english.cctv.com/20091106/101051.shtml&lt;/a&gt;&lt;br /&gt;&lt;p&gt;The Software for&amp;#160; &amp;quot;2012&amp;quot;:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.centurycitynews.com/article/MEDIA/New_Media_internet/Victoria_Tech_Company_Destroys_the_World/23420&quot; target=&quot;_blank&quot;&gt;http://www.centurycitynews.com/article/MEDIA/New_Media_internet/Victoria_Tech_Company_Destroys_the_World/23420&lt;/a&gt;&lt;br /&gt;

&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;San Rafael VFX House &amp;#39;Polygon&amp;#39; Makes a Big Splash&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://californiachronicle.com/&quot; target=&quot;_blank&quot;&gt;californiachronicle.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
When the South Korean-made mega-disaster movie Haeuhdae opened
recently, the $18 million film-the country&amp;#39;s most expensive to date-
became an overnight sensation. The CJ Entertainment feature, about a
tsunami that threatens to wipe out a popular beach resort, was directed
by Je-Kyoun Youn of JK Rim and is loaded with complex visual effects,
courtesy of Polygon Entertainment, based in San Rafael, California.
Polygon may have recently cemented its status in South Korea&amp;#39;s film
industry, but its roots are distinctly Hollywood. Headquartered in the
former Industrial Light &amp;amp; Magic building, the company was founded
in 2007 by former ILM CG supervisor Hans Uhlig, who is no stranger to
the disaster film genre. His credits include The Day After Tomorrow and
The Perfect Storm, among others.&lt;br /&gt;
&lt;br /&gt;Boasting soundstages, construction and model shops, special and
visual effects production, and camera, story, and art departments,
Polygon is well equipped to take on feature film work of any
magnitude-even that of a quake which, in turn, spawns a tsunami. Just
before filming began on Haeundae, Polygon wrapped production on another
South Korean feature shot in Northern California, Chaw, which opened
across Asia on July 16 to great box-office success.&lt;br /&gt;
&lt;br /&gt;With expertise in both practical and digital water effects, Polygon
Entertainment created effects for the South Korean disaster film
Haeundae. At top shows the original film plate, while at bottom is the
completed shot.&lt;br /&gt;
&lt;br /&gt;It was Uhlig&amp;#39;s expertise in designing complex and beautiful water
sequences for Hollywood movies using a combination of practical and
digital effects that attracted director Yoon Jekyun to bring the
Polygon team on board for Haeundae. Says Youn, who is also head of JK
Film, &amp;quot;We wanted to inject the same caliber of film production within
Haeundae and set a new film standard by having Hollywood- level
production values and special effects in a Korean studio film release.
Polygon Entertainment helped us achieve that goal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Haeundae is about a tsunami set to strike the tranquil beaches of
Haeundae, Busan, and chronicles the happenings that surround the event
The bulk of the movie was shot in Busan, where Uhlig was overseeing the
VFX as the film&amp;#39;s visual effects supervisor. However, six action
sequences involving heavy visual and special effects- including one in
which hotel rooms are flooded with water-weren&amp;#39;t possible to shoot in
Korea&lt;br /&gt;
&lt;br /&gt;Under the supervision of producer David Dranitzke, Polygon
constructed the multiple sets needed for those shots (for instance, a
deluxe beachside hotel room, hotel corridor, bathroom, helicopter, heli
tank rescue, boat rescue) and brought the principal actors to the US
from Korea for second-unit shooting over a fourweek period.&lt;br /&gt;
&lt;br /&gt;Over the course of eight months, a team of artists at Polygon
worked on the feature film, including veteran visual effects producer
Jeff Olson, who joined Polygon after wrapping the hit movie Star Trek
at ILM, where he has worked for 23 years. While at ILM, Olson also had
the opportunity to work on another film featuring extensive water
effects: Poseidon.&lt;br /&gt;
&lt;br /&gt;Utilizing their expertise in smart, economical sequence production,
Uhlig and his team collaborated closely with the filmmakers and talent
to produce the action sequences, including the movie&amp;#39;s 10-minute
opening scene of a large fishing boat being tossed around on violent
seas during a storm. This scene was shot using two HD Sony F23 cameras
on the studio&amp;#39;s backlot in San Rafael inside a 60-foot tank that
Polygon designed.&lt;br /&gt;
&lt;br /&gt;Prior to building the practical boat section that finally made it
into the movie, Polygon created a digital model within Autodesk&amp;#39;s Maya
for approval as well as efficient design planning. The boat model was
then brought into Autodesk&amp;#39;s AutoCAD, and passed on to the construction
team.&lt;br /&gt;
&lt;br /&gt;The crew then constructed the center part of the ship-a perfect
match with the CG versionto work on an underwater gimbal. Back in the
computer, the live-action shots integrated seamlessly into the CG
scene. Polygon shot extensive storm sequences in the tank, as well as
multiple greenscreen scenes that included combining practical and CG
water.&lt;br /&gt;
&lt;br /&gt;A custom water pipeline was developed by Polygon CG supervisor Jay
Shin, lead software engineer Erik Krumrey, and shader developer/
sequence supervisor Ken Wesley. The group did extensive water R&amp;amp;D
and wrote custom scripts that were plug-ins to Maya. Pre-comping was
done in the US with a team of artists using The Foundry&amp;#39;s Nuke.&lt;br /&gt;
&lt;br /&gt;While most of the matchmoving and rotoscope work was done by a
Korean vendor, Polygon did some matchmoving using The Pixel Farm&amp;#39;s
PFTrack and select roto paint work using Silhouette FX&amp;#39;s Silhouette.
Both programs are accessible off-the-shelf toots, but in the hands of
experienced artists, they proved capable of achieving the desired shot
outcome.&lt;br /&gt;
&lt;br /&gt;Polygon Entertainment built a custom water pipeline to handle some
of the more challenging fluid effects, which helped augment practical
fluid effects. The team also created custom Maya scripts for the water
work.&lt;br /&gt;
&lt;br /&gt;A lot of the film&amp;#39;s focus obviously was on water since the story
involved a tsunami, although the digital artists also created a number
of other effects, including explosions, as seen in this before (top)
and after (bottom) shot.&lt;br /&gt;
&lt;br /&gt;&amp;quot;People we&amp;#39;ve spoken to are always shocked when they see the film
and hear how we completed such sophisticated sequence and effects work,
considering we were working with what was essentially an indie film
budget compared to Hollywood standards,&amp;quot; says Uhlig. &amp;quot;We accomplished
this by staffing small teams of highly capable artists who possess
wide-ranging skill sets spanning traditional and digital filmmaking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;According to Dranitzke, Polygon Entertainment works closely with
its clients to devise the most creative and cost-effective shots
possible, &amp;quot;because &lt;em&gt;&lt;strong&gt;sometimes it doesn&amp;#39;t make sense to allocate three
months to R&amp;amp;D when the director&amp;#39;s vision can be accomplished
through a combination of practical effects [combined] with CG.&amp;quot;&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Disney Bets $180M on &amp;#39;A Christmas Carol&amp;#39;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Zemeckis&amp;#39; 3D Dickens adaptation presents studio with high revenue bar at weekend B.O.&lt;br /&gt;
&lt;br /&gt;Robert
Zemeckis has been both a motion capture pioneer and an apostle.
&amp;quot;Disney&amp;#39;s A Christmas Carol\u201d marks his third movie shot using the
technology and he is such a fan that he formed a studio, ImageMovers
Digital, devoted to making performance-capture pictures.&lt;br /&gt;
&lt;br /&gt;With filmmaker Robert Zemeckis spending about $180 million to
produce his latest holiday-themed stop-motion animation extravaganza,
according to numerous industry distribution executives,
producer/distributor Disney can hardly be accused of being a Scrooge.&lt;br /&gt;
&lt;br /&gt;Of course, how well &amp;quot;Disney&amp;#39;s A Christmas Carol&amp;quot; opens playing on a
record number of digital 3D screens will determine whether the studio
is screwed.&lt;br /&gt;&lt;br /&gt;Opening on 2,045 digital 3D screens, 3,683 all told,
the movie is widely projected to take in anywhere from $35 million to
$45 million its first weekend.&amp;#160; Voice-starring Jim Carrey, &amp;quot;A Christmas
Carol&amp;quot; is one of four major releases entering the market.&lt;br /&gt;
&lt;p&gt;“Christmas Carol” will undoubtedly lead the pack, with no other film predicted to eclipse the $20 million mark this weekend.&lt;/p&gt;&lt;p&gt;“I
believe this is going to be that legitimate four-quadrant movie where
adults will be as excited as the kids are,” said Disney distribution
president Chuck Viane. “And we’re seeing no hot-spots – all parts of
the country seem to be interested.”&lt;/p&gt;&lt;p&gt;Finding a comparable business
model for “Christmas Carole” is easy, with Zemeckis’ 2004 stop-motion
effort, &lt;em&gt;&lt;strong&gt;“The Polar Express,” also opening in an early November period
and grossing $304.9 million worldwide on a whopping $165 million
production budget.&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;With “Christmas Carol” costing slightly more
to produce – and global prints and advertising costs for projects of
this profile typically eclipsing $100 million – there is plenty of
speculation about the film’s profitability.&lt;/p&gt;&lt;p&gt;One distribution
executive for a rival studio believes the movie could premiere to under
$30 million, with the dark tones of the film’s Charles Dickens-penned
subject matter interfering with its ability to tap into the kids market.&lt;/p&gt;&lt;p&gt;Also
for Disney, there&amp;#39;s the ghost of 3D movies past to contend with, with
the Jerry Bruckheimer-produced &amp;quot;G-Force&amp;quot; last summer not considered
profitable despite worldwide box-office revenue exceeding $200 million.&lt;/p&gt;&lt;p&gt;Regardless
of how &amp;quot;Christmas Carol&amp;quot; opens, however, Viane believes that it&amp;#39;s run
will stay relevant throughout the holidays, since pre-sales have
extended through December.&lt;/p&gt;&lt;p&gt;Another rival distribution official, meanwhile, noted that the wide 3D distribution should give the movie an advantage.&lt;/p&gt;&lt;p&gt;“Two thousand-plus 3D theaters is very impressive and bodes very well for the weekend,” he noted.&lt;/p&gt;

&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Cape Town VFX Company Builds Animatronic Orca for &amp;quot;Free Willy 4&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://tonight.co.za/&quot; target=&quot;_blank&quot;&gt;tonight.co.za&lt;/a&gt;)
&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Special effects can help make or break a movie, so
when a Cape Town company that works in the field was asked to create an
orca for Free Willy 4, the pressure was on.&lt;br /&gt;
&lt;br /&gt;The first movie and its two sequels used animatronics, but Keiko, a
real orca, was also available for film shoots, which added a realistic
touch.&lt;br /&gt;&lt;br /&gt;Seventeen years after the first film, the challenge for
those involved in the fourth instalment was to keep the realism without
resorting to a live animal.&lt;br /&gt;
&lt;br /&gt;Cape Commercial and Cine Effects took on the difficult job, and pulled it off in September.&lt;br /&gt;&lt;br /&gt;The
company mainly works on international films being shot in Cape Town but
is also involved in building puppets for live performances, and
animation.&lt;br /&gt;
&lt;br /&gt;Director Rob Carlise said when creating an animatronic Willy, they
worked closely with a marine biologist to get the the anatomy and
movement of the animal just right.&lt;br /&gt;&lt;br /&gt;His team also read up extensively on orcas.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Our challenge wasn&amp;#39;t so much the physical building of the orca,
but to make it as lifelike as possible. We wanted to create a character
that was real and that viewers could connect with,&amp;quot; he said.&lt;br /&gt;&lt;br /&gt;
Creating a believable character was &amp;quot;all in the eyes&amp;quot;, he said, adding that animators used &amp;quot;a bit of poetic licence&amp;quot;.&lt;br /&gt;&lt;br /&gt;Free Willy 4: Escape from Pirate&amp;#39;s Cove, is set for release on DVD next year and was filmed in Cape Town recently.&lt;br /&gt;

&lt;br /&gt;It tells the story of an orphaned Australian girl, Kirra, who moves to live with her grandfather in South Africa.&lt;br /&gt;&lt;br /&gt;He
owns a rundown water theme park and when a baby orca, Willy, gets
washed ashore, there is conflict over whether the whale should be kept
as an attraction or rehabilitated and sent back to sea.&lt;br /&gt;
&lt;br /&gt;Bringing the orca to life was one of the company&amp;#39;s most challenging
projects yet, said Carlisle, who started the company nine years ago to
fill a niche market when the film industry started to grow here.&lt;br /&gt;&lt;br /&gt;Since
then the company has garnered experience in special effects and
animatronics from a list of major feature films shot here. These
include Blood Diamond, Lord of War, Last House on the Left, 10 000 BC,
The Poseidon Adventure, King Soloman&amp;#39;s Mines and Flight of the Phoenix.&lt;br /&gt;
&lt;br /&gt;Carlisle is the company&amp;#39;s only permanent staff member and he works
with a group of 12 freelancers who are specialists in various fields,
from graphic design to electronic engineering. The numbers can increase
depending on the size of the projects.&lt;br /&gt;
&lt;br /&gt;They have created an animatronic gorilla, anteater, moose, hippo,
elephant, hamster, two-metre Great White shark and tiger sharks - as
well as prosthetics, miniatures, costumes, props and gadgets.&lt;br /&gt;&lt;br /&gt;Carlisle
studied electronic engineering before joining a film school in
Pretoria. He then worked as an apprentice in various film departments
across the world before ending up in fabrication.&lt;br /&gt;
&lt;br /&gt;He said he created the fabrication company because there was a need
for a company to cater for the international film makers working here.&lt;br /&gt;&lt;br /&gt;&amp;quot;My goal is to create a one-stop shop for the film industry and to be involved in as many movies as possible,&amp;quot; he said.&lt;br /&gt;
&lt;br /&gt;&amp;quot;The industry lends itself to creativity but you must also be
prepared to work hard, sometimes through the night, to meet what can
sometimes be impossible deadlines.&lt;br /&gt;&lt;br /&gt;&amp;quot;You need to be able to think
out of the box and pay attention to detail. I enjoy pushing the limits.
When we created the gorilla it had 26 server motors in its face alone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;He said the job was very satisfying when the creation was successfully used.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Digitizing Faris, Aykroyd and Timberlake For Yogi Bear&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(The
Hollywood Reporter)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Anna Faris, Dan Aykroyd and Justin
Timberlake are in talks to star in Yogi Bear, Warner Bros.&amp;#39; big screen
adaptation of the classic Hanna-Barbera cartoon.&lt;br /&gt;
&lt;br /&gt;The film is being directed by Eric Brevig and produced by Donald De Line and Karen Rosenfelt as a live-action/CG hybrid.&lt;br /&gt;&lt;br /&gt;Faris
will play a nature documentarian who follows the antics of a bear in
fictional Jellystone Park. Aykroyd will voice Yogi, and Timberlake may
voice Yogi&amp;#39;s companion, Boo Boo.&lt;br /&gt;
&lt;br /&gt;The studio hopes to get Yogi Bear under way in New Zealand in
December. Brad Copeland penned the current script with Joshua Sternin
and Jeff Ventimilia writing the original draft.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;Concerned Hindus Worried About James Cameron&amp;#39;s &amp;quot;Avatar&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://allheadlinenews.com/&quot; target=&quot;_blank&quot;&gt;allheadlinenews.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
James Cameron&amp;#39;s highly anticipated film &amp;quot;Avatar&amp;quot; is being questioned by
concerned Hindus, who are asking the Oscar Award-winning filmmaker to
attach a disclaimer in the film to tell viewers it has nothing to do
with Hinduism.&lt;br /&gt;
&lt;br /&gt;The 3-D sci-fi epic film describes how humans employ Avatars to
evacuate aliens from their forests. It is set for December 18 release.&lt;br /&gt;&lt;br /&gt;Unfortunately, Avatar, a Sanskrit term meaning descent or incarnation, is also the central theme in Hinduism.&lt;br /&gt;
&lt;br /&gt;Hindus, led by The Universal Society of Hinduism president Rajan
Zed, want Cameron to include a disclaimer in the beginning and end of
the film to tell audience that the movie has nothing to do with
Hinduism or its concepts.&lt;br /&gt;
&lt;br /&gt;Jewish leader, Rabbi Jonathan B. Freirich, is supporting the Hindus
in this issue, saying Cameron should respect the feelings of the
devotees. Nevada Clergy Association has also urged the &amp;quot;Titanic&amp;quot;
director to put the disclaimer.&lt;br /&gt;
&lt;br /&gt;Also:&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.screendaily.com/news/distribution/asia-pacific/camerons-avatar-forces-chinese-blockbusters-to-shift-release-dates/5007783.article&quot; target=&quot;_blank&quot;&gt;http://www.screendaily.com/news/distribution/asia-pacific/camerons-avatar-forces-chinese-blockbusters-to-shift-release-dates/5007783.article&lt;/a&gt;&lt;br /&gt;

&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Will &lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Hasbro&amp;#39;s &lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Jem Be a Truly Outrageous Movie?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;(&lt;a href=&quot;http://latinoreview.com/&quot; target=&quot;_blank&quot;&gt;latinoreview.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
I know I&amp;#39;m supposed to skeptical regarding all film adaptations of
classic toy and TV properties but I can&amp;#39;t help the fact that I was once
a four-year-old girl enamored with Jem.&lt;br /&gt;
&lt;br /&gt;Airing during the 80s, the cartoon Jem was about Jerrica, a young
woman who balanced her life as rock star Jem, of Jem and the Holograms,
with her fight to regain control of her father&amp;#39;s record label. Aiding
her in this struggle was a supercomputer named Synergy that could not
only transform Jerrica and her friends into made-up rock stars, but
create duplicates to throw off their enemies, rival rock group The
Misfits, as well.&lt;br /&gt;
&lt;br /&gt;Now Pajiba says that Hasbro is hard at work to resurrect the
property, though they&amp;#39;re not sure if they should jump directly into a
full-length feature or warm the waters a bit with a TV series first.
Either way, it looks like Peter Barsocchini, who wrote the High School
Musical films, will be on board, either as writer or producer.&lt;br /&gt;
&lt;br /&gt;Say what you will about bringing back Jem, but I can&amp;#39;t knock the idea of kitschy glam-rock making a return to my screen.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Rhythm and Hues India:&amp;#160; Not An Outsource Model&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://pmstudio.co.uk/&quot; target=&quot;_blank&quot;&gt;pmstudio.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Oscar winning Visual Effects company Rhythm and Hues (founded in LA in
1987) set up in Mumbai seven years ago to create the first quality
animation/VX studio that could cover the entire production process.
This is not an outsourcing model, all the R&amp;amp;H studios have the same
departments and when a project comes in staff are assigned based on
available resources, irrespective of geography. Staff from across the
world have collaborated on films&amp;#160; including The Golden Compass, Narnia,
Incredible Hulk, Evan Almighty, Babe and Happy Feet.&lt;br /&gt;
&lt;br /&gt;This distributed working comes from the founders of the company:
seeing the failed investments by pioneering VFX studios in main frame
computing, R&amp;amp;H sign up to the strength of distributed computing and
systems. By spreading the offices across the world it enables them to:&lt;br /&gt;
&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; * maintain stability against economic vulnerability in specific parts of the world&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; * keep a competitive edge within an increasingly globalised business by moving into new markets&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; * attract talent&amp;#160; (a global resource)&lt;br /&gt;
&lt;br /&gt;R&amp;amp;H also believe that companies of less than 200 people are
most efficient (people know each other/less middle management), so
instead of staying small they spread their studios.&lt;br /&gt;&lt;br /&gt;When the
company started global expansion their LA-based staff were concerned
that cheaper foreign talent would mean job losses but global expansion
has enabled them to be more competitive and increase demand, so jobs in
LA have actually doubled too.&lt;br /&gt;
&lt;br /&gt;We were hosted by Prasad the digital production manager who us an
overview of the business and a tour of their rather beautiful offices.
Whilst R&amp;amp;H started in Mumbai, the expense and overcrowding soon
prompted them to look elsewhere and when staff were offered an
opportunity to come to Hyderabad (considered a nuetral choice for
launguage and food culture) about 50 people moved.&lt;br /&gt;
&lt;br /&gt;R&amp;amp;H India started small, producing backgrounds/painting out
strings etc whilst they figured out work flow, communication, how to
scale up and how to work with the time differences between LA and India.&lt;br /&gt;&lt;br /&gt;Initially
they found it difficult to get experienced people and unlearn bad
habits from elsewhere so they now engage up-and-coming talent on the
basis of their potential (IQ tests, passion, problem solving etc) and
put them through an apprentice programme.&lt;br /&gt;
&lt;br /&gt;It is R&amp;amp;H&amp;#39;s workflow systems that have enabled them to develop
a global business and maintain the same quality levels to be delivered
across the globe. Their office is structured to encourage openness and
sharing and daily HD video conferences enable communication between
teams.&lt;br /&gt;
&lt;br /&gt;Visiting R&amp;amp;H was great, not only did we see some great 3D
animation and VFX, but experienced a company with a caring, open,
networked approach to business and their own employees. A commitment to
talent and knowledge exchange is to grow the overall ecology of the
animation industry in India and their working conditions, salaries and
working hours were by far the best we have seen.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;France Toasts Tax Rebate for VFX Firms&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;David
Martinon, consul general of France, and Olivier-Rene Veillon, director
of the Ile de France Film Commission, hosted Tuesday a gala reception
in Los Angeles to announce a tax rebate for international productions,
showcase France&amp;#39;s world-class visual effects companies and honor the
Annecy Animation Festival.&lt;br /&gt;
&lt;br /&gt;The presenters, many of whom are long established as key production
partners on top-grossing Hollywood and French feature films, were
enthusiastic about the new incentive to \u201csave money\u201d with a
French production partner.&lt;br /&gt;
&lt;br /&gt;The rebate, worth 20% of all eligible costs, is capped at 4 million
euros or about US$6 million, they also control the US$18 million a year
Ile de France Film Fund, which is open to foreign productions.&lt;br /&gt;&lt;br /&gt;Since
2007, the Ile de France Film Commission has promoted and nurtured the
booming French post-production and VFX industry. They organize the
event Parisfx, where last year Jeffrey Katzenberg was the guest of
honor, showing the first excerpts of Monsters vs. Aliens in 3-D.&lt;br /&gt;
&lt;br /&gt;The combined years of experience of the seven participating
companies, such as ECLAIR Group (100 years), Annecy Animation Festival
(50 years), Mac Guff (23 years) and Mikros Image (20 years), along with
Buf Compagnie, Duran Duboi and L.E.S.T., totals more than a quarter of
a millennium &amp;quot;longevity that is impressive for such technically
progressive firms.&lt;br /&gt;
&lt;br /&gt;You can find information about the film commission and individual companies at &lt;a href=&quot;http://www.iledefrance-film.com/&quot; target=&quot;_blank&quot;&gt;www.iledefrance-film.com&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
George Lucas Owns the Droid: the Name, Not the Phone&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://geeksugar.com/&quot; target=&quot;_blank&quot;&gt;geeksugar.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
What do George Lucas and the new Droid have in common? More than you&amp;#39;d
think! I&amp;#39;m stoked to get my hands on the new device being offered up by
Motorola to see if it really can top my iPhone, but when I got an
invite to the San Francisco launch party I noticed something
interesting at the bottom: the word &amp;quot;droid&amp;quot; is licensed to Lucasfilm
LTD, which means Motorola pays a fee to the Star Wars icon to use his
trademarked term.&lt;br /&gt;
&lt;br /&gt;I got the facts confirmed by a friend that works at the Lucas
compound, but also found some other interesting tidbits about the name.
The same device is being called the Milestone in Italy and Germany, but
comes with more advanced multitouch support. Ah, the things you learn!&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123f1788a9c860f?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>Avatar&#39;s $230M Budget, Smaug Designed, &amp; ILM in Italy...</title>
            <link>http://vfxplanet.vox.com/library/post/avatars-230m-budget-smaug-designed-ilm-in-italy.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/avatars-230m-budget-smaug-designed-ilm-in-italy.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/avatars-230m-budget-smaug-designed-ilm-in-italy.html?_c=feed-rss-full</guid> 
            <pubDate>Thu, 05 Nov 2009 09:32:17 -0800</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Cameron&amp;#39;s &amp;#39;Avatar&amp;#39; the Costliest Film Ever At $230 Million&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://static.guim.co.uk/sys-images/Film/Pix/pictures/2009/8/21/1250843755039/Avatar-001.jpg&quot; src=&quot;http://static.guim.co.uk/sys-images/Film/Pix/pictures/2009/8/21/1250843755039/Avatar-001.jpg&quot; /&gt;
&lt;/p&gt;&lt;p&gt;
Hollywood filmmaker James Cameron&amp;#39;s much anticipated 3-D sci-fi epic
&amp;quot;Avatar&amp;quot; is being touted as the most expensive film ever - with a
whopping $230 million (Rs.1,200 crore) budget, according to a company
statement.
&lt;/p&gt;&lt;p&gt;
 Already being praised as a &amp;quot;fully immersive cinematic
experience of a new kind&amp;quot; and a &amp;quot;revolutionary technology&amp;quot; that will &amp;quot;alter
moviemaking experience&amp;quot; across the globe, &amp;quot;Avatar&amp;quot; has been shot using the
Fusion digital 3-D camera developed by Cameron and Vince
Pace.
&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Short Circuit&amp;quot; Reboot Gets Mall Director&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://firstshowing.net/&quot; target=&quot;_blank&quot;&gt;firstshowing.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:133&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Short Circuit Reboot Director Steve Carr directed Paul Blart: Mall
Cop.&amp;#160; His other credits include Are We Done Yet?, Rebound, Daddy Day
Care, Dr. Dolittle 2, and Next Friday. The script is written by &amp;quot;Robot
Chicken&amp;quot; writer Dan Milano.&lt;br /&gt;
&lt;br /&gt;Variety says that &amp;quot;the remake is a robot reboot that brings the
iconic Johnny 5 into the 21st century.&amp;quot; Built by the military to be a
highly sophisticated weapon, Johnny 5 develops a conscience and
personality after being hit by lightning. He befriends a lonely boy and
his fractured family.&lt;br /&gt;
&lt;br /&gt;The original was classic because it&amp;#39;s a campy 80&amp;#39;s kids movie that we all saw as kids. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Video Game Graphics Near Movie Quality&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://lfpress.com/&quot; target=&quot;_blank&quot;&gt;lfpress.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; The line between movies and video games is steadily disappearing as
they converge into a single medium, says a top executive for games
publisher Ubisoft.
&lt;p&gt; Yannis Mallat, chief executive for the company&amp;#39;s operations in
Montreal and Toronto, was the keynote speaker at the London DIG
(Digital Interactive Gaming) conference yesterday.
&lt;/p&gt;&lt;p&gt; Mallat said the company has always relied on breakthrough
technology to keep ahead in the industry, such as the light and shadow
graphics that made Ubisoft&amp;#39;s &lt;em&gt;Tom Clancy&amp;#39;s Splinter Cell&lt;/em&gt; a runaway hit,
&lt;/p&gt;&lt;p&gt; While video games have been spun off from movies and movies
have been based on video games, Mallat said the two media are becoming
more tightly meshed in the minds of consumers.
&lt;/p&gt;&lt;p&gt; &amp;quot;The true convergence is the one that happens in people&amp;#39;s minds,&amp;quot; he said.
&lt;/p&gt;&lt;p&gt; Ubisoft, based in France, recently announced the establishment
of a new studio in Toronto that will eventually employ about 800
people.
&lt;/p&gt;&lt;p&gt; Ubisoft recently released &lt;em&gt;Assassin&amp;#39;s Creed Lineage&lt;/em&gt;, a 38-minute movie in conjunction with its &lt;em&gt;Assassin&amp;#39;s Creed&lt;/em&gt; game franchise. The first instalment of the movie attracted millions of hits on YouTube.
&lt;/p&gt;&lt;p&gt; Mallat said the movie is not a promotion for the game, but a
stand-alone complementary production. The movie sets up storyline for
the game.
&lt;/p&gt;&lt;p&gt; &amp;quot;The creative director and the scriptwriter for the game were
also at the core of the movie project so that everything makes sense,&amp;quot;
Mallat said in an interview.
&lt;/p&gt;&lt;p&gt; Ubisoft also collaborated with famed Canadian director James Cameron on a game version of his new film, &lt;em&gt;Avatar&lt;/em&gt;, which will be released next month.
&lt;/p&gt;&lt;p&gt; &amp;quot;The collaboration of the two teams was so tight that some
elements that didn&amp;#39;t make the movie will be in the game and
vice-versa,&amp;quot; said Mallat.
&lt;/p&gt;&lt;p&gt; Mallat said the graphic quality of &lt;em&gt;&lt;strong&gt;video games doesn&amp;#39;t quite match movies, but gap is rapidly narrowing.&lt;/strong&gt;&lt;/em&gt;
&lt;/p&gt;&lt;p&gt; &amp;quot;The next generation of consoles will have potential to have that quality in real time,&amp;quot; he said.
&lt;/p&gt;&lt;p&gt; London video game developer Digital Extremes used the DIG
conference for a demonstration of its multi-player version of the new &lt;em&gt;BioShock 2&lt;/em&gt; game, which will be released next year.
&lt;/p&gt;&lt;p&gt; Digital Extremes chief executive James Schmalz said his has
staff spent 18 months developing the multi-player version on contract
with developer 2K Games.
&lt;/p&gt;&lt;p&gt; &amp;quot;The first game was so well-received it&amp;#39;s an honour that 2K put their trust in us,&amp;quot; said Schmalz.
&lt;/p&gt;&lt;p&gt; The DIG conference, organized by the London Economic
Development Corp. attracted about 700 gaming industry professionals,
academics and students from across Ontario. &lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Hobbit Monster Designers Completing &amp;quot;Smaug&amp;quot; &lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
(Total
Film)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; In a&amp;#160; new interview with director Guillermo del
Toro he talks about developing The Hobbit and it&amp;#39;s sequel. The
interview is broken up into 10 pages, but towards the middle it starts
getting interesting when he begins talking about the creatures in the
film.&lt;br /&gt;

&lt;br /&gt;
Here&amp;#39;s just a sample:&lt;br /&gt;
&lt;br /&gt;
I think one of the designs I&amp;#39;m the proudest of is Smaug. Obviously he took the longest.&lt;br /&gt;
&lt;br /&gt;
It&amp;#39;s
actually still active: we&amp;#39;re finishing his colour palette and a little
bit of the texture. But the bulk of the design took about a year,
solid. It&amp;#39;s because of the unique features of the dragon.&lt;br /&gt;

&lt;br /&gt;
Early in production I came up with a very strong idea that would
separate Smaug from every other dragon ever made. The problem was
implementing that idea. But I think we&amp;#39;ve nailed it.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;quot;A Christmas Carol&amp;quot; Looks To $42M Weekend&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://cinematical.com/&quot; target=&quot;_blank&quot;&gt;cinematical.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
What&amp;#39;s It All About: Jim Carey stars in several roles in this 3D
animated version of the classic Dickens Christmas tale.&lt;br /&gt;
Why It Might Do Well: This Robert Zemeckis guy has got some decent flicks on his resume.&lt;br /&gt;Why It Might Not Do Well: Good lord, how many times has this been adapted before?&lt;br /&gt;Number of Theaters: 3,500&lt;br /&gt;&lt;br /&gt;Prediction: $42 million&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Exploring the Tech Behind &amp;quot;Where the Wild Things Are&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We
all know that technology plays a very big part in most movies we watch
today. But some films blur the line between reality and the use of
technology so well it&amp;#39;s easy to forget how much work is involved after
a movie has been shot and before it is ready for our viewing pleasure.&lt;br /&gt;
&lt;br /&gt;A case in point is the film you see a trailer for above called
Where the Wild Things Are. Directed by Spike Jonze and based on the
popular 1963 children&amp;#39;s picture book, it is a film that uses
animatronics which many of us grew up watching. But Jonze took a
further step with what is a relatively old technique and updated it by
taking advantage of what new technology can provide.&lt;br /&gt;
&lt;br /&gt;The London-based Framestore landed the job of enhancing the movie
shot with animatronics and layering on CGI to add a whole new level of
emotion to the creatures in the film. That&amp;#39;s 1,500 character
appearances across 1,100 shots Framestore had to painstakingly work
through adding multiple layers of data on every shot for every
character.&lt;br /&gt;
&lt;br /&gt;The guys who work behind the scenes on these movies really do earn
their money every day. To think they spend days and weeks just getting
the facial movements right on a single creature only to have the scene
last a few seconds must be both rewarding and patience-stretching at
the same time. Seeing the finished movie is the big reward, but I don&amp;#39;t
think I could do what they do day-in day-out.&lt;br /&gt;
&lt;br /&gt;I think this behind-the-scenes look shows both the good and bad
points of technology. On the good side it shows we have the power and
tools available to add detail to film and make it look real. It has got
to the point now where you just don&amp;#39; realize unless you are told that
most of what you are seeing in a film does not exist. The Da Vinci Code
is a good example with many of the locations you see in the film not
actually existing as seen in the movie, they are computer generated and
placed in afterwards.&lt;br /&gt;
&lt;br /&gt;The bad side of technology is the fact it still takes weeks to get
a scene looking perfect with intensive work by an artist or animator.
Technology still has a long way to go before it can automate such
tasks, but that&amp;#39;s as much our fault for continuing to push the quality
bar higher and higher. Technology may never catch up with what we
desire, but in the process it will still help produce some fantastic
movie experiences.&lt;br /&gt;
&lt;br /&gt;Video Interview:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.geek.com/articles/chips/exploring-the-tech-behind-where-the-wild-things-are-2009115/&quot; target=&quot;_blank&quot;&gt;http://www.geek.com/articles/chips/exploring-the-tech-behind-where-the-wild-things-are-2009115/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Mandalay Pictures to Build &amp;quot;Machine Man&amp;quot;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;
&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Mandalay Pictures is developing &amp;quot;Machine
Man,&amp;quot; a novel whose pages are being posted online each day by author
Max Barry, says Variety. The company has picked up film rights to the
thriller that Vantage Books plans to publish in 2011.&lt;br /&gt;
&lt;br /&gt;The story concerns a tech engineer who&amp;#39;s tired of going through
life average and unnoticed, so he replaces parts of his body with
titanium upgrades of his own design. He then discovers that he isn&amp;#39;t
the only one with plans for his new body.&lt;br /&gt;
&lt;br /&gt;As Barry writes the book, he&amp;#39;s revealing one page of the tale each
day as part of an interactive literary experiment in which suggestions
from readers are integrated into the plot as the story unfolds.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Industrial Light &amp;amp; Magic, Pixar, Electronic Arts, and Sony Pictures Imageworks Converge On Italy&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://animationmagazine.net/&quot; target=&quot;_blank&quot;&gt;animationmagazine.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
VIEW, Italy&amp;#39;s renowned computer conference on digital convergency, will
celebrate its 10th anniversary with presentations from the likes of
Pixar, Electronic Arts, Industrial Light &amp;amp; Magic, Sony Pictures
Imageworks, Rainmaker, Double Negative and Blue Sky Studios.&lt;br /&gt;
&lt;br /&gt;Set for Nov. 4-7 in Turin, Italy, the conference will feature a
keynote address from composer Michael Giacchino, who received an Oscar
nomination in 2008 for his score for Ratatouille.&lt;br /&gt;&lt;br /&gt;Highlighting
the conference are computer graphics pioneers Glenn Entis, who
co-founded PDI, was chief visual and technology officer at Electronic
Arts, and now heads a digital media business investment fund; and Ken
Perlin, 2008 recipient of the computer graphics achievement award from
SIGGRAPH and professor in the media research laboratory at New York
University.&lt;br /&gt;
&lt;br /&gt;Other presenters include Industrial Light &amp;amp; Magic&amp;#39;s Roger
Guyett, who supervised effects for Star Trek; and Jeff White, associate
visual effects supervisor for Transformers 2; Henry LaBounta, chief
visual officer at Black Box, an Electronic Arts studio; and EA&amp;#39;s
Jonathan Knight, who will present Dante&amp;#39;s Inferno.&lt;br /&gt;
&lt;br /&gt;Speaking on stereoscopic 3-D are Bob Whitehill, stereoscopic
supervisor at Pixar; Jayme Wilkinson, stereoscropic supervisor at Blue
Sky Studios; and Rob Bredow, CTO, and Danny Dimian, senior CG
supervisor, at Sony Pictures Imageworks.&lt;br /&gt;
&lt;br /&gt;Details on the program and registration can be found at &lt;a href=&quot;http://www.viewconference.it/&quot; target=&quot;_blank&quot;&gt;http://www.viewconference.it/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;#39;Risk&amp;#39; to Become Next Big-Screen Board Game Adaptation&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;Battleship.
Monopoly, Candy Land, and Ouija. A Clue re-do. If it&amp;#39;s a board game,
chances are it&amp;#39;s going to get put into development sometime in the near
future. If Hollywood wasn&amp;#39;t such a wacky world of insane ideas, I&amp;#39;d be
surprised that we hadn&amp;#39;t gotten this one earlier. Nikki Finke is
reporting that Sony Pictures has bought the rights to Risk, piling more
cinematic coin into Hasbro&amp;#39;s coffers. The project will be developed by
Hasbro in conjunction with James Lassiter and Overbrook Entertainment.&lt;br /&gt;
&lt;br /&gt;Columbia Pictures pres. Doug Belgrad says audiences have &amp;quot;shown a
great desire for films that bring to life everything that has made
these franchise properties stand the test of time,&amp;quot; and mentioned the
likes of Transformers and G.I. Joe. Unsurprisingly then, he says the
film will be an exciting movie with &amp;quot;an action-packed, thrilling
story.&amp;quot; It makes sense -- a game where you roll the dice to world
domination is just asking for a big blow-out action flick. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Disney/Weta VFX Pro Has Big Plans For Australia&amp;#39;s Coast&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://goldcoast.com.au/&quot; target=&quot;_blank&quot;&gt;goldcoast.com.au&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
AFTER working alongside Peter Jackson on the Lord Of The Rings trilogy
and King Kong, local filmmaker David Gould has big plans for the Gold
Coast.&lt;br /&gt;
&lt;br /&gt;In fact, the world-class director, animator, producer and
screenwriter wants to build an empire on the Coast, similar to how
Jackson has made Wellington a base for major international blockbusters.&lt;br /&gt;&lt;br /&gt;With
his new animated short film, Awaken, gaining momentum overseas and
locally through the Gold Coast Film Fantastic, Gould is preparing to
head to the American Film Market to pitch three film projects, all to
be made at his Burleigh Heads studio.&lt;br /&gt;
&lt;br /&gt;The projects will be live-action, a combination of actors working
with computer animated imagery, with sets being built in his studio and
exterior&amp;#39;s shot at various Gold Coast locations.&lt;br /&gt;&lt;br /&gt;&amp;quot;The three
feature film projects we will be presenting over there are different
genres and different styles, but always with the main focus to make
mainstream international films,&amp;quot; said Gould.&lt;br /&gt;
&lt;br /&gt;&amp;quot;We don&amp;#39;t make Australian films, we make international films for a mass audience but we want to shoot it all on the Gold Coast.&amp;quot;&lt;br /&gt;&lt;br /&gt;Gould
and his team built a prison set at the studio for his short film
Inseparable Coil which he said is an &amp;#39;appetiser&amp;#39; for the feature film
that looks at the relationship between twin brothers and the events
that test their bond.&lt;br /&gt;
&lt;br /&gt;The film screened at the 29th Breckenridge Festival of Film in
Colorado and featured in Digital Media World magazine for its cutting
edge technology.&lt;br /&gt;&lt;br /&gt;&amp;quot;The film was set in Boston, but we shot it all here on the Gold Coast and you really couldn&amp;#39;t tell the difference,&amp;quot; said Gould.&lt;br /&gt;
Your Say&lt;br /&gt;&lt;br /&gt;&amp;quot;The
Aussie film industry has been in the doldrums for a decade or more,
ever since bureaucrats took over deciding what films we should, and
could make. Any venture into the private film making industry is a good
one. We can make awesome films, we certainly used to make them. Now we
make unwatchable garbage destined for complete failure, on the basis
that they are &amp;#39;socially significant&amp;#39; while being totally opposite what
people want to watch. David, I hope it goes well for you. &amp;quot;&lt;br /&gt;
Glen Crawford&lt;br /&gt;&lt;br /&gt;&amp;quot;That&amp;#39;s
what we want to do with a lot of our films. There&amp;#39;s a lot of potential
for films in Australia and we need to attract the talent.&lt;br /&gt;&lt;br /&gt;&amp;quot;It&amp;#39;s
important to have a base, whether we shoot a film in Malaysia and do
all the post production here or do the whole process from here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;With more than 15 years in visual effects and computer graphics,
Gould has worked for Walt Disney Feature Animation and Peter Jackson&amp;#39;s
company Weta Digital, where he was the senior technical director on
King Kong and 3D lighting technical director on Lord Of The Rings: The
Two Towers and Lord Of The Rings: The Return Of The King.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Prime Focus R&amp;amp;D Recruiting VFX Facilities As Beta Testers &lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://software.broadcastnewsroom.com/&quot; target=&quot;_blank&quot;&gt;software.broadcastnewsroom.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Prime Focus Software, the R&amp;amp;D arm of Prime Focus VFX, is actively
recruiting visual effects facilities to participate in the Beta Testing
program for Deadline 4.0. The soon-to-be-released version of the
company&amp;#39;s hassle-free administration and rendering toolkit for Windows,
Linux and Mac OSX-based render farms features a host of new upgrades,
which beta testers will have the opportunity to experience first-hand.&lt;br /&gt;
&lt;br /&gt;Deadline provides render farms of all sizes a world of flexibility
and a wide-range of management options. The latest version, Deadline
4.0, is scheduled for a late November release and will feature improved
scalability and stability, an improved Mac OSX experience, and new
software support for Autodesk Maya 2010, Autodesk Softimage 2010, Avid
MetaFuze, and ffmpeg. Deadline 4.0 will also include customizable
themes for the user interface and will be compatible with Prime Focus
Software&amp;#39;s upcoming Deadline iPhone application, which will be
available soon after the release of Deadline 4.0.&lt;br /&gt;
&lt;br /&gt;To learn more and to join the Deadline 4.0 Beta Program, please contact: &lt;a href=&quot;mailto:deadline-beta@primefocusworld.com&quot; target=&quot;_blank&quot;&gt;deadline-beta@primefocusworld.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Marvel Profit Plunges 60% - &amp;quot;Iron Man 2&amp;quot; Now A Focus&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(RTTNews)
- Marvel Entertainment reported Tuesday a large drop in profit for the
third quarter, hurt by a decline in feature film activity and related
licensing.&lt;br /&gt;
&lt;br /&gt;Earnings per share for the quarter dropped nearly 60%, but topped
analysts&amp;#39; expectations by two cents. Quarterly net sales also dropped
and missed consensus estimate.&lt;br /&gt;&lt;br /&gt;Marvel is now trying to be more
vibrant in the company of Paramount Pictures, which would now
distribute five of its movies including Iron Man 2 on May 7, 2010.&lt;br /&gt;
&lt;br /&gt;On August 31, Walt Disney Co. (DIS) agreed to acquire Marvel,
subject to Marvel shareholder approval and other customary closing
conditions, in a stock and cash transaction valued at about $4 billion.
The company continues to anticipate closure of the deal by calendar
year end. Under the deal, Disney will acquire ownership of more than
5,000 Marvel comic-book characters, including Iron Man, Spider-Man,
X-Men and Captain America. The boards of directors of both Disney and
Marvel have each approved the transaction.&lt;br /&gt;
&lt;br /&gt;The company added that Disney is the ideal home to nurture and
further develop the distinctive Marvel brands because of its ability to
extend the breadth, diversity and global reach of Marvel-branded
entertainment and consumer products.&lt;br /&gt;
&lt;br /&gt;In statement, chairman, Morton Handel said, &amp;quot;Despite the absence of
any Marvel Studios feature film releases in 2009, Marvel continued to
deliver solid operating performance across all our operating segments.
Anticipation for the high profile Iron Man 2 feature film continues to
build, and we are focusing our efforts on the film&amp;#39;s May 2010 release
and the related licensing opportunities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Bone&amp;quot; Comic Might See Three Movies from WB&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Comic
Book Resources)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; More than a year ago we reported
that Warner Bros had picked up rights to Jeff Smith&amp;#39;s independent comic
Bone. Not much has happened since then, but Comic Book Resources (via
SlashFilm) has a report from Jeff Smith&amp;#39;s appearance at the Alternative
Press Expo (APE) in San Francisco this last weekend. Good news is that
he&amp;#39;s &amp;quot;very happy with the progress so far&amp;quot; but no release date has been
set yet. Although he did also go on to say that they&amp;#39;ll probably end up
making not one, but three films based off of Bone. The only other
question Smith was asked was if it was a big decision to do a CGI movie
instead of a 2D hand-drawn one.&lt;br /&gt;
&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; Smith noted he was a huge fan of hand-drawn animation, and had
even tried to pull together a &amp;quot;Bone&amp;quot; cartoon with some friends he has
in the animation business. &amp;quot;It was just too big, too expensive,&amp;quot; he
said. &amp;quot;I ended up just spending my time trying to get everyone to get
along with everyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Bone (visit &lt;a href=&quot;http://boneville.com/&quot; target=&quot;_blank&quot;&gt;boneville.com&lt;/a&gt;
for more) is a 55-issue comic book series spanning 1991 to 2004 that
follows &amp;quot;three cousins from the Bone family who are small, white and
bald humanlike creatures with big noses. The trio are run out of their
hometown and find themselves in a mysterious valley where they are
separated and hunted by other creatures. They are taken in by a girl
named Thorn and her grandmother, and find out that the valley is
threatened by an evil force called the Lord of the Locusts.&amp;quot; Smith drew
inspiration from J.R.R. Tolkien among other fantasy and epic story
tellers. Looking forward to seeing this actually get under way.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Bruckheimer Readies To Nuke Washington DC&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://firstshowing.net/&quot; target=&quot;_blank&quot;&gt;firstshowing.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Seems like Jerry Bruckheimer is excited to adapt even more video games.
Variety reports that he is set to adapt Shattered Union, published by
2K Games, and has hired screenwriter J. Michael Straczynski to write
the script. In the game, states secede from the US and form their own
governments that wage a civil war against each other after Washington
DC is wiped out in a nuclear blast and chaos ravages the nation.
Players control one of the warring group of states, like the California
Commonwealth, Republic of Texas and New England Alliance, or a European
peacekeeping unit sent to reunify America. Sounds like fun war action.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Nighy Wants in on Pirates 4&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://moviehole.net/&quot; target=&quot;_blank&quot;&gt;moviehole.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
While talking to the amiable British actor about his role in &amp;quot;Astro
Boy&amp;quot;, Moviehole managed to ask Bill Nighy about whether or not he&amp;#39;d be
keen to reprise his role as Davey Jones in the recently announced
&amp;quot;Pirates of the Caribbean :On Stranger Tides&amp;quot;.&lt;br /&gt;
&lt;br /&gt;&amp;#39;&amp;#39;Yeah, I hope so. I really do. I mean, I met Geoffrey [Rush] the
other day, and he and I were both saying&amp;#160; we had a wonderful time, not
least, with him, because he&amp;#39;s such a nice man, and such a good actor.
We&amp;#39;d love to be in it. So I think &amp;quot; Geoffrey said that&amp;#160; he was doing a
junket, and he said, I&amp;#39;ve actually resorted to making direct appeals to
the camera, to Jerry Bruckheimer.&amp;#160; Which was quite funny. No, I&amp;#39;d love
to be in it. I&amp;#39;d love to be in Pirates, because it was a great
experience to be in the first lot. And you know, those movies are
beloved. It&amp;#39;s nice to make people happy.&amp;#39;&amp;#39;&lt;br /&gt;
&lt;br /&gt;Though nothing has been confirmed, it&amp;#39;s believed that the next
&amp;quot;Pirates&amp;quot; flick will feature only Johnny Depp and Geoffrey Rush&amp;#39;s
characters from the original trilogy. Rob Marshall is directing the
film, due for release July 2011.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;#160;JJ Abrams Has a Secret Project Called 500 RADS?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://fusedfilm.com/&quot; target=&quot;_blank&quot;&gt;fusedfilm.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
We all know JJ Abrams is the master of the secret, shrouding mystery
around his projects. If you have ever listened to his speech at TED
then you know why. Mystery is appealing for sure everyone is curious
and sure enough we are curious about this story that just hit
rumorville on the internet.&lt;br /&gt;
&lt;br /&gt;Pajiba has the rumor out telling us that Abrams via his Bad Robot
production company is working on a movie called 500 Rads, a film in the
vein of both Cloverfield and 28 Days Later.&lt;br /&gt;&lt;br /&gt;The film will have a
modest budget of $25 million, and they will shoot the film in Europe,
which would help keep the production under wraps and away from tons of
media. The story is based on an extensive outline by Abrams, and writer
Jeff Pinkner has been fleshing out the script for several months.
Pinkner is one of Abrams&amp;#39;&amp;#160; frequent collaborators, as he has been a
writer and producer on Alias, Lost and Fringe. Pinkner, who must return
to his duties on Fringe, has yet to complete the script. So Bad Robot
is in talks with a couple more of Abrams&amp;#39; usual suspects to finish the
script.&lt;br /&gt;
&lt;br /&gt;A little less than two years ago (Feb 2008) we heard that Abrams
was working on a secret project that wasn&amp;#39;t Star Trek or Cloverfield 2.
That rumor came out of the VES awards. The rumor was that JJ was
working with ILM on an undisclosed project and that it was&amp;#160; &amp;quot;the most
exciting thing to ever happen in the film industry ever ever!&amp;quot;&lt;br /&gt;
&lt;br /&gt;Not sure if both projects are even related but it is interesting to
think about. Certainly the premise sounds great and JJ will make
everything about the movie new, exciting and different than anything we
have seen before.&lt;br /&gt;
&lt;br /&gt;Source:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.fusedfilm.com/2009/11/jj-abrams-has-a-secret-project-called-500-rads/&quot; target=&quot;_blank&quot;&gt;http://www.fusedfilm.com/2009/11/jj-abrams-has-a-secret-project-called-500-rads/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Ghost Rider 2&amp;quot; To Pretend You Didn&amp;#39;t See &amp;quot;Ghost Rider&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;It
was announced not too long ago that &amp;quot;Ghost Rider 2&amp;quot; would be based on a
screenplay written a few years ago by &amp;quot;Batman Begins&amp;quot; co-writer David
Goyer (the more I see his individual work, the more I&amp;#39;m thinking he&amp;#39;s
better off with collaborators).&lt;br /&gt;
&lt;br /&gt;Well, here&amp;#39;s what Goyer himself had to say in a recent update:&lt;br /&gt;&lt;br /&gt;&amp;quot;It&amp;#39;s
not exactly a reboot,&amp;quot; said Goyer, who&amp;#39;s currently hard at work on his
&amp;quot;FlashForward&amp;quot; television series. &amp;quot;I hate to say it&amp;#39;s more realistic,
because he&amp;#39;s got a flaming skull for a head, but it&amp;#39;s a bit more
stripped down and darker. It&amp;#39;s definitely changing tone. What &amp;#39;Casino
Royale&amp;#39; was to the Bond movies, hopefully this will be to &amp;#39;Ghost
Rider.&amp;#39; This story picks up eight years after the first film,&amp;quot; said
Goyer. &amp;quot;You don&amp;#39;t have to have seen the first film. It doesn&amp;#39;t
contradict anything that happened in the first film, but we&amp;#39;re
pretending that our audience hasn&amp;#39;t seen the first film. It&amp;#39;s as if you
took that same character where things ended in the first film and then
picked it up eight years later he&amp;#39;s just in a much darker,
existential place.&amp;quot;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b01240b74a331860e?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
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        <item>
            <title>Robopocalypse, PIRATES OF THE CARIBBEAN 4, &amp; Are Stormtroopers Works of Art?</title>
            <link>http://vfxplanet.vox.com/library/post/robopocalypse-pirates-of-the-caribbean-4-are-stormtroopers-works-of-art.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/robopocalypse-pirates-of-the-caribbean-4-are-stormtroopers-works-of-art.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/robopocalypse-pirates-of-the-caribbean-4-are-stormtroopers-works-of-art.html?_c=feed-rss-full</guid> 
            <pubDate>Wed, 04 Nov 2009 09:12:46 -0800</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Michael Bay Planning Less Action in &amp;quot;Transformers 3&amp;quot;&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://www.collectiondx.com/gallery2/gallery/d/90090-1/CGI+character-+Ironhide.jpg&quot; src=&quot;http://www.collectiondx.com/gallery2/gallery/d/90090-1/CGI+character-+Ironhide.jpg&quot; /&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://worstpreviews.com/&quot; target=&quot;_blank&quot;&gt;worstpreviews.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:x7&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
&amp;quot;Transformers: The Revenge of the Fallen&amp;quot; was recently released on DVD
and Blu-ray, and in a feature called &amp;quot;The All Spark Experiment,&amp;quot;
director Michael Bay talks about some of his ideas for &amp;quot;Transformers
3.&amp;quot; Here is what he said:&lt;br /&gt;
&lt;br /&gt;&amp;quot;It can&amp;#39;t get bigger, we have to figure out to go sideways and I&amp;#39;m
wondering where to start. What I&amp;#39;m doing is having Hasbro send me tons
of lore and stuff like that, things that we can draw from, and I just
have to let it simmer. Definitely more has to be made of Bumblebee in
the third one, that&amp;#39;s a relationship you want to explore more. And I
think we&amp;#39;re definitely going to get more into the robot characters.&lt;br /&gt;
&lt;br /&gt;This movie got very big, very grand, we&amp;#39;ve covered a lot of ground.
The third one doesn&amp;#39;t have to be as big, we could go darker. It
definitely has to be more emotional, it&amp;#39;s not going to be just about
action, action, action. And that&amp;#39;s where I think T3 might potentially
go, where things are more undercover and not as exposed.&amp;quot; &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Dreamworks Unleashes The &amp;quot;Robopocalypse&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
DreamWorks Studios has picked up the film rights to Daniel H. Wilson&amp;#39;s
unpublished manuscript &amp;quot;Robopocalypse&amp;quot; reports Reuters.&lt;br /&gt;
&lt;br /&gt;The cautionary tale explores the fate of the human race after a
robot uprising. Wilson, who has a Ph.D. in robotics, has grounded his
tale in a heavy degree of authenticity derived from real robot
technology.&lt;br /&gt;&lt;br /&gt;Dreamworks is fast-tracking development of the
project. Wilson also penned 2005&amp;#39;s &amp;quot;How to Survive a Robot Uprising&amp;quot;
and next year&amp;#39;s &amp;quot;Bro-Jitsu&amp;quot; which are being developed into films at
Paramount and Nickelodeon respectively.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;PIRATES OF THE CARIBBEAN 4 Update from Producer Jerry Bruckheimer&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://collider.com/&quot; target=&quot;_blank&quot;&gt;collider.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Last week I went to Producer Jerry Bruckheimer&amp;#39;s office in Santa Monica
to get an early look at the &amp;quot;Prince of Persia&amp;quot; trailer.&amp;#160; Perhaps you
read what I wrote.&amp;#160; Anyway, after the presentation ended, I walked
outside the screening room and Bruckheimer along with &amp;quot;Prince of
Persia&amp;quot; creator Jordan Mechner were standing nearby talking. While not
wanting to interrupt their conversation, when you have an opportunity
to ask one of the biggest producers in Hollywood a question or two, you
sometimes have to get aggressive. I walked over to say how much I liked
the trailer and how I thought this might finally be the video game
based movie that kicks ass.&lt;br /&gt;
&lt;br /&gt;But once the &amp;quot;Prince of Persia&amp;quot; talk ended, I decided to ask Mr.
Bruckheimer what&amp;#39;s up with &amp;quot;Pirates of the Caribbean 4&amp;quot;. As you might
have heard, a management shakeup recently happened at Disney and rumors
have been flying that Johnny Depp might not do the film with former
Chairman Dick Cook out of the picture. Since no one has been able to
confirm or deny the rumor, with my limited time I decided to ask Mr.
Bruckheimer three questions: I asked what&amp;#39;s up with the script, when
are they going to shoot the film, and did the regime change cause any
problems. He told me they&amp;#39;ve gotten the script, the management change
will not affect the production, and he believes they&amp;#39;ll be filming next
year. Of course things change along the way, but the way he spoke to me
about the project, I believe the Black Pearl is going to be looking for
the Fountain of Youth quite soon.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;New Generation of Visual Tech For 3D Arabian Nights&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Chuck Russell is set to direct a 3D reworking of Arabian Nights,
reports Variety. He co-wrote the script with Barry P. Ambrose. The
action adventure, with an estimated budget of $70 million, will start
production in April.&lt;br /&gt;
&lt;br /&gt;In a new spin on the classic, the story follows a young commander
who, after his king is killed in a palace coup, joins forces with
Sinbad, Aladdin and his genie to rescue Scheherazade and her kingdom
from dark powers.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Through the use of a new generation of visual technologies, we
will be able to quite literally take audiences around the world on a
magic carpet ride,&amp;quot; Russell said.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Roger Rabbit 2 to Use Performance Capture Technology?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As
he continues the press tour for the imminent release of Disney&amp;#39;s A
Christmas Carol, director Robert Zemeckis has been adding more detail
to his plans for a sequel to his 80s hit, Who Framed Roger Rabbit.
Zemeckis, as we&amp;#39;ve already learnt, has hired the writers of the first
film - Jeffrey Price and Peter Seaman - to pen the follow-up, but it
also seems that he&amp;#39;s interested in applying his performance capture
work to the project.&lt;br /&gt;
&lt;br /&gt;Performance capture is the technique he&amp;#39;s used across The Polar
Express, Beowulf and now A Christmas Carol, where actors become
\u2018digital puppets&amp;#39;, with their representation coming across as a
mix of real life and animation. Talking to MTV about Roger Rabbit 2,
Zemeckis revealed that &amp;quot;All the other characters that [the cartoons]
would sort of have fun with would be magnificent in performance capture
technology.&amp;quot;&lt;br /&gt;
&lt;br /&gt;However, he&amp;#39;s resolute that the cartoon characters will stay as
they are. &amp;quot;I wouldn&amp;#39;t use it for the cartoon characters, because I
think they should stay two-dimensional because that&amp;#39;s what - I wouldn&amp;#39;t
dimensonalize Roger. And I couldn&amp;#39;t dimensonalize Jessica even if I
wanted to because she doesn&amp;#39;t have a nose. We wouldn&amp;#39;t want to give her
a nose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Should Zemeckis press ahead with using performance capture on Roger
Rabbit - and as he revealed when he spoke to us yesterday that he&amp;#39;s
still not sure which of his projects he&amp;#39;ll be filming next - then it&amp;#39;d
instantly give the film a marked visual difference from the original.
We like the MTV speculation, however, that this would be worked into
the story somehow (and there&amp;#39;s certainly potential for that to happen),
and await further updates on the project with interest.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;VFX Tentpoles Cash In On U.K.&amp;#39;s Favorable Exchange Rate&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://variety.com/&quot; target=&quot;_blank&quot;&gt;variety.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Foreign filming on British soil is booming thanks to a favorable
dollar/sterling exchange rate, a tax credit that&amp;#39;s particularly
generous for Hollywood blockbusters and a strong post-production sector
that can provide high-end vfx.&lt;br /&gt;
&lt;br /&gt;Ridley Scott&amp;#39;s untitled &lt;em&gt;&lt;strong&gt;Robin Hood project as well as &amp;quot;Clash
of the Titans,&amp;quot; &amp;quot;Harry Potter and the Deathly Hallows,&amp;quot; &amp;quot;Gulliver&amp;#39;s
Travels,&amp;quot; &amp;quot;Inception&amp;quot; and &amp;quot;John Carter of Mars&amp;quot; &lt;/strong&gt;&lt;/em&gt;are among the
U.S. projects in various stages of shooting, contributing to an
estimated $1 billion-plus of inward investment in 2009.&lt;br /&gt;
&lt;br /&gt;Pinewood and Shepperton remain the leading studios, but a new
generation of large-scale facilities is emerging to cope with the
demand, offering much cheaper and more basic service; those sites
include Longcross, Leavesden, Cardington and Belfast&amp;#39;s Paint Hall.&lt;br /&gt;
&lt;br /&gt;Top facility: Longcross Studios in Surrey, just beyond the
southwest fringes of London, hosted Warner&amp;#39;s &amp;quot;Clash of the Titans&amp;quot; and
is now gearing up for Disney&amp;#39;s &amp;quot;John Carter of Mars.&amp;quot; Formerly a
military research establishment, it has been converted into a
bare-bones, cut-rate facility consisting of vast sheds ready to be
rigged out by producers.&lt;br /&gt;
&lt;br /&gt;Key contacts: British Film commissioner Colin Brown and his small
team will get involved at early script stage to work on budgets, scout
locations, source key services and give advice on what it takes to pass
the British culture test in order to qualify for the U.K. tax credit. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Lucas Returns To Court Battle:&amp;#160; Are Stormtroopers Works of Art?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://telegraph.co.uk/&quot; target=&quot;_blank&quot;&gt;telegraph.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
George Lucas, the creator of the Star Wars film franchise, has turned
to the Court of Appeal to prevent one of the originators of the
Stormtroopers from selling replica costumes.&lt;br /&gt;
&lt;br /&gt;Prop designer Andrew Ainsworth, who helped manufacture the helmets
and suits for the first film in 1977, now sells replicas from his
studio in Twickenham, south west London.&amp;#160;&amp;#160; Lucas, the creator of the
sci-fi series, had tried to stop him last year in a multimillion-pound
battle at the High Court.&amp;#160;&amp;#160;&amp;#160; But a judge ruled that the suits were not
covered by copyright law because they were not works of art and a £10
million damages award against Mr Ainsworth in the US could not be
enforced in the UK.&lt;br /&gt;
&lt;br /&gt;Lucasfilm has now brought an action in the Court of Appeal to try
to prove that the Stormtrooper suits are sculptures and therefore works
of art covered by the Copyright, Designs and Patents Act.&amp;#160;&amp;#160;&amp;#160; Lucas&amp;#39;s
company is also claiming that an English court should allow the US
court jurisdiction in cases involving internet trading even though the
trader may not have a physical presence in the foreign country.&lt;br /&gt;
&lt;br /&gt;Michael Bloch QC, representing Lucasfilm, said all the characters
in the Star Wars series were conceived by Mr Lucas.&amp;#160;&amp;#160;&amp;#160; Artists used
conventional techniques such as drawing, painting and sculpting to give
a visual representation for prop makers to construct the finished
product.&amp;#160;&amp;#160;&amp;#160; Mr Ainsworth produced the first Stormtrooper helmet in
plastic by making a mould using a clay model formed by another prop
artist.&lt;br /&gt;
&lt;br /&gt;The Stormtrooper armour was first sculpted in clay by Brian Muir, a
sculptor from the production company&amp;#39;s art department.&amp;#160;&amp;#160; Again, Mr
Ainsworth used casts taken from these models to manufacture the plastic
suits, said Mr Bloch.&lt;br /&gt;
&lt;br /&gt;When the first film was a worldwide success, Lucasfilm built up a
licensing business for the manufacture of reproductions of the
Stormtrooper helmets and armour.&amp;#160;&amp;#160;&amp;#160; Mr Bloch said Mr Ainsworth had kept
the original moulds and started selling versions with the US being his
largest market.&amp;#160;&amp;#160; He said the English judge had found that Mr Ainsworth
had a defence to breach of copyright because he held that the
Stormtroopers were not works of art.&lt;br /&gt;
&lt;br /&gt;&amp;#39;&amp;#39;The question arising on this appeal concerns the scope and
meaning of sculpture for the purposes of the Act.&amp;#39;&amp;#39;&amp;#160;&amp;#160;&amp;#160; Mr Bloch said if
the High Court judge&amp;#39;s approach was right, none of the clay sculptures,
plaster shapes or fibreglass tools would qualify as sculptures under
the Act.&lt;br /&gt;
&lt;br /&gt;&amp;#39;&amp;#39;He erred in holding that it is an essential requirement of every
sculpture that it have artistic character, in that it must have, as
part of its purpose, a visual appeal in the sense that it might be
enjoyed for that purpose alone.&amp;#39;&amp;#39;&amp;#160;&amp;#160;&amp;#160; Mr Bloch said that this
interpretation would lead to the result that statues of the Virgin Mary
commissioned by churches and sold throughout the world would not be
seen as sculptures because their primary purpose was non-artistic - as
a focus for prayer.&lt;br /&gt;
&lt;br /&gt;&amp;#39;&amp;#39;On the erroneous approach of the learned judge, arguably the most
famous sculpture in the world, Michelangelo&amp;#39;s Pieta in St Peter&amp;#39;s
Basilica in Rome, would also be disqualified for the purposes of the
Act.&amp;#39;&amp;#39; &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;DreamWorks Animation Posts $19.6M&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(CGtalk.com)
&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; DreamWorks reported net income of $19.6 million, or
23 cents a share, on revenue of $135.4 million in the quarter ended
Sept. 30. That compared with net income of $37.4 million, or 41 cents a
share, on revenue of $151.5 million during the same quarter in 2008,
when the studio benefited from its hit film &amp;quot;Kung Fu Panda.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;World Premiere of Disney&amp;#39;s 3D &amp;quot;A Christmas Carol&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://newsshopper.co.uk/&quot; target=&quot;_blank&quot;&gt;newsshopper.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
DISNEY&amp;#39;S latest animated retelling of the Charles Dickens classic A
Christmas Carol enjoyed its world premiere in Leiscester Square last
night.&lt;br /&gt;
&lt;br /&gt;The famous West End landmark was given a festive makeover, with fir
trees and fake snow, especially for the event which saw the 3D animated
film screened for the first time in the square&amp;#39;s three cinemas.&lt;br /&gt;&lt;br /&gt;Stars
of the film Jim Carrey, Bob Hoskins and Colin Firth began the
celebrations by switching on the Christmas lights in Oxford Street, St.
Pauls and Regent Street.&lt;br /&gt;
&lt;br /&gt;They then walked the red carpet along with other celebrities including pop stars Peter Andre, Little Boots and The Saturdays.&lt;br /&gt;&lt;br /&gt;The
icing on the Christmas cake was a performance by opera singer Andrea
Bocelli who led 14,000 Londoners as they collectively broke the World
Record for group carol singing. &lt;br /&gt;
&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.youtube.com/watch?v=H-Iv22h2B08&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=H-Iv22h2B08&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;8th Annual Visual Effects Society Awards Call for Entries&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://cgw.com/&quot; target=&quot;_blank&quot;&gt;cgw.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Los Angeles - VES is now accepting online submissions for the 8th
Annual VES Awards Show on February 28, 2010 at the Hyatt Regency
Century Plaza Hotel in Beverly Hills. The deadline to send in
submissions is November 30, 2009. For the first time this year, the VES
will be accepting 3D Stereoscopic submissions and has increased the
number of entries that may be nominated in specific categories.&lt;br /&gt;
&lt;br /&gt;Rules and Procedures can be found at &lt;a href=&quot;http://www.vesawards.com/&quot; target=&quot;_blank&quot;&gt;www.vesawards.com&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&amp;quot;The
Annual VES Awards have become the gold standard in recognizing the
amazing artistry of the visual Effects world. These awards not only
recognize that artistry but also the nature of what we bring to the
world of Feature Films, Broadcast TV, Commercials, Games, Special
Venues and the &amp;#39;up and comers&amp;#39; in the world of student artists,&amp;quot; says
Jeffrey A. Okun, chair of the VES. &amp;quot;This is the place to be on February
28th when we unveil the most outstanding work of the year across all
categories!&amp;quot;&lt;br /&gt;
&lt;br /&gt;The annual VES Awards show honors the most outstanding visual
effects in film, television, animation, commercials, special venue
projects, and video games. The Society is also pleased to once again
present the VES/Autodesk Student Award for outstanding visual effects
in a student project.&lt;br /&gt;
&lt;br /&gt;The categories open for submission are:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.cgw.com/Press-Center/News/2009/8th-Annual-Visual-Effects-Society-Awards-Call-fo.aspx&quot; target=&quot;_blank&quot;&gt;http://www.cgw.com/Press-Center/News/2009/8th-Annual-Visual-Effects-Society-Awards-Call-fo.aspx&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;VFXmarketplace.com Begins Outsourcing Initiative&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://awn.com/&quot; target=&quot;_blank&quot;&gt;awn.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
VFXmarketplace.com is opening up to supply the the global visual
effects industry after a successful beta phase, VFXmarketplace.com
makes it easy to outsource basic visual effects. VFX houses post their
requirements, and accredited suppliers from around the world compete to
win the work.&lt;br /&gt;
&lt;br /&gt;Tim Webber, Oscar-nominated VFX supervisor and co-founder said: &amp;quot;We
created the business when we realised that VFX houses were always
struggling to find the right artists and organisations to outsource to.
We&amp;#39;re a bit like a dating agency. We help match up the organisations
who have excess work, with the artists and organisations who have the
right skills and want to do the work. We&amp;#39;ve got artists all over the
world, from Australia to the Ukraine, supplying great visual effects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Suppliers can only access the work once they have passed a strict
accreditation process. They are continually rated on their work by the
buyers, creating a &amp;quot;SupplierScore&amp;quot; - a high SupplierScore signalling
quality and reliability.&lt;br /&gt;
&lt;br /&gt;Peter Horne, Managing Director and co-founder said: \u201cOur
buyers love it. They can find great quality work that is delivered
reliably, and our competitive tendering means that they always get the
work at a great price. We&amp;#39;ve been developing the website since January
and have built tools to make it easy to outsource visual effects
services such as paint, roto, tracking and modelling. VFX houses get
flexible capacity on tap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;An artist commented: &amp;quot;I work as a freelance Compositor, but I also
have a hell of a lot of experience doing roto and prep to a very high
standard for major films. The service your company offers would be
perfect for me so I am very eager to join up&amp;quot;&lt;br /&gt;
&lt;p&gt;VFXmarketplace is more than just an auction website. It has a robust
pipeline, supported by Nuke from The Foundry. This enables the Buyers
and suppliers to easily transfer material in a standardised, efficient
way. It has also developed web based communication and production tools
to help with specifying work, commenting on work-in-progress and
tracking the progress of shots.&lt;/p&gt;&lt;p&gt;Buyers and suppliers should register now at &lt;a href=&quot;http://www.vfxmarketplace.com/register.action&quot; target=&quot;_blank&quot; title=&quot;http://www.vfxmarketplace.com/register.action&quot;&gt;http://www.vfxmarketplace.com/register.action&lt;/a&gt;&lt;/p&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Rodriguez Jets Away From the Jetsons&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;(&lt;a href=&quot;http://latinoreview.com/&quot; target=&quot;_blank&quot;&gt;latinoreview.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
While director Robert Rodriguez busy himselfs with post-production on
Machete and getting things geared up for the Predator remake, there&amp;#39;s
one film he won&amp;#39;t have to be concerned with anymore: The Jetsons movie.
If Warner Bros. has their way, Peter Segal (Get Smart) will have that
honor.&lt;br /&gt;
&lt;br /&gt;The live-action film -- think The Flintstones movie only with less
hot Halle Berry -- has been floundering in development, with
Rodriguez&amp;#39;s name attached to direct, for quite some time despite having
a script.&lt;br /&gt;
&lt;br /&gt;According to the folks over at Pajiba, &amp;quot;That\u2019s partly because
no talent wanted to sign on, including Jim Carrey, who passed on the
role of George Jetson.&amp;quot;&lt;br /&gt;&lt;br /&gt;Wait, they couldn&amp;#39;t get Jim Carrey to
sign on? Jim Carrey, who doesn&amp;#39;t exactly exercise sound discretion when
choosing his projects? Mr. Jim &amp;quot;The Grinch Who Stole Christmas&amp;quot; Carrey?
If that&amp;#39;s the case, then this script is likely worse than the usual
remake/haphazard adaptation that we see pushed out by studios. Luckily,
word is that Warner Bros. will hire writers to work on new script once
they have secured a director to replace Rodriguez. But there&amp;#39;s no word
yet on whether or not Segal is indeed interested in being that director.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
SKYWALKING TO SAN FRANCISCO&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://moviesblog.mtv.com/&quot; target=&quot;_blank&quot;&gt;moviesblog.mtv.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Richard Kelly is the man. Not just because he&amp;#39;ll be here all this week,
posting as a guest editor for MTV Movies Blog. It helps, sure, but
we&amp;#39;re talking about the guy who made &amp;quot;Donnie Darko&amp;quot; here. And
&amp;quot;Southland Tales.&amp;quot; Isn&amp;#39;t that enough? Not for Kelly it isn&amp;#39;t. His
latest brain-twisting tale, &amp;quot;The Box,&amp;quot; hits theaters on November 6. And
he has a dynamite week of content planned for y&amp;#39;all, so sit back and
enjoy!&lt;br /&gt;
&lt;br /&gt;On Tuesday, I headed north . . . the good people of Skywalker Sound
and Industrial Light &amp;amp; Magic hosted a screening of &amp;quot;The Box&amp;quot; an
invited me to stay at the legendary Lucas ranch for the night and tour
the facilities.&lt;br /&gt;
&lt;br /&gt;The property itself is everything a fanboy could dream and more -
as an alumni of USC and an acolyte in the church of Lucas - I was
speechless when I was granted access to the Sergei Eisenstein
apartment, a spacious lodge with a vaulted ceiling and fireplace.&lt;br /&gt;
&lt;br /&gt;I devoured my dinner of chicken, potatoes and vegetables (grown on
the ranch) - and before sunset I hopped on one of the many bikes and
pedaled my through the winding roads and covered bridge.&lt;br /&gt;&lt;br /&gt;The place has a serenity that I didn&amp;#39;t expect.&lt;br /&gt;
&lt;br /&gt;On Wednesday morning, I visited Skywalker Sound, where I met the
guys mixing &amp;quot;Prince of Persia,&amp;quot; starring my friend and &amp;quot;Donnie Darko&amp;quot;
star Jake Gyllenhaal.&lt;br /&gt;&lt;br /&gt;In the main house we visited the library
(which has a structural resemblance to the Venice library featured in
&amp;quot;Indiana Jones and The Last Crusade&amp;quot;) - and I got butterflies in my
stomach while gazing through Tiffany glass at each artifact from the
&amp;quot;Indiana Jones&amp;quot; quadrilogy - not to mention the legendary whip itself.&lt;br /&gt;
&lt;br /&gt;It was then on to visit the wonderful folks at ILM in San
Francisco. We did a post-screening discussion on &amp;quot;The Box&amp;quot; (opening
November 6th!) which was moderated by Kate Shaw - Director of Training
and Education - who asked a series of insightful and thoughtful
questions about the film.&lt;br /&gt;
&lt;br /&gt;It was an honor to be among fellow artists and technicians who
appreciate the art of science-fiction and open to exploring the themes
of the film. I have to say it was probably my favorite Q+A that I have
ever done. &lt;br /&gt;
&lt;p&gt;We had time for a quick lunch and a tour of the ILM facility - a
place where I would certainly love to be able to return one day soon
and recommend to other filmmakers. &lt;/p&gt;
&lt;p&gt;This trip was incredibly inspiring to me as I continue to revise my new script. &lt;/p&gt;Full Press:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://moviesblog.mtv.com/2009/10/29/exclusive-richard-kellys-latest-guest-blog-takes-us-to-skywalker-ranch/&quot; target=&quot;_blank&quot;&gt;http://moviesblog.mtv.com/2009/10/29/exclusive-richard-kellys-latest-guest-blog-takes-us-to-skywalker-ranch/&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123ddcdce34860c?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>VFX Long List &#39;09 Takes Shape, Iron Man 2 CGI Tricky, &amp; New Moon&#39;s Wolf Effects...</title>
            <link>http://vfxplanet.vox.com/library/post/vfx-long-list-09-takes-shape-iron-man-2-cgi-tricky-new-moons-wolf-effects.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/vfx-long-list-09-takes-shape-iron-man-2-cgi-tricky-new-moons-wolf-effects.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/vfx-long-list-09-takes-shape-iron-man-2-cgi-tricky-new-moons-wolf-effects.html?_c=feed-rss-full</guid> 
            <pubDate>Mon, 02 Nov 2009 08:08:15 -0800</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Best Visual Effects Oscar &amp;quot;Long List&amp;quot; Taking Shape&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://monkeyhut.com.au/wp-content/uploads/images/oscars_header.jpg&quot; src=&quot;http://monkeyhut.com.au/wp-content/uploads/images/oscars_header.jpg&quot; /&gt;
&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://incontention.com/&quot; target=&quot;_blank&quot;&gt;incontention.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:123&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; As more films have been unleashed, the race for the visual effects Oscar now appears clearer than it did &lt;a href=&quot;http://incontention.com/?p=11318&quot; target=&quot;_blank&quot;&gt;three months ago&lt;/a&gt;.&amp;#160; I’m starting to feel the race for the final three will really be down to a handful of films.
&lt;p&gt;As I explained in August, a shortlist of seven films will be
announced in December or January.&amp;#160; After the branch screens the films,
the three nominees will be announced on the same day as all the other
categories.&amp;#160; We can expect the nominees to be big budget films – and
also big hits, which is why how they perform on release is so important.&lt;/p&gt;
&lt;p&gt;Summer titles such as &lt;a href=&quot;http://incontention.com/?tag=night-at-the-museuam-battle-of-the-smithsonian&quot; target=&quot;_blank&quot;&gt;“Night at the Museum: Battle of the Smithsonian”&lt;/a&gt; and &lt;a href=&quot;http://incontention.com/?tag=gi-joe-the-rise-of-cobra&quot; target=&quot;_blank&quot;&gt;“G.I. Joe: The Rise of Cobra”&lt;/a&gt; strike me as highly unlikely to survive to the year’s end.&amp;#160; Nor do I believe &lt;a href=&quot;http://incontention.com/?tag=harry-potter-and-the-half-blood-prince&quot; target=&quot;_blank&quot;&gt;“Harry Potter and the Half-Blood Prince”&lt;/a&gt; will able to distinguish itself enough from its predecessors, only one of which was nominated here.&lt;/p&gt;

&lt;p&gt;Spike Jonze’s &lt;a href=&quot;http://incontention.com/?tag=where-the-wild-things-are&quot; target=&quot;_blank&quot;&gt;“Where the Wild Things Are”&lt;/a&gt;
did not have the reliance on visual effects that I thought would be
necessary for a nomination and I frankly doubt its chances. &lt;a href=&quot;http://incontention.com/?tag=watchmen&quot; target=&quot;_blank&quot;&gt;“Watchmen,”&lt;/a&gt; on the other hand, has slightly more potential in my opinion but still remains almost too innovative for a berth here.&lt;/p&gt;

&lt;p&gt;The two summer films which I do fully expect to be in the running
had very different critical reception – though I’m not sure if that
will determine their fate in this category.&amp;#160; I felt significantly
dumber after watching &lt;a href=&quot;http://incontention.com/?tag=transformers-revenge-of-the-fallen&quot; target=&quot;_blank&quot;&gt;“Transformers: Revenge of the Fallen.”&lt;/a&gt; That said, the box office was nothing short of massive, as were the effects.&amp;#160; It’s certainly still among the top contenders.&lt;/p&gt;

&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;J. J. Abrams’s &lt;a href=&quot;http://incontention.com/?tag=star-trek&quot; target=&quot;_blank&quot;&gt;“Star Trek,”&lt;/a&gt;
on the other hand, managed to successfully reboot a franchise that has
previously seen success in this category.&amp;#160; Its effects were not as
showy as “Transformers” but they were still integral to the film, and
very much at the forefront.&lt;/p&gt;The film that came from off my radar to the top tier of contenders, however, is Neil Blomkamp’s &lt;a href=&quot;http://incontention.com/?tag=district-9&quot; target=&quot;_blank&quot;&gt;“District 9.”&lt;/a&gt;
Every moment of this South African tale was gripping, due in no short
part to the exceptional effects.&amp;#160; Blending explosions, the mother ship
and convincing aliens at the heart of the film will likely earn it a
nomination here in my opinion.
&lt;p&gt;So what still has to show itself?&amp;#160; I’d primarily look to three films.&lt;/p&gt;
&lt;p&gt;Roland Emerich’s &lt;a href=&quot;http://incontention.com/?tag=2012&quot; target=&quot;_blank&quot;&gt;“2012”&lt;/a&gt;
will be arriving shortly.&amp;#160; I remain doubtful of the film’s quality (as
I’m sure most do).&amp;#160; However, there is no doubt that top-notch visual
wizardy will be required to create the disasters on display.&amp;#160; So if it
strikes a chord with the public and the Academy, a nomination is
possible.&lt;/p&gt;
&lt;p&gt;Fundamentally, however, it is James Cameron’s &lt;a href=&quot;http://incontention.com/?tag=avatar&quot; target=&quot;_blank&quot;&gt;“Avatar”&lt;/a&gt;
that, despite remaining unseen, seems almost certain to play a
prominent role.&amp;#160; From what has been shown, it’s clear visual effects
will be at the forefront of the movie and the history of Cameron’s
films in this category is impressive, to put it mildly.&lt;/p&gt;
&lt;p&gt;Lastly, I’ll speak about &lt;a href=&quot;http://incontention.com/?tag=the-lovely-bones&quot; target=&quot;_blank&quot;&gt;“The Lovely Bones.”&lt;/a&gt; Like Cameron, Peter Jackson is a master of visual effects.&amp;#160; While this latest effort will likely be more akin to &lt;a href=&quot;http://incontention.com/?tag=heavenly-creatures&quot; target=&quot;_blank&quot;&gt;“Heavenly Creatures”&lt;/a&gt; than &lt;a href=&quot;http://incontention.com/?tag=king-kong&quot; target=&quot;_blank&quot;&gt;“King Kong”&lt;/a&gt; in the effects department, if it becomes a major player, I could see Jackson’s crowd in the race once more.&lt;/p&gt;

&lt;p&gt;It’s hard to believe we’re two-thirds of the way through October.&amp;#160;
In a few weeks, we’ll be in the midst of awards season.&amp;#160; What are your
thoughts on the visual effects race?&lt;/p&gt;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;strong&gt;Terminator Franchise to be Auctioned Off&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;(Financial
Times)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; The rights to the &amp;quot;Terminator&amp;quot; franchise will
be auctioned this month. The sale has reportedly sparked considerable
interest because &amp;quot;Terminator&amp;quot; is a rare example of a blockbuster
franchise not controlled by a big studio.
&lt;/p&gt;&lt;p&gt;FT says several financial buyers have expressed interest in
Terminator, including Platinum Equity, the Beverly Hills firm that owns
Delphi, the auto parts maker.&lt;/p&gt;&lt;p&gt;All the big film studios have also registered interest in the rights, with Sony Pictures a leading contender.
&lt;/p&gt;&lt;p&gt;Summit Entertainment, the company behind the &amp;quot;Twilight&amp;quot; series, is
tracking the sale, as is Media Rights Capital, which produced Sacha
Baron Cohen&amp;#39;s Bruno.&lt;/p&gt;&lt;p&gt;The rights are being sold by Halcyon, the
production company behind Terminator Salvation. The auction does not
cover earlier Terminator films. The rights will give the buyer to make
new films, TV series and other spin-offs.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Jon Favreau Discusses&amp;quot;Tricky&amp;quot; Iron Man 2 CGI-Completion Phase&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://comicbookmovie.com/&quot; target=&quot;_blank&quot;&gt;comicbookmovie.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:123&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
At the end of September, director Jon Favreau escaped his &amp;quot;Iron Man 2&amp;quot;
edit bay and took a couple of days for an island getaway, traveling
thousands of miles to the remote Pacific island of Bora Bora to promote
his comedy &amp;quot;Couples Retreat.&amp;quot; But as he soaked up the sun and kicked
back with co-star Vince Vaughn, his mind was still very much on Robert
Downey Jr.&amp;#39;s Tony Stark and how the sequel to one of the biggest movies
of last year was coming together.&lt;br /&gt;
&lt;br /&gt;&amp;quot;It&amp;#39;s a tricky phase,&amp;quot; Favreau admitted of the sequel, which is
expected to arrive in theaters in May 2010. &amp;quot;Unfortunately, it&amp;#39;s not
like a traditional film where you try to get your cut together and then
you try to figure out what&amp;#39;s working or not. In the case of a superhero
movie, an action movie heavy with CGI, you&amp;#39;re turning over sequences
and getting shots back. So as we begin to see what the vendors are
bringing us, the movie starts to come together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The new &amp;quot;Iron Man&amp;quot; will introduce a fresh crew of heroes and
villains, including Don Cheadle as War Machine and Mickey Rourke as
Whiplash. According to Favreau, until he and his team begin to see
these characters in completed visual-effects shots, they can&amp;#39;t really
know what their film will be.&lt;br /&gt;
&lt;br /&gt;&amp;quot;When we see what War Machine looks like, Iron Man, the way
Whiplash moves, the way the action sequences are coming together&amp;#160; so
that&amp;#39;s one thing we&amp;#39;re working on now is we&amp;#39;re continuing to create and
generate dailies and digital shots for our animated portion, which is
in essence the action sequences,&amp;quot; the director explained.&lt;br /&gt;
&lt;br /&gt;While Favreau is already in the edit room putting together his
director&amp;#39;s cut, and Downey, Cheadle, Rourke and the rest of the cast
have finished principle photography, shooting continues to take place.
&amp;quot;We&amp;#39;re also building CG environments where we&amp;#39;re shooting smaller sets
with green-screen backgrounds. We&amp;#39;re starting to see what that all
looks like,&amp;quot; Favreau said. &amp;quot;But fortunately I have the performances.
Those are all in camera because those are the actors and I just have a
great, great cast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;A lot may be up in the air, the director conceded, but one thing
he&amp;#39;s sure of is that new film will aim for the first flick&amp;#39;s edgy
attitude, emphasizing Stark&amp;#39;s familiar sardonic wit maybe even taking
it all a little further. &amp;quot;There&amp;#39;s that great tone and sense of humor
from the first one, and I think we upped the ante a bit in this one,&amp;quot;
he said. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Sony Pictures Imageworks and The Foundry Share Technologies&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(PRNewswire - &lt;a href=&quot;http://reuters.com/&quot; target=&quot;_blank&quot;&gt;reuters.com&lt;/a&gt;) &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160; Sony Pictures Imageworks, the&lt;br /&gt;
award-winning visual effects and animation company known for the innovative&lt;br /&gt;digital production tools it provides to its artists and filmmakers, and The&lt;br /&gt;Foundry, a leading developer of visual effects (VFX) software, are embarking&lt;br /&gt;
on a reciprocal technology sharing relationship to mutually advance the state&lt;br /&gt;of the art in visual effects and digital production.&lt;br /&gt;&lt;br /&gt;In this unique collaboration, The Foundry acquires access to Sony Pictures&lt;br /&gt;Imageworks&amp;#39; highly regarded 2D/3D lighting technology package, Katana, with&lt;br /&gt;
which they will be able to collaborate on future developments.&amp;#160; As part of the&lt;br /&gt;collaboration, Sony Pictures Imageworks adds The Foundry&amp;#39;s industry renowned&lt;br /&gt;compositing software, Nuke, to its existing stable of the company&amp;#39;s plug-ins. &lt;br /&gt;
Katana is a production-proven toolset that has been used by Imageworks to&lt;br /&gt;facilitate their award-winning VFX work on films such as the Spider-Man(TM)&lt;br /&gt;movies, Superman Returns, I am Legend and, most recently, G-Force,Cloudy with&lt;br /&gt;
a Chance of Meatballs and the upcoming Alice in Wonderland.&amp;#160; Nuke has most&lt;br /&gt;recently been used on such films as District 9, Transformers, and Terminator&lt;br /&gt;Salvation.&lt;br /&gt;&lt;br /&gt;The agreement also involves close cooperation going forward.&amp;#160; The two&lt;br /&gt;
companies will work together to ensure the successful use and integration of&lt;br /&gt;each other&amp;#39;s technology, and exchange updates and new discoveries.&lt;br /&gt;&lt;br /&gt;&amp;quot;Artistry enabled by cutting-edge technology is the cornerstone of our&lt;br /&gt;
business,&amp;quot; said Randy Lake, executive vice president and general manager of&lt;br /&gt;Sony Pictures Imageworks. &amp;quot;This creative relationship with The Foundry brings&lt;br /&gt;great technologies together and places powerful production tools into the&lt;br /&gt;
hands of artists.&amp;quot;&lt;br /&gt;&lt;br /&gt;&amp;quot;Imageworks is taking a far more open approach to its technology. Sharing&lt;br /&gt;software with a progressive company like The Foundry is an important step for&lt;br /&gt;both of our companies,&amp;quot; said Rob Bredow, chief technology officer of Sony&lt;br /&gt;
Pictures Imageworks.&amp;#160; &amp;quot;First, it enables Imageworks to provide the best&lt;br /&gt;compositing tools to our artists today by adopting Nuke widely into our VFX&lt;br /&gt;and animation workflows.&amp;#160; And second, The Foundry has a proven track record of&lt;br /&gt;
taking production proven software and turning it into industry-leading&lt;br /&gt;solutions.&amp;#160; We&amp;#39;re looking forward to collaborating with The Foundry to help&lt;br /&gt;create the next generation of tools leveraging the best of our mutual&lt;br /&gt;
technologies. We are expecting great things from this relationship to give&lt;br /&gt;artists the tools to create even greater imagery.&amp;quot;&lt;br /&gt;&lt;br /&gt;Bill Collis, The Foundry CEO, said, &amp;quot;It&amp;#39;s highly unusual for software or post&lt;br /&gt;
production companies to share technologies and that&amp;#39;s what makes our new&lt;br /&gt;relationship with Sony Pictures Imageworks so special. There are some exciting&lt;br /&gt;ideas we can explore over the coming years, building on Imageworks&amp;#39; Katana&lt;br /&gt;
technology and The Foundry&amp;#39;s customer-driven product focus for Nuke to deliver&lt;br /&gt;the next generation of compositing software.&amp;#160; Sony is obviously a highly&lt;br /&gt;respected player in the industry and the fact that they are implementing our&lt;br /&gt;
software, and collaborating on future products, is a huge compliment. We are&lt;br /&gt;looking forward to working with Sony, and to seeing what fantastic results we&lt;br /&gt;can achieve together.&amp;quot;&lt;br /&gt;&lt;br /&gt;Imageworks continues to aggressively advance the company&amp;#39;s artist capabilities&lt;br /&gt;
and core technology, optimize its production pipeline and processes, and&lt;br /&gt;foster broad-based adoption of formerly proprietary tools.&amp;#160; &lt;br /&gt;&lt;br /&gt;In June, Imageworks named Rob Bredow, one of the industry&amp;#39;s leading visual&lt;br /&gt;
effects supervisors, as its Chief Technology Officer.&amp;#160; Bredow, who was most&lt;br /&gt;recently the visual effects supervisor on the hit animated movie Cloudy With A&lt;br /&gt;Chance Of Meatballs, brings practical experience and artistic perspective to&lt;br /&gt;
this new role. He has been instrumental in optimizing the production pipeline&lt;br /&gt;and improving the company&amp;#39;s color, lighting and rendering processes.&lt;br /&gt;&lt;br /&gt;The Katana software is an integral component of this strategic partnership&lt;br /&gt;
with The Foundry.&amp;#160; Katana is a tool developed at Imageworks to aid artists in&lt;br /&gt;look development, lighting, rendering and compositing of digital imagery.&lt;br /&gt;Rather than defining a rigid pipeline for these tasks, Katana provides a&lt;br /&gt;
framework for building custom tools tailored to the unique needs of each show.&lt;br /&gt;In development since 2004, this approach has allowed Imageworks to remain&lt;br /&gt;&amp;quot;cutting edge&amp;quot; when &amp;quot;cutting edge&amp;quot; is a constantly moving target.&amp;#160; Through the&lt;br /&gt;
Foundry relationship, this technology can now become available to the&lt;br /&gt;industry.&lt;br /&gt;&lt;br /&gt;In August, Imageworks launched five of its technologies into an open-source&lt;br /&gt;development program. The program initially includes OSL, a programmable&lt;br /&gt;
shading language for rendering, Field3d, a voxel data storage library, Maya&lt;br /&gt;Reticule, a Maya Plug-in for camera masking, Scala Migration, a database&lt;br /&gt;migration tool, and Pystring, python-like string handling in C++.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;The Twilight Saga&amp;#39;s Wolf Pack Sizzle Thanks to CGI&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://news.screenstar.com/&quot; target=&quot;_blank&quot;&gt;news.screenstar.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
&amp;quot;New Moon is going to be stepped up a whole nother notch,&amp;quot; confidently
states star Taylor Lautner.&amp;#160; It goes without saying that the werewolves
have some great scenes in New Moon and in the latest video to leak from
Summit, fans get a behind the scenes look at what went into making the
wolf pack sizzle.&amp;#160; It is easy to watch the trailer and get caught up in
the story, but does anyone stop to think about the work that goes into
bringing the werewolves to life?&lt;br /&gt;
&lt;br /&gt;Director Chris Weitz had a tough task on hand when he signed onto
New Moon; how was he going to realistically bring to life the werewolf
pack?&amp;#160; In the latest video interview, Weitz says, &amp;quot;We introduced the
world of the werewolves which is also the world of some amazing CGI
stuff.&amp;quot;&amp;#160; Before New Moon, CGI was on Center Stage with the success of
Brad Pitt&amp;#39;s The Curious Case Of Benjamin Button, the technology
allowing Pitt&amp;#39;s character to age eighty plus years and then backward
through time.&lt;br /&gt;
&lt;br /&gt;Computer-generated imagery (CGI) was first used in 1973&amp;#39;s Westworld
but it wasn&amp;#39;t until Star Wars in 1977 that fans became enthralled with
the application of the field of computer graphics.&amp;#160; Since then, CGI has
allowed movie directors to dream outside the realm of physical
possibilities.&amp;#160; In the case of New Moon, CGI has allowed a tale to come
alive on the silver screen for all to enjoy.&lt;br /&gt;
&lt;br /&gt;In the all new wolf pack video Taylor Lautner, Alex Meraz, Chris
Weitz, Chaske Spencer, Kristen Stewart, along with the wolf animators,
talk about bring the werewolves to life and the tight knit bond they
share.&amp;#160; All the werewolves are transforming in the new video and it is
amazing to see how lifelike the wolf pack really are.&amp;#160; &lt;em&gt;&lt;strong&gt;Major props to Phil Tipper, &lt;/strong&gt;&lt;/em&gt;Visual Effects Supervisor, and Tom Gibbons, Animation Supervisor.&lt;br /&gt;
&lt;br /&gt;Take a look (bottom page):&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://news.screenstar.com/Article/431&quot; target=&quot;_blank&quot;&gt;http://news.screenstar.com/Article/431&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Mark Millar to Direct Superhero Movie&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://comingsoon.net/&quot; target=&quot;_blank&quot;&gt;comingsoon.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Mark Millar, who created the comic books that Wanted and the upcoming
Kick-Ass were based on, has announced that he is lining up a superhero
movie that will mark his directorial debut. He posted the following on
his official forums:&lt;br /&gt;
&lt;br /&gt;Bet you didn&amp;#39;t see THAT coming, laddies and lassies!&lt;br /&gt;&lt;br /&gt;But
this is one of several big surprises planned for next year and you&amp;#39;ll
hear a bit more about this in February when we start to release
details. What is it? Who is it about? Well, that&amp;#39;s all a secret for
now, but I learned a lot from Kick-Ass and love having the same
creative freedom I have with comics when I work in cinema. I never want
to be a studio bitch and go in there pitching for them to love me. The
closest I came to this was a couple of calls regarding Superman, but
pretty much none of my plans ever revealed as I didn&amp;#39;t like the idea of
anyone nicking them.&lt;br /&gt;
&lt;br /&gt;Similarly, I don&amp;#39;t like the idea of asking for funding and
justifying scenes with the money-men so I&amp;#39;m doing what Matthew Vaughn
did with Kick-Ass and just making it outside the system with private
investors. The financing is all secured and the movie stands or falls
on how good I can make it, doing what Matthew did and just selling it
once completed.&lt;br /&gt;
&lt;br /&gt;As you can imagine, I couldn&amp;#39;t be more excited. More as it happens,
but this might just beat out War Heroes and American Jesus as my
follow-ups to the Wanted and Kick-Ass movies. Have two other pictures
about to go into development (and Wanted and Kick-Ass 2, of course),
but I think you need to scare the Hell out of yourself every once in a
while and something totally new like directing should do the trick.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Daunting VFX Shot Count For Green Lantern&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Empire)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Green Lantern director Martin Campbell (Casino Royale, GoldenEye) told
Empire magazine (via Coventry Telegraph) they&amp;#39;ve got their work cut out
in bringing the comic book to life.&lt;br /&gt;
&lt;br /&gt;&amp;quot;It&amp;#39;s daunting,&amp;quot; he said. &amp;quot;Just the process, something like 1,300 visual effects shots, it&amp;#39;s mind-blowing, quite honestly.&amp;quot;&lt;br /&gt;&lt;br /&gt;Campbell
said that a lot of the effects shots work will concentrate on the Green
Lantern&amp;#39;s power ring. &amp;quot;It&amp;#39;s energized by a battery on the planet of Oa,
which taps into the willpower of everyone in the universe. From that
ring you can form constructs. So if you got into a fight, you could
form a giant fist. Or a fighter plane.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Ryan Reynolds will play the title role in the action-adventure, which Warner Bros. Pictures will release on June 17, 2011.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;The Next VFX Frontier in Film&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;:&amp;#160; GPUs?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://news.bbc.co.uk/&quot; target=&quot;_blank&quot;&gt;news.bbc.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Technology and movie-making have always gone hand in hand but the
latest breakthroughs are changing the very nature of the process.&lt;br /&gt;&lt;br /&gt;Those
in the industry say that thanks to the role of graphics processing
units (GPUs), the director&amp;#39;s vision can be more fully realised.&lt;br /&gt;
&lt;br /&gt;It also means that special effects teams are involved in the making of the movie at a far earlier stage.&lt;br /&gt;&lt;br /&gt;In
the past, their creations would be done in post-production and not be
seen for weeks or even months after a movie has wrapped.&lt;br /&gt;
&lt;br /&gt;All that is changing thanks to the GPU, according to leading
industry players like Richard Kerris, chief technology officer of
Lucasfilm, part of Industrial Light and Magic (ILM).&lt;br /&gt;&lt;br /&gt;The GPU is
a specialised graphics processor that creates lighting effects and
transforms objects every time a 3D scene is redrawn. These tasks are
mathematically intensive and in the past were done using the brains of
a computer known as the central processing unit or CPU.&lt;br /&gt;
&lt;br /&gt;ILM was started by Star Wars director George Lucas, and is the
biggest special effects studio in the business and behind blockbusters
like E.T., Star Trek, Terminator, Harry Potter, Transformers and M
Night Shyamalan&amp;#39;s soon-to-be-released fantasy The Last Airbender.&lt;br /&gt;
&lt;br /&gt;&amp;quot;The advent of the GPU is really the next big frontier for us. We
have seen hundreds of times improvements over the last few months. This
is taking Moore&amp;#39;s Law out the window,&amp;quot; Mr Kerris told BBC News.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Back in the day, the simplest of special effects rendering took a
lot of computing power and a 500-square-foot room back then that really
wouldn&amp;#39;t operate our phone systems today.&lt;br /&gt;&lt;br /&gt;&amp;quot;But, the talent and
the understanding of what could be done out of that was able to produce
movies like Terminator. It was cutting-edge stuff and getting a
computer that was the size of a small automobile to render out
simulations of a twister was pretty groundbreaking then,&amp;quot; said Mr
Kerris.&lt;br /&gt;
&lt;br /&gt;Speed is key&lt;br /&gt;&lt;br /&gt;At the heart of what the GPU does is speed,
according to Dominick Spina, product manager for Nvidia, the company
that invented the technology.&lt;br /&gt;First computer generated main character&lt;br /&gt;The Terminator T-1000 liquid metal shape shifter still wows audiences&lt;br /&gt;
&lt;br /&gt;&amp;quot;This is a big leap and the amount of data that can be crunched,
analysed and documented can be done a lot faster on the GPU than the
CPU. On certain simulations, we are talking a 100-200 times
improvement,&amp;quot; said Mr Spina.&lt;br /&gt;
&lt;br /&gt;With that kind of acceleration, Dr Jon Peddie, president of Jon
Peddie Research says directors are no longer limited by the technology.&lt;br /&gt;&lt;br /&gt;&amp;quot;A
movie operates at 24 frames a second, and it takes for one of these
extraordinary movies that we see anywhere from as few as 12 to as many
as 24 hours for one frame.&lt;br /&gt;
&lt;br /&gt;&amp;quot;So now you have 24 days for a second&amp;#39;s worth of film. By using the
GPU for this rendering, you can literally reduce that to one 1,000th of
what is was. So if it was say 24 hours to do the job, now you can do it
in 24 seconds.&lt;br /&gt;
&lt;br /&gt;&amp;quot;GPU computing is on the cusp of transforming a major part of the
computing industry,&amp;quot; claimed analyst Rob Enderle, president of the
Enderle Group.&lt;br /&gt;&lt;br /&gt;&amp;quot;This is to supercomputers what PC&amp;#39;s were to mainframes, and I doubt the world will ever be the same again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&amp;#39;Making the impossible possible&amp;#39;&lt;br /&gt;&lt;br /&gt;From a creative standpoint, studios say the technology has been a real boon.&lt;br /&gt;&lt;br /&gt;&amp;quot;With
this system, the creative process has been transformed from tedious to
fun,&amp;quot; said Rob Bredow, chief technology officer for Sony Pictures
Imageworks, which used Nvidia&amp;#39;s GPU to make &amp;quot;Cloudy With a Chance of
Meatballs.&amp;quot;&lt;br /&gt;
Cloudy With a chance of Meatballs&lt;br /&gt;Animators created 80 different kinds of food for the movie&lt;br /&gt;&lt;br /&gt;&amp;quot;When
an artist can do 10 times as many iterations of an effect in the same
amount of time, the quality of the end product will be that much
better. Renders that would have taken 45 minutes or more to run on a
CPU, are now cut down to 45 seconds,&amp;quot; he said.&lt;br /&gt;
&lt;br /&gt;Mr Kerris from LucasFilm is in total agreement.&lt;br /&gt;&lt;br /&gt;&amp;quot;In the
past, a lot of times the director would say &amp;#39;I want this kind of
effect&amp;#39; and the team would go away, do their work and a year later come
back with it and if it wasn&amp;#39;t what you as a director wanted, then the
whole process had to get re-instated.&lt;br /&gt;
&lt;br /&gt;&amp;quot;We are just at the tip of the iceberg in terms of experimentation
but already we have seen the impact on some of the films we worked on
this summer like Harry Potter.&lt;br /&gt;&lt;br /&gt;&amp;quot;There was a final scene at the
end of the film that had to do with fire and Dumbledore moving the fire
around his head. When the director saw that he could actually direct
the fire, he expanded that entire scene so it became a much more
prominent scene in the film,&amp;quot; explained Mr Kerris.&lt;br /&gt;
&lt;br /&gt;&amp;quot;GPUs are making the impossible possible in movies, bringing
anything from swirling tornadoes to fiery infernos to the big screen,&amp;quot;
said Nvidia&amp;#39;s Mr Spina.&lt;br /&gt;&lt;br /&gt;&amp;quot;In the past movies dominated by crazy
water, weather and fire effects were nearly impossible to make
regardless of budget or timeframe; with the advent of the GPU, artists
are able to make these visions a reality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Story telling&lt;br /&gt;&lt;br /&gt;So what does the future of this technology hold?&lt;br /&gt;&lt;br /&gt;&amp;quot;In
the next 6-8 months you will see some major films with some incredibly
big scenes that are primarily done through GPU&amp;#39;s. We are talking about
taking it to a new level and doing it in a way where it won&amp;#39;t take two
years to do,&amp;quot; said Mr Kerris.&lt;br /&gt;
Iron Man&lt;br /&gt;Digitally adding Iron Man&amp;#39;s armour later let the actor concentrate on acting&lt;br /&gt;&lt;br /&gt;&amp;quot;Beyond
that, I think GPU&amp;#39;s will start to play a part in the home environment.
You could hypothesise that a GPU could offload some stuff from the TV
processor to give real-time overlays and graphics and data say with a
sports game or show.&lt;br /&gt;
&lt;br /&gt;&amp;quot;You are going to see amazing new amusement centres, virtual
reality and augmented reality. All these things will exploit the GPU on
a more personal basis,&amp;quot; said Dr Peddie.&lt;br /&gt;&lt;br /&gt;&amp;quot;We take our mobile
phone and with augmented reality we experience the world in a different
way. The power of the GPU does that for us. We are at a tipping point,&amp;quot;
said Dr Peddie.&lt;br /&gt;
&lt;br /&gt;But at the end of the day, Mr Kerris stressed that when it comes to
the movies, all the whizz-bang technology is worth nothing if the story
is not up to scratch.&lt;br /&gt;&lt;br /&gt;&amp;quot;George Lucas founded the different
divisions of Lucasfilm not for technology&amp;#39;s sake. In fact he is a very
non-tech person. For him technology is a means to an end and it is
always the story that counts,&amp;quot; stressed Mr Kerris. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Original Roger Rabbit Writers Working on Sequel&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://comingsoon.net/&quot; target=&quot;_blank&quot;&gt;comingsoon.net&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
MTV talked to Disney&amp;#39;s A Christmas Carol writer/director Robert
Zemeckis, who revealed that original Who Framed Roger Rabbit
screenwriters Jeffrey Price and Peter Seaman are working on the script
for the sequel. &lt;br /&gt;
&lt;br /&gt;Video clip:&amp;#160;&amp;#160; &lt;a href=&quot;http://www.comingsoon.net/news/movienews.php?id=60518&quot; target=&quot;_blank&quot;&gt;http://www.comingsoon.net/news/movienews.php?id=60518&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Watch the Special Effects Guys F*ck Up Optimus Prime&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://scifiwire.com/&quot; target=&quot;_blank&quot;&gt;scifiwire.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
We&amp;#39;ve got an exclusive behind-the-scenes clip from the new
Transformers: Revenge of the Fallen DVD/Blu-ray, showing how the
visual-effects artists bang the crap out of Optimus Prime.&lt;br /&gt;
&lt;br /&gt;The DVD and Blu-ray are on sale starting today in two-disc special
editions and a single-disc DVD, from DreamWorks Pictures and Paramount
Pictures in association with Hasbro; distributed by Paramount Home
Entertainment.&lt;br /&gt;
&lt;br /&gt;The two-disc Blu-ray and DVD feature more than three hours of
special features, including a multi-chapter documentary, interviews
with the cast and crew, an all-access featurette following director
Michael Bay through an entire day, a comprehensive exploration of the
&amp;quot;confidential files&amp;quot; on a dozen of the characters, multi-angle
breakdowns of some of the most sensational action sequences and more.&lt;br /&gt;
&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://scifiwire.com/2009/10/behind-the-visual-effects.php&quot; target=&quot;_blank&quot;&gt;http://scifiwire.com/2009/10/behind-the-visual-effects.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Tron&amp;quot; Sequel Writers Pen &amp;quot;Ouija&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Edward Kitsis and Adam Horowitz (&amp;quot;Tron: Legacy&amp;quot;) have been hired to pen
the film adaptation of board game &amp;quot;Ouija&amp;quot; for Universal Pictures and
Platinum Dunes reports Heat Vision.&lt;br /&gt;
&lt;br /&gt;Story details of the supernatural action-adventure movie are being
keep under wraps though certain rules of the game such as never use it
alone, never use it in a graveyard, etc. will be incorporated. The
Hasbro game has been around since 1966 with several million sold
worldwide.&lt;br /&gt;
&lt;br /&gt;Michael Bay, Brad Fuller and Andrew Form will produce.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123ddb7dd61860b?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>King Kong For Sale, Games Industry Shrinks, &amp; Old CG Workers: Good or Bad?</title>
            <link>http://vfxplanet.vox.com/library/post/king-kong-for-sale-games-industry-shrinks-old-cg-workers-good-or-bad.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/king-kong-for-sale-games-industry-shrinks-old-cg-workers-good-or-bad.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/king-kong-for-sale-games-industry-shrinks-old-cg-workers-good-or-bad.html?_c=feed-rss-full</guid> 
            <pubDate>Fri, 30 Oct 2009 14:15:45 -0700</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;strong&gt;&amp;quot;Men in Black 3&amp;quot; is Moving Forward&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://www.sptimes.com/2002/07/08/photos/xpress_mib2_480.jpg&quot; src=&quot;http://www.sptimes.com/2002/07/08/photos/xpress_mib2_480.jpg&quot; /&gt;&lt;/p&gt;&lt;p&gt;(The Hollywood
Reporter, Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Columbia Pictures has hired
Tropic Thunder writer Etan Cohen to pen the script for Men in Black 3.&lt;/p&gt;&lt;p&gt;There are no deals yet in place for franchise director Barry Sonnenfeld and stars Will Smith and Tommy Lee Jones to return.
&lt;/p&gt;&lt;p&gt;The studio is looking to start filming the third installment in 2010, perhaps as early as the spring.&lt;/p&gt;&lt;p&gt;The first two films combined to earn nearly $1.1 billion worldwide.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;AVATAR Trailer Gets World`s Largest Live Trailer Viewing&lt;/strong&gt;&lt;/span&gt;
&lt;/p&gt;&lt;p&gt;(Business Wire)-- On November 1, one of the biggest sports days of the year (with key NFL&lt;br /&gt;match-ups + Game 4 of the World Series), the AVATAR trailer will get the world`s&lt;br /&gt;biggest live trailer viewing when it debuts on the world`s largest video display&lt;br /&gt;
-- Cowboy Stadium`s Diamond Vision Screen - while millions of football fans&lt;br /&gt;watch it at home. &lt;/p&gt;&lt;p&gt;FOX Sports will take the entire country viewing FOX NFL SUNDAY, America`s No. 1&lt;br /&gt;NFL pre-game show, to Arlington, Texas and the new Cowboys Stadium, where the&lt;br /&gt;
three minute and thirty second trailer will play live from the enormous&lt;br /&gt;Mitsubishi Electric Diamond Vision screen. The crowd attending the&lt;br /&gt;Cowboys-Seattle Seahawks game will experience the AVATAR trailer live just&lt;br /&gt;
minutes prior to the noon (Central) kickoff between the Cowboys and Seahawks, on&lt;br /&gt;the enormous, four-sided, high-definition screen that hangs above the Cowboys&lt;br /&gt;Stadium playing field. At the same time, millions of others watching FOX NFL&lt;br /&gt;
SUNDAY will see the trailer on-air - making it the largest live motion picture&lt;br /&gt;trailer viewing in history. &lt;/p&gt;&lt;p&gt;In addition, throughout the day ninety-second AVATAR commercial spots will air&lt;br /&gt;on all regional games carried on the Fox affiliates, the national game on Fox,&lt;br /&gt;
and the World Series on Fox. &lt;/p&gt;&lt;p&gt;AVATAR opens in theaters everywhere December 18. &lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: large&quot;&gt;&lt;strong&gt;Original 1930s King Kong Stop Motion Armature Up For Sale&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;
(AP)&amp;#160;&amp;#160;
LONDON — A skeletal figurine used to create one of the 1930s&amp;#39; most memorable movie monsters is going up for sale.&lt;/p&gt;&lt;p&gt;Christie&amp;#39;s
auction house says the 22-inch (56-centimeter) metal figurine was used
to represent King Kong in the climactic scene where the giant ape
scales New York&amp;#39;s Empire State Building.&lt;/p&gt;&lt;p&gt;&amp;quot;King Kong&amp;quot; wowed
audiences with what for the time were astonishingly realistic special
effects. The titular monster&amp;#39;s movements were created using stop-motion
animation.&lt;/p&gt;&lt;p&gt;At time of the 1933 movie&amp;#39;s filming the skeleton was
clad in cotton, rubber, liquid latex and rabbit&amp;#39;s fur. Christie&amp;#39;s
spokeswoman Jo Swetenham said Friday that the covering had since rotted
off.&lt;/p&gt;&lt;p&gt;Christie&amp;#39;s says the figurine will go up for sale late next month.&lt;/p&gt;&lt;p&gt;Take a look:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.google.com/hostednews/ap/slideshow/ALeqM5gPsELNGQWeiNDkZ1odEzEcnOcTtwD9B7JO583?index=0&amp;amp;ned=us&quot; target=&quot;_blank&quot;&gt;http://www.google.com/hostednews/ap/slideshow/ALeqM5gPsELNGQWeiNDkZ1odEzEcnOcTtwD9B7JO583?index=0&amp;amp;ned=us&lt;/a&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Anthony Hopkins to Play Odin in Thor&lt;/strong&gt;&lt;/span&gt;
&lt;/p&gt;&lt;p&gt;(The Hollywood Reporter, Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:zu&quot;&gt;&amp;#160;&amp;#160;&amp;#160; Anthony Hopkins has been cast as Norse god Odin in Marvel Studios&amp;#39; Thor, to be directed by Kenneth Branagh starting January.&lt;br /&gt;&lt;br /&gt;Odin
is the father of Thor and Loki, to be played by Chris Hemsworth and Tom
Hiddleston, respectively. Natalie Portman is playing Thor&amp;#39;s love
interest, Jane Foster.&lt;br /&gt;
&lt;br /&gt;In the movie, written by Mark Protosevich and Zack Stentz, the
powerful but arrogant warrior Thor&amp;#39;s reckless actions re-ignite an
ancient war. As punishment, Thor is cast down to Earth and forced to
live among humans. Once here, he learns what it takes to be a true hero
when the most dangerous villain of his world sends dark forces of
Asgard to invade Earth.&lt;br /&gt;
&lt;br /&gt;Paramount Pictures will release the film on May 20, 2011.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;How Does Hiring Less Experienced Workers Effect CG Supervisors? &lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://cgsupervisor.blogspot.com/&quot; target=&quot;_blank&quot;&gt;cgsupervisor.blogspot.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
I believe that the worldwide economic condition is effecting CG workers
globally, with large effect on U.S. visual effects CG workers, due to
the outsourcing of jobs worldwide.&amp;#160; Outsourcing has been on the rise
for over 15 years now, and today the effect can be seen looking at job
boards like CreativeHeads, where the majority of ads placed are for
jobs in England, Canada, and Australia. The U.S. market is still strong
in games production, judging by CreativeHeads ads, but ads for non-U.S.
jobs now dominate by 2:1 or greater. And that&amp;#39;s a job site with HQ in
Los Angeles, the historical heart of film making. The job board
Smoothdevil caters almost exclusively to the European market and is
quite full of offerings.&lt;br /&gt;
&lt;br /&gt;For single workers with Bachelors degrees under age 30,
opportunities abound to work abroad on what are called work-vacation
visas. To get one in many countries, you need to declare an intent to
vacation in the country where you will work, and the visa you apply for
allows you to work to pay for your vacation. Neat legal opportunity to
see the world and work abroad, if you are single and 18-30.&lt;br /&gt;
&lt;br /&gt;After age 30 through 49, you can still get a work visa in many
countries. For example, to work in Canada, you need to score 67 points
on their qualification test. A Bachelor&amp;#39;s degree is worth 20 point, and
so on. After age 50, points are subtracted for your age.&lt;br /&gt;
&lt;br /&gt;Age discrimination is packaged subtly in the U.S. market as well.
When an ad suggests &amp;quot;3-5 years experience&amp;quot;, you need to understand that
5 years is considered a maximum. Showing more experience will most
likely result in your resume being tossed. Employers in this way are
limiting the job pool to workers more or less fresh out of college and
those with less than five years experience: effectively cutting out
most workers over 30.&lt;br /&gt;
&lt;br /&gt;How does hiring&amp;#160; less experienced workers effect the CG supervisor? &lt;br /&gt;&lt;br /&gt;First,
it means that increasingly, you are working with people who barely will
know how to get a shot made. Your crew will comprise relatively green
workers with relatively narrow work skills --specialists. Oddly, a
specialist used to mean someone who spent years in a craft as a
generalist who gradually developed a specialty, for example, in
Lighting. Today, it&amp;#39;s the opposite: a specialist is someone who after
graduation, fell into an entry level job, did mainly lighting, and now
does that fairly well, but cannot animate a camera to save his life.&lt;br /&gt;
&lt;br /&gt;&lt;em&gt;&lt;strong&gt;Your CG crew will include a few people who have been around a
while, providing some depth of experience, but after a few years these
people may be cycled out of the company for younger, lower-paid
workers, easy to do as each film wraps.&lt;/strong&gt;&lt;/em&gt; A percentage of
experienced workers are retained and paid very well, but in most cases
the staff comprises specialists who repetitively do the same sort of
shots for months at a time. Some will graduate into &amp;quot;supervision&amp;quot;,
which means a technical leader to most companies, and the rest will be
let go.&lt;br /&gt;
&lt;br /&gt;The upshot for the CG supervisor is that &lt;em&gt;&lt;strong&gt;your pipeline can become less and less flexible if your staff is less and less versatile.&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Now
a large VFX production company can handle that, but smaller companies
need versatile pipelines. Hence the long-term prospects for employment
in the VFX business for workers who fall out of the large production
houses, is going to be smaller companies and starting their own small
companies. Some will freelance for a few years, but if you leave VFX
film making for a few years to pursue other interests or opportunities,
your reel becomes stale and your skills are questioned. You may be
better than before: faster, nimble, experienced, but the VFX world is
looking for cheap.&lt;br /&gt;
&lt;br /&gt;This is odd, because often VFX large houses pay more than the small
houses for less qualified workers. When I was hiring for a small CG
production department, I was able to find workers with broader skill
sets and hire them for less than workers who were specialists. I was
able to hire good people at rates below those commonly paid by large
studios because I was working with mostly generalists.&amp;#160; I hired roughly
a third senior people and a third juniors, with a solid core of
experienced generalists in the center.&amp;#160; A few of our exceptional people
had both general and specialized skills, which helped us meet
occasional special needs.&lt;br /&gt;
&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; Sure, human brains slow down as we age, but they also amass
experience and wisdom. Older workers have a lot to offer. It may be
true that they can&amp;#39;t work through the night as frequently as youngsters
or go on so many of those macho programming &amp;quot;death marches&amp;quot;. On the
other hand, older workers tend to be more reliable and stable.&lt;br /&gt;
&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; Perhaps the silliest aspect of age discrimination is that while
the skills shortage may not be pressing right now, it hasn&amp;#39;t gone away.
Many knowledge based industries are finding it hard to recruit enough
youngsters, as older people drift away many won&amp;#39;t be capable of making
a return if industry wakes up and decides it needs them any way.&lt;br /&gt;
&lt;br /&gt;The loss of efficiency in pipelines due to replacing experienced
workers with specialized novices will put more pressure on producers
and supervisors to use cheap (inexperienced) labor. Further, the loss
of an experienced labor pool will eventually become an issue if not
enough generalists and experienced older workers are retained.&amp;#160; The
abandonment and loss of experience in local markets will drive more and
more outsourcing.&amp;#160; Good for my non-U.S. readers, bad for the rest.&lt;br /&gt;
&lt;br /&gt;Or is it good for the non-U.S. vfx workers? Several years ago, the
Los Angeles Times published a feature article about visual effects
outsourcing to international vendors. The article reported that once
vfx was established in a country for a few years, wage and efficiency
pressures made outsourcing there less attractive, and the outsourcing
was shifted to a country with a lower standard of living.&lt;strong&gt; &lt;em&gt;Eventually,
your company&amp;#39;s new facility in India will exhibit the same
inefficiencies as the one in Los Angeles, and management will start
looking at China or Nigeria or Kamchatka.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;Eventually we will run out of poorer nations, but that will not happen for a long, long time. &lt;em&gt;&lt;strong&gt;The
message to everyone working in this industry, whether you are in Los
Angeles, Melbourne, London, Vancouver, Casablanca, Tel Aviv, Toronto,
Singapore, Mumbai, Dubai.... your company can outsource your job, and
will, unless it sees working with you is worth their money.&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;I believe the problem of VFX production costs cannot be solved by
continually shopping for an outsource vendor in a cheaper nation. The
problem is that we need to embrace experienced workers for the
efficiencies they can bring to an operation. Not all older workers will
meet the criteria of efficiency I&amp;#39;m talking about, because age does not
guarantee experience and skill. But as I have long observed, the
challenges in CG-VFX are often how well and how quickly we can solve
technical and artistic problems.&lt;br /&gt;
&lt;em&gt;&lt;strong&gt;&lt;br /&gt;An assembly-line mentality is not geared to solving problems- it works by avoiding problems. &lt;/strong&gt;&lt;/em&gt;There
are two groups of people who are good at solving problems: young,
energized artists with new ideas AND enthusiastic, experienced artists
who know how things work. The best is the skillful worker, with
youthful energy and years of experience, who keeps his mind and ideas
fresh and knows his tools well enough to animate with his eyes shut.
I&amp;#39;m saying that to build better pipelines, stop looking for the cheap
laborer who can follow a template tutorial: hire the generalist who is
specialized. Build better pipelines with pros.&lt;br /&gt;
&lt;br /&gt;Finding and recruiting experienced workers is one of our key
responsibilities as CG Supervisors. Looking for better people and
putting them to work is what we need to do to make our pipelines more
efficient. It&amp;#39;s not easy, and it begins with ourselves. As the saying
goes, &amp;quot;wake up and smell the coffee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;Are we technologists who happen to supervise, or are we supervisors
who love the technology and the art? A CG supervisor is one who works
with people to get the job done, gives them training and tools, and
provides and promotes effective policies and work procedures.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Dinosaurs Resurrected By Cutting-Edge 3D CGI &lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Variety reports that Mike Medavoy and FremantleMedia Enterprises are
collaborating on a multiplatform franchise with the working title
&amp;quot;Dinosaurs Resurrected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The project, which melds the latest discoveries by paleontologists
with cutting-edge CGI animation, will include a primetime HD series, to
be delivered in 2011, and a narrative 3D feature.&lt;br /&gt;&lt;br /&gt;FME will
handle the sale of the series&amp;#39; international rights and will oversee
the exploitation of the franchise in all media, including books, DVDs,
merchandising, video games and live events.&lt;br /&gt;
&lt;br /&gt;Visual effects will be handled by British post-house Zoo, which worked on &amp;quot;Egypt Unwrapped&amp;quot; and &amp;quot;Predator X.&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Original Ray Harryhausen Stop Motion Animation Model On Ebay&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://blog.mondotees.com/&quot; target=&quot;_blank&quot;&gt;blog.mondotees.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
With a little over 3 days left as I write this, this original Ray
Harryhausen model from GOLDEN VOYAGE OF SINBAD is going for a cool
$20,000. &lt;br /&gt;
&lt;br /&gt;Here are some other pictures. Click on them to take you to the auction link.&amp;#160; &lt;br /&gt;&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://blog.mondotees.com/2009/10/26/original-ray-harryhausen-model-on-ebay/&quot; target=&quot;_blank&quot;&gt;http://blog.mondotees.com/2009/10/26/original-ray-harryhausen-model-on-ebay/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;quot;Sin City 2&amp;quot; Set To Film in 2010&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(darkhorizons)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Producer Stephen L&amp;#39;Heureux tells Mania.com that a &amp;quot;Sin City&amp;quot; sequel
aims to go into production in the second half of next year.&lt;br /&gt;
&lt;br /&gt;The sequel will be based on an original script by Miller who co-directs with Robert Rodriguez. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Stan Winston Props And Special Effects Video Excerpt Features Terminator Models Circa 1986&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://originalprop.com/&quot; target=&quot;_blank&quot;&gt;originalprop.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
William Forsche of Forsche Design has published an excellent video
excerpt on YouTube from a long out of print Japanese laserdisc which
feature Stan Winston\u2019s special effects work circa 1986.&amp;#160;
Props/models from the first Terminator film are prominently featured.&lt;br /&gt;
&lt;br /&gt;Below is the recently published Stan Winston video, described as follows:&lt;br /&gt;&lt;br /&gt;This
is an excerpt from the very rare 1986 SFX Museum Volume 4: Special Make
Up Effects Laserdisc. The disc features master special effects make up
artists such as Rick Baker, Stan Winston, and Dick Smith sharing their
skill and technique. Narration is in dubbed Japanese over English
dialog.&lt;br /&gt;
&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.originalprop.com/blog/2009/10/20/stan-winston-props-and-special-effects-video-excerpt-features-terminator-models-circa-1986/&quot; target=&quot;_blank&quot;&gt;http://www.originalprop.com/blog/2009/10/20/stan-winston-props-and-special-effects-video-excerpt-features-terminator-models-circa-1986/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;J.J. Abrams Abandons MI4 for Star Trek 2&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; For
a while its been rumored that J.J. Abrams has been tossing up between
directing a &amp;quot;Star Trek&amp;quot; sequel, and a fourth &amp;quot;Mission: Impossible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;Now, the director tells MTV News that the latter isn&amp;#39;t likely -
&amp;quot;I&amp;#39;m producing with Tom [Cruise]. My guess is, given other things, that
I will not be directing the movie.&amp;quot;&lt;br /&gt;&lt;br /&gt;As for the rumors that
Cruise wouldn&amp;#39;t star in the film, he&amp;#39;s more evasive - &amp;quot;I will say that
it&amp;#39;s a story that will feel consistent with the world that has been
created. It&amp;#39;s not a reboot kind of thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Analyst States Five Percent Loss For 2009 Games Industry&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Wedbush
Morgan Analyst Michael Pachter dropped a note stating that they are
lowering their 2009 video game sales forecast to reflect weaker than
expected video game sales in the U.S. and Europe in the middle part of
the year. &lt;br /&gt;
&lt;br /&gt;* Now forecast combined U.S. and European software sales to be -4%
in 2009, +11% in 2010, and +8% in 2011, reflecting slightly stronger
sales in Europe than in the U.S.&lt;br /&gt;&lt;br /&gt;&amp;#160;* Originally forecast sales
growth in 2009 and are disappointed by the likelihood that the year
will end up showing a decline in sales, they continue to believe that
the video game industry will return to sustainable growth in 2010. The
decline in 2009 occurred as consumers experienced &amp;quot;console fatigue&amp;quot; in
the middle part of the year, and think that the recent hardware price
cuts and better release slate will drive double-digit growth in 2010. &lt;br /&gt;
&lt;br /&gt;&amp;#160;* The release schedule over the next eight months gives great confidence in the forward forecast.&lt;br /&gt;&lt;br /&gt;&amp;#160;* Covered publishers face near-term headline risk from continued uncertainty. &lt;br /&gt;&lt;br /&gt;&amp;#160;* The big winner from a sales rebound should be GameStop. &lt;br /&gt;
&lt;br /&gt;So what that comes down to is they think that the industry isn&amp;#39;t
performing as well as last year. Of course with the &amp;quot;crisis&amp;quot; it&amp;#39;s no
surprise is it? But a 5% loss for the year isn&amp;#39;t horrible even though
many lost jobs and some great studios disappeared. But it is my firm
belief that the giants must die so that the new studios may be born and
create new, &lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b01240b71dff0860e?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
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        <item>
            <title>Mad Max 4 Starts, 2012&#39;s Non-CG Effects, &amp; Pixar Opens Its Doors...</title>
            <link>http://vfxplanet.vox.com/library/post/mad-max-4-starts-2012s-non-cg-effects-pixar-opens-its-doors.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/mad-max-4-starts-2012s-non-cg-effects-pixar-opens-its-doors.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/mad-max-4-starts-2012s-non-cg-effects-pixar-opens-its-doors.html?_c=feed-rss-full</guid> 
            <pubDate>Mon, 26 Oct 2009 10:01:47 -0700</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Ghost in the Shell&amp;quot; Goes Live Action 3D&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;The image “http://www.teefonline.com/site/wp-content/ghost_in_the_shell_004.jpg” cannot be displayed, because it contains errors.&quot; src=&quot;http://www.teefonline.com/site/wp-content/ghost_in_the_shell_004.jpg&quot; /&gt;
&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:4d&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Laeta Kalogridis (&amp;quot;Shutter Island,&amp;quot; &amp;quot;Alexander&amp;quot;) will pen the script
for the 3D live-action American adaptation of classic Japanese manga
&amp;quot;Ghost in the Shell&amp;quot; for DreamWorks Pictures says Variety.&lt;br /&gt;
&lt;br /&gt;The story follows the exploits of a member of a covert ops unit of
the Japanese National Public Safety Commission that specializes in
fighting technology-related crime.&lt;br /&gt;&lt;br /&gt;The 1989 manga lead to anime
film and TV adaptations, most notably Mamoru Oshii&amp;#39;s 1995 film &amp;quot;Ghost
in the Shell&amp;quot; which is considered a cornerstone of the genre and one of
the first films of the genre to crossover outside Japan.&lt;br /&gt;
&lt;br /&gt;Avi Arad, Ari Arad and Steven Paul will produce. Jamie Moss penned a previous draft of the script.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Pre-Production Starting on Mad Max 4&lt;/strong&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;(The
Daily Telegraph)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Just a few days after it was
reported that Charlize Theron and Tom Hardy are in the running to star
in George Miller&amp;#39;s fourth Mad Max movie, The Daily Telegraph says that
work on the film will start immediately and that filming will take
place in Sydney and Outback NSW.&lt;br /&gt;

&lt;br /&gt;
The newspaper says that a lot of the work will be done at Redfern&amp;#39;s
CarriageWorks and there will also be 30 weeks of filming in Broken
Hill. It is estimated the whole project will take two-and-a-half years
to complete.&lt;br /&gt;

&lt;br /&gt;
Miller said: &amp;quot;The production agreements have been a long time in
the making and Premier Rees and his team have worked like Trojans to
ensure this substantial investment comes into this country. Not only
does it help fuel the local economy but it means many talented people
get a chance to practice their craft and lift their skills.&amp;quot;&lt;br /&gt;

&lt;br /&gt;
CarriageWorks will be used for the development work for the film, as well as Miller&amp;#39;s Happy Feet 2.&lt;br /&gt;
&lt;br /&gt;
Filming is expected to start next year.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;#160;Pixar Opens Up Animation Doors&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://examiner.com/&quot; target=&quot;_blank&quot;&gt;examiner.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
The Cartoon Art Museum, the only museum in the western United States
dedicated to all forms of cartoons and comics, is delighted to host its
sixth annual benefit on Saturday, November 14, 2009 at Pixar Animation
Studios. From Pixar&amp;#39;s inception in 1986 with the premiere of its iconic
short film, Luxo Jr., to the studio\u2019s latest full-length feature,
Disney-Pixar&amp;#39;s Up, Pixar has wowed and charmed the world with its
incredible computer animated creations. This year, there are two great
ways to experience the magic of Pixar up close and personal at the
studio&amp;#39;s Emeryville home:&lt;br /&gt;
&lt;br /&gt;The Family Fun Tier&lt;br /&gt;(1:00&amp;#160; 4:00 pm)&lt;br /&gt;&lt;br /&gt;The Family Fun Tier
is designed for families to get a behind-the-scenes glimpse of the
world of Pixar. Entry includes the chance to get up close and personal
to rarely seen Toy Story art, sculptures, and other items from the
Pixar archives and experience a gallery exhibition featuring stunning
pre-production artwork from Up. Family Fun Tier members will also be
able to participate in a Silent Auction to bid on original and signed
works by Pixar creators. Pixar artists will be on hand to teach kids
how to draw Pixar characters. Finally, a selection of Pixar short films
(including One Man Band, Lifted, Presto, Burn-E and several Cars Toons)
will be showing in Pixar&amp;#39;s state-of-the-art screening room in a
continuous loop.&lt;br /&gt;
&lt;br /&gt;For this Tier, doors open at 1 pm. Tickets are $35 for an
individual or $100 for a Family Four Pack, which includes entry for 2
adults and 2 children under 18 (or 1 adult and 3 children).&lt;br /&gt;&lt;br /&gt;The VIP Screening Tier&lt;br /&gt;
(11:00 am&amp;#160; 4:00 pm)&lt;br /&gt;&lt;br /&gt;The
VIP Screening Tier is designed for the biggest fans to help support the
Cartoon Art Museum and to experience Pixar\u2019s state-of-the-art
digital theater. Entry includes access to everything from the Family
Fun Tier plus access to Pixar&amp;#39;s Studio Store where guests can purchase
Pixar items at employee prices. The centerpiece of the event is a noon
time 3D screening that includes the rarely seen Cars Toon Tokyo Mater ,
and the feature film Toy Story 2. The screening will be hosted by Dr.
Michael B. Johnson (Pixarian and CAM board member), who will lead a
Q&amp;amp;A session along with several other Toy Story 2 crew members. The
VIP Screening Tier also includes an offering of light lunchtime snacks,
treats and conversation with the speakers and other Pixar employees.&lt;br /&gt;
&lt;br /&gt;More:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.examiner.com/x-13184-Sacramento-Comic-Books-Examiner%7Ey2009m10d23-Pixar-opens-up-animation-doors&quot; target=&quot;_blank&quot;&gt;http://www.examiner.com/x-13184-Sacramento-Comic-Books-Examiner~y2009m10d23-Pixar-opens-up-animation-doors&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Predator&amp;quot; Sequel Packed With Kick-ass VFX&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://slashfilm.com/&quot; target=&quot;_blank&quot;&gt;slashfilm.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
News arrived over the weekend that Robert Rodriguez has been given
creative carte blanche to make in hopes of a blockbuster. Well, our
pals at Latino Review have read the script by Michael Finch, Alex
Litvak, and RR and they declare it, &amp;quot;90-page kick-ass sci-fi movie
worthy of the original. The script isn&amp;#39;t some lame PG-13 follow-up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;More:&amp;#160; The Predator planet is a game perserve and our eight humans
are the game and are hunted by alien Predator dogs, Predator falcons,
and the most cool, the Predator that is orchestistrating everything is
a super Predator, think of a normal Predator jacked up on steroids! In
the script he is referred to as Black Super Predator.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;James Cameron Names Wellington &amp;#39;the one place&amp;#39;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://stuff.co.nz/&quot; target=&quot;_blank&quot;&gt;stuff.co.nz&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Oscar-winning director James Cameron is so taken with Wellington&amp;#39;s film
industry that &amp;quot;it is the one place in the world&amp;quot; where he wants to make
his next movie.&lt;br /&gt;
&lt;br /&gt;Weta co-founder Richard Taylor said Cameron, who directed Titanic and Avatar, had the choice of going to&lt;em&gt;&lt;strong&gt; &amp;quot;the most sophisticated film-making centres with the world&amp;#39;s largest sound stages . . . and greatest technology&amp;quot;.&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;&amp;quot;But he comes to Wellington and stands up in front of the crew and
says that after searching the world, this is the one place in the world
that he wanted to make his next movie.&lt;br /&gt;&lt;br /&gt;&amp;quot;That is a signature that
something very special is happening in . . . this city and it is an
attractor for some of the most powerful business and film-makers that
are out there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Taylor worked with Cameron on the 3D epic Avatar which was shot in
several locations including Wellington and Los Angeles, where Cameron
has a base.&lt;br /&gt;&lt;br /&gt;&amp;quot;Cameron&amp;#39;s production office was in Santa Monica,
his shooting stages were way over . . . near the airport. You had hours
of travel each day just to get your day&amp;#39;s work done.&lt;br /&gt;
&lt;br /&gt;&amp;quot;So having everything small and tight, within one community, makes
for an incredibly fluid film-making experience for a client that may
turn up in Wellington.&amp;quot;&lt;br /&gt;&lt;br /&gt;Taylor made his comments at a forum on
Friday, organised by business group Enterprise Miramar Peninsula which
was looking at the future of the area.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;#160;The Special Practical Effects of 2012?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Columbia
Pictures)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; You&amp;#39;ve seen the 2012 trailers and clips,
but just how much is special effects and what was actually filmed on a
stage? This new featurette on Roland Emmerich&amp;#39;s November 13 disaster
movie shows you how they did the special practical effects, and some of
the things might surprise you. &lt;br /&gt;
&lt;br /&gt;Take a look:&amp;#160;&amp;#160; &lt;a href=&quot;http://www.comingsoon.net/news/movienews.php?id=60255&quot; target=&quot;_blank&quot;&gt;http://www.comingsoon.net/news/movienews.php?id=60255&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
John Lasseter to receive PGA&amp;#39;s David O. Selznick Award&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://latimesblogs.latimes.com/&quot; target=&quot;_blank&quot;&gt;latimesblogs.latimes.com&lt;/a&gt;)
&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; The Producers Guild of America announced today that
they will present their 2010 David O. Selznick Achievement Award in
Motion Pictures to John Lasseter. The two-time Academy Award-winning
director and chief creative officer of Walt Disney and Pixar Animation
Studios and principal creative advisor of Walt Disney Imagineering,
will receive the award at the 21st Annual PGA Awards ceremony on Jan.
24, 2010.&lt;br /&gt;
&lt;br /&gt;Lasseter&amp;#39;s directorial career includes such groundbreaking animated
features and short films as &amp;quot;Toy Story&amp;quot; and &amp;quot;Toy Story 2,&amp;quot; as well as
&amp;quot;A Bug&amp;#39;s Life,&amp;quot; &amp;quot;Cars,&amp;quot; and &amp;quot;Tin Toy,&amp;quot; the first computer animated film
to receive an Oscar. As executive producer, he has overseen such
blockbuster projects for Walt Disney and Pixar as &amp;quot;Monsters, Inc.,&amp;quot;
&amp;quot;Finding Nemo,&amp;quot; &amp;quot;The Incredibles,&amp;quot; &amp;quot;Wall-E,&amp;quot; &amp;quot;Bolt&amp;quot; and &amp;quot;Up,&amp;quot; which
opened the 2009 Cannes Film Festival. His next effort is &amp;quot;The Princess
and the Frog,&amp;quot; which marks Disney&amp;#39;s return to hand-drawn animation.&lt;br /&gt;
&lt;br /&gt;Lasseter is the first producer of animated films to receive the
Selznick Award. Previous recipients have included Billy Wilder, Stanley
Kramer, Clint Eastwood, Robert Evans, Brian Grazer, Jerry Bruckheimer,
Roger Corman and the team of Kathleen Kennedy and Frank Marshall, who
received the 2009 award. In 2002, Lasseter was the co-recipient of the
PGA&amp;#39;s first Vanguard Award.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;District 9&amp;#39;s Blomkamp Sets Up New Sci-Fi Film - Prepping VFX&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Media Rights Capital (MRC) has come on board for the next film by
District 9 writer/director Neill Blomkamp.&lt;br /&gt;
&lt;br /&gt;The untitled sci-fi project will begin production by the middle of next year. Bill Block will produce.&lt;br /&gt;&lt;br /&gt;MRC
is giving Blomkamp creative freedom and a production commitment that
isn&amp;#39;t contingent on domestic distribution. The director and Block will
get an ownership stake in the finished product.&lt;br /&gt;
&lt;br /&gt;The trade adds that Blomkamp will immediately start writing and preparing the visual effects.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;#160;Warner Bros. Making Animated Peacock Pic&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(The Hollywood Reporter)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Warner Bros. is in final negotiations to acquire a pitch centering on a peacock from writers Austin Winsberg and Heath Corson.&lt;br /&gt;&lt;br /&gt;Trevor
Engleson and Nicholas Osborne will produce via their Underground
Management banner; The logline is being kept under wraps.&lt;br /&gt;
&lt;br /&gt;Winsberg is a veteran TV writer who has worked on shows such as &amp;quot;Jakes in Progress&amp;quot; and &amp;quot;Still Standing.&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;#160;Orci &amp;amp; Kurtzman Producing Doc Savage&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(Ain&amp;#39;t It Cool News)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Roberto Orci and Alex
Kurtzman (Transformers: Revenge of the Fallen, Star Trek) are producing
the adaptation of the Doc Savage comics. Shane Black (Kiss Kiss, Bang
Bang, Lethal Weapon) is set to write the script. The site asked Black
about the project:&lt;br /&gt;
&lt;br /&gt;I asked this with dread in my belly, and Shane passed the test by
saying the character can not be separated from the 30s. This is
correct. Right now, he is preparing to write the script. He has decided
that Doc needs to have his Fabulous Five. It will be an original DOC
SAVAGE story that attempts to encapsulate the feeling of the whole
collection of Lester Dent&amp;#39;s work.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Doc Savage&amp;quot; was originally published in American pulp magazines
during the 1930s and 1940s. He was created by publisher Henry W.
Ralston and editor John L. Nanovic at Street and Smith Publications,
with additional material contributed by the series&amp;#39; main writer, Lester
Dent.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;DreamWorks Gets Wicked&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
DreamWorks has acquired the film rights to the young adult book series
&amp;quot;Wicked,&amp;quot; according to Variety. Brothers Aaron and Matthew Benay (Brad
Bird&amp;#39;s upcoming 1906) have signed on to write the adaptation.&lt;br /&gt;
&lt;br /&gt;Written by Nancy Holder and Debbie Viguie, the five-book series
centers on a young woman who learns she is a descendant of a powerful
coven of witches. Complications arise when she falls in love with a boy
who turns out to be a member of a rival coven.&lt;br /&gt;
&lt;br /&gt;The first two books in the bestselling series, &amp;quot;Witch&amp;quot; and &amp;quot;Curse,&amp;quot;
were published in 2002, followed by &amp;quot;Legacy&amp;quot; and &amp;quot;Spellbound&amp;quot; in 2003.
The fifth book, &amp;quot;Resurrection,&amp;quot; was published in July.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;#160;Narnia Writer Penning $150 Million Airman&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Screenwriter Ann Peacock (The Chronicles of Narnia: The Lion, The Witch
and The Wardrobe) will pen Airman for Disney and Robert Zemeckis&amp;#39;
ImageMovers.&lt;br /&gt;
&lt;br /&gt;Gil Kenan is directing and Zemeckis, Jack Rapke and Steve Starkey
are producing the $150 million motion-capture fantasy adventure through
their ImageMovers.&lt;br /&gt;&lt;br /&gt;Based on the book by Eoin Colfer, the
swashbuckling scientific story centers on Conor Broekhart, a young man
born in a hot air balloon to a family close to the king who has a
penchant for looking to the skies for inspiration.&lt;br /&gt;
&lt;br /&gt;After his tutor and king are murdered, Broekhart spends two years
in prison, escapes and must decide whether to should turn his back on
those who abandoned him or fight those who plot to overthrow the
government.&lt;br /&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Will 2009 Oscar Race Be More Animated?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://cbsnews.com/&quot; target=&quot;_blank&quot;&gt;cbsnews.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
There may be more cartoon characters walking the red carpet at this
year&amp;#39;s Oscar ceremony.&amp;#160;&amp;#160;&amp;#160; As Best Picture List Increases to 10 This
Year, Number of Nominees for Best Animated Feature May Also Rise to 5.&lt;br /&gt;
&lt;br /&gt;In a movie year which has seen a surfeit of animation, from CGI and
traditional hand-drawn to stop-motion and claymation, competition in
the Best Animated Feature category is unusually tight. But there may be
room for more.&lt;br /&gt;
&lt;br /&gt;According to the rules of the Academy of Motion Picture Arts and
Sciences, nominations for Best Animated Feature are limited to three if
there are fewer than 16 features released theatrically. Since the
category was introduced eight years ago, there have been five nominees
only once (for 2002).&lt;br /&gt;
&lt;br /&gt;This year there has been a bumper crop of animated features - and also confusion about how many of these will actually qualify.&lt;br /&gt;&lt;br /&gt;Right now 15 features are assumed to be eligible for submission by the Academy&amp;#39;s November 2 deadline:&lt;br /&gt;
&lt;br /&gt;- &amp;quot;Astro Boy,&amp;quot; based on the 1960s TV cartoon series;&lt;br /&gt;- &amp;quot;Battle for Terra,&amp;quot; a CGI saga of intergalactic war;&lt;br /&gt;-
&amp;quot;A Christmas Carol,&amp;quot; a 3-D rendition of the Charles Dickens tale from
the director of &amp;quot;The Polar Express,&amp;quot; using performance capture to
re-animate Jim Carrey;&lt;br /&gt;
- &amp;quot;Cloudy With a Chance of Meatballs,&amp;quot; a popular 3-D comedy combining science with giant foodstuffs;&lt;br /&gt;- &amp;quot;Coraline,&amp;quot; a 3-D stop-motion of Neil Gaiman&amp;#39;s fantasy/horror tale;&lt;br /&gt;-&amp;#160; &amp;quot;Fantastic Mr. Fox,&amp;quot; a purposefully retro-looking stop-motion telling of Roald Dahl&amp;#39;s charming tale;&lt;br /&gt;
- &amp;quot;Ice Age: Dawn of the Dinosaurs,&amp;quot; the third of the computer-animated prehistoric comedies;&lt;br /&gt;- &amp;quot;Mary and Max,&amp;quot; a claymation feature from Australia about pen pals;&lt;br /&gt;- &amp;quot;Monsters vs. Aliens,&amp;quot; another 3-D sci-fi action flick;&lt;br /&gt;
- &amp;quot;9,&amp;quot; Shane Acker&amp;#39;s post-apocalyptic fable;&lt;br /&gt;- &amp;quot;Planet 51,&amp;quot; a CGI sci-fi comedy set on a world eerily similar to 1950s suburbia;&lt;br /&gt;-
&amp;quot;Ponyo,&amp;quot; about a young boy&amp;#39;s friendship with a &amp;quot;goldfish princess,&amp;quot;
from Japanese director Hayao Miyazaki (an Oscar-winner for &amp;quot;Spirited
Away&amp;quot;);&lt;br /&gt;
- The hand-drawn Disney musical &amp;quot;The Princess and the Frog,&amp;quot; featuring songs by Randy Newman;&lt;br /&gt;- &amp;quot;Tinker Bell and the Lost Treasure,&amp;quot; which reveals how Pixies make their magic dust; and&lt;br /&gt;- &amp;quot;Up,&amp;quot; Pixar&amp;#39;s 3-D adventure and one of the most critically-acclaimed films of the year.&lt;br /&gt;
&lt;br /&gt;If a 16th feature isn&amp;#39;t submitted, or is deemed ineligible, then
two prospective Oscar nominees from the above list would be shut out.&lt;br /&gt;&lt;br /&gt;The
official roster of eligible titles will be revealed in mid-November.
Then an Academy screening committee will view and grade the submitted
films to determine the three (or five) nominees.&lt;br /&gt;
&lt;br /&gt;Some films which appeared at first to be in the running are in fact
ineligible. &amp;quot;Evangelion 1.0: You Are (Not) Alone,&amp;quot; an anime based on a
Japanese TV series, played in North American theatres this summer but
originally opened in Japan in September 2007; and the plasticine
characters of the French-Belgian &amp;quot;A Town Called Panic,&amp;quot; which premiered
at this year&amp;#39;s Cannes Film Festival, will not show up on U.S. screens
until January 2010.&lt;br /&gt;
&lt;br /&gt;There are other animated films (such as the French-Belgian-Irish
&amp;quot;The Secret of Kells,&amp;quot; &amp;quot;My Dog Tulip,&amp;quot; and from Spain, &amp;quot;The Missing
Lynx&amp;quot;) that have played festivals but lack a distributor or have not
had a qualifying run in Los Angeles.&lt;br /&gt;
&lt;br /&gt;Studios have been jockeying for position, of course, in determining
whether they would spring for a theatrical rollout of an animated film
with little chance of Oscar gold.&lt;br /&gt;&lt;br /&gt;While it is doubtful that
Disney&amp;#39;s &amp;quot;Tinker Bell and the Lost Treasure&amp;quot; (a modestly-budgeted title
originally slated to premiere on DVD) would make it to the Academy&amp;#39;s
short list, its theatrical release could boost the chances for a
nomination of the studio&amp;#39;s major animated releases, &amp;quot;The Princess and
the Frog&amp;quot; and &amp;quot;A Christmas Carol,&amp;quot; if the final list were expanded from
three to five. With the latter two films&amp;#39; total budgets likely
surpassing $250 million, booking Tink into a Los Angeles theatre for an
Oscar-qualifying week-long run (which Disney did last Friday) looks
like inexpensive insurance.&lt;br /&gt;
&lt;br /&gt;(Walt Disney Pictures)&lt;br /&gt;Increasing the field to five may also
help Miyazaki&amp;#39;s &amp;quot;Ponyo&amp;quot; (left), which Disney distributed in an
English-language version. Critics raved, but attendance in the U.S. was
sparse. An Oscar-nomination could only help.&lt;br /&gt;
&lt;br /&gt;In judging qualifications there is also the stopwatch to take into
account. According to Academy rules, a live-action film with animated
characters may jump into the animated feature pool if &amp;quot;a significant
number of the major characters&amp;quot; are animated and if such animation
figures in at least 75% of the total running time. Therefore, the kids&amp;#39;
films &amp;quot;G-Force&amp;quot; and &amp;quot;Alvin and the Chipmunks: The Squeakquel,&amp;quot; each
starring CGI rodents with live actors, may qualify as well, as might
James Cameron&amp;#39;s special effect-intensive &amp;quot;Avatar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Even if the animated feature category itself does not grow this
year, the fact that the Academy has bumped up the field of nominees in
the Best Picture category to 10 (due, in part, to Pixar&amp;#39;s &amp;quot;Wall-E&amp;quot;
being snubbed last year) has led some Hollywood watchers to predict an
animated film - such as &amp;quot;Up&amp;quot; or &amp;quot;Coraline&amp;quot; - will wind up on the Best
Picture list, which has occurred only once before (1991&amp;#39;s &amp;quot;Beauty and
Beast&amp;quot;).&lt;br /&gt;
&lt;br /&gt;The Oscars&amp;#39; predictable unpredictability only means
prognostications are useless. Last year, &amp;quot;Waltz with Bashir,&amp;quot; Ari
Folman&amp;#39;s animated documentary from Israel about the 1982 invasion of
Lebanon, seemed a safe bet for numerous nominations after reaping a
plethora of year-end critics&amp;#39; awards, but it was shut out of both the
animated feature AND documentary races. Still, it did become the first
animated picture to receive a Best Foreign Film nomination.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Digital Domain is Expanding its Business to Florida&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://forums.cgsociety.org/&quot; target=&quot;_blank&quot;&gt;forums.cgsociety.org&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Following the recent announcement of its new visual effects studio in
Vancouver, BC, Academy Award®-winning digital studio Digital Domain
announced today that it is expanding its business with plans to develop
a digital production studio in Florida.&lt;br /&gt;
&lt;br /&gt;Digital Domain is working with parent company Wyndcrest Holdings to
build a new digital production studio in Port St. Lucie, Florida. The
new studio will create original content for animated feature films and
video games. Plans are in the early stages, and Digital Domain expects
to begin operations in Florida next year. Initial operations include
building a creative development team as well as training and recruiting
artist and production staff for animation and video game development. &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Transformers 2 Transforms Hollywood Revenues&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://nbclosangeles.com/&quot; target=&quot;_blank&quot;&gt;nbclosangeles.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Paramount/Dreamworks&amp;#39; &amp;quot;Transformers: Revenge of the Fallen&amp;quot; added some
action to the sagging Hollywood economy. The hit sequel arrived in
stores October 20 and within 24 hours sold 2 million discs, according
to industry sources cited in the Hollywood Reporter. Sales had been
down 13.9% for the year.&lt;br /&gt;
&lt;br /&gt;Previously, &amp;quot;X-men Origins: Wolverine&amp;quot; had slashed the competition, having sold more than 500,000 Blu-ray copies to fans.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Director Mike Mitchell Boards Monster Squad&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(The Hollywood Reporter, ComingSoon.net)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Mike Mitchell (Shrek Forever After) will direct Monster Squad, formerly
known as &amp;quot;Nightcrawlers,&amp;quot; a supernatural action comedy at Warner Bros.
Pictures.&lt;br /&gt;
&lt;br /&gt;The studio picked up &amp;quot;Nightcrawlers&amp;quot; as a spec script by Brian
Lynch in 2000. While the title has changed, the film is not a remake of
Shane Black&amp;#39;s 1987 film of the same name. Brad Copeland wrote the
current script. The studio is targeting a shoot in late summer 2010.
Donald De Line is producing.&lt;br /&gt;
&lt;br /&gt;UPDATE: ComingSoon.net has found a number of synopses for the
original &amp;quot;Nightcrawlers&amp;quot; pitch around the &amp;#39;net including one from The
Hollywood Stock Exchange, where the movie has been listed since 2000.
They describe it as such:&lt;br /&gt;
&lt;br /&gt;&amp;quot;Nightcrawlers are a group of kids who must battle the dark demons of the night.&amp;quot;&lt;br /&gt;&lt;br /&gt;On IMDb Pro, the movie is said to be:&lt;br /&gt;&lt;br /&gt;&amp;quot;An action comedy about a neurotic father who faces off against monsters from his childhood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;In both cases, they list different producers and writers than The
Hollywood Reporter as well as McG as being attached to direct, although
there is a chance that the long-in-development project is now being
taken in a different direction. Although it&amp;#39;s been said that this isn&amp;#39;t
a remake of the movie by the same name, at least the first description
does bear similarities to the plot of the original movie on &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;br /&gt;&amp;#39;New Moon&amp;#39; Wolf Pack VFX Wow Fans&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://mtv.com/&quot; target=&quot;_blank&quot;&gt;mtv.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160; &amp;quot;Twilight&amp;quot; fans are nothing if not vocal,
reacting with zeal or disappointment as casting developments, actor
comments and brand-new footage sneak out. Now only one month stands
between the vampire franchise devotees and the second installment in
the saga, &amp;quot;New Moon.&amp;quot; The passion&amp;#160; and the fresh peeks at the film&amp;#160;
continue apace.&lt;br /&gt;
&lt;br /&gt;Another clip has hit the Web, this one showing Kristen Stewart&amp;#39;s
Bella Swan in a confrontation with the wolf pack of Native American
shape-shifters and featuring a CGI-fueled transformation from human to
fang-bearing beast. And so MTV News hit the streets to find out what
you had to say about this latest video.&lt;br /&gt;
&lt;br /&gt;The overwhelming response from the folks hanging out in our home
base of Times Square was that &amp;quot;New Moon&amp;quot; seems like it will deliver
cutting-edge thrills. &amp;quot;I think the special effects where he turns into
a wolf is actually very cool,&amp;quot; Matthew Shait said. &amp;quot;I think that will
be one of the things that drives the movie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Nicholas Guastella seconded that thought and argued, quite
humorously, that the clip showed a great leap forward compared to the
first film. &amp;quot;I thought it was way cooler than anything I&amp;#39;ve seen from
the first movie,&amp;quot; he said. &amp;quot;I think I won&amp;#39;t feel as embarrassed taking
a girlfriend to this movie, because there&amp;#39;s more action and less laying
in grass and, like, kissing and stuff. I think it&amp;#39;s gonna be awesome.&amp;quot; &lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Frankenweenie Coming in 3D Black and White?&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(comingsoon.net0&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Despite still being hard at work on Alice in Wonderland, it would
appear that Tim Burton is in talks with his collaborators about his
next project, a feature-length, stop-motion version of his 1984 short,
Frankenweenie.&lt;br /&gt;
&lt;br /&gt;ComingSoon.net recently spoke with Allison Abbate, the producer
behind the forthcoming Wes Anderson film, Fantastic Mr. Fox, as well as
Burton&amp;#39;s previous stop-motion film The Corpse Bride. During our
conversation, she gave us a bit more information how Frankenweenie is
shaping up.&lt;br /&gt;
&lt;br /&gt;According to Abbate, it is possible that the film could well be in
black and white, as well as in 3D. Certainly neither option has been
ruled out, giving the slimmest of hopes that the film will look like
some sort of &amp;#39;50s B-movie.&lt;br /&gt;
&lt;br /&gt;She did, however, confirm that the film will take around two years
to complete, and will be shot in London. This isn&amp;#39;t really a surprise,
as her previous films, The Corpse Bride and Fantastic Mr. Fox were both
shot at Three Mills Studios in the city&amp;#39;s &amp;#39;east end.&amp;#39;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Warcraft Movie Meets Sam Raimi&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(MTV)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Sam Raimi revealed to them in a phone interview last week that Saving
Private Ryan and The Patriot screenwriter Robert Rodat is writing the
script for the Warcraft movie, a project Raimi is expected to take on
after Spider-Man 4. Here&amp;#39;s a clip:&lt;br /&gt;
&lt;br /&gt;The aim is to adapt the game, rather than a previously conceived
story written within that world. &amp;quot;We want to be really faithful to the
game,&amp;quot; Raimi said. &amp;quot;We would have our writer, Robert Rodat, really
craft an original story within that world that feels like a &amp;#39;World of
WarCraft&amp;#39; adventure. Only obviously it&amp;#39;s very different &amp;#39;cause it&amp;#39;s
expanded and translated into the world of a motion picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Sushi People Attack the LucasFilm Halloween Party&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://io9.com/&quot; target=&quot;_blank&quot;&gt;io9.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
The costumed masses were out in full force at last night&amp;#39;s LucasFilm
Halloween Party. Not only did delicious sushi people grace the dance
floor, so did Scott Pilgrim, retro spacemen and monsters, and the
floating house from Up.&lt;br /&gt;
&lt;br /&gt;The always wonderful Bonnie Burton of The Official Star Wars Blog
was at last night&amp;#39;s LucasFilm Halloween Party and snapped some great
photos of the creative costumes crowding the floor.&lt;br /&gt;&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://io9.com/5389316/sushi-people-attack-the-lucasfilm-halloween-party/gallery/&quot; target=&quot;_blank&quot;&gt;http://io9.com/5389316/sushi-people-attack-the-lucasfilm-halloween-party/gallery/&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123f1736385860f?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>200 Million Years of VFX, John Carter of Makeup, &amp; Spore Gets Adaptation...</title>
            <link>http://vfxplanet.vox.com/library/post/200-million-years-of-vfx-john-carter-of-makeup-spore-gets-adaptation.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/200-million-years-of-vfx-john-carter-of-makeup-spore-gets-adaptation.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/200-million-years-of-vfx-john-carter-of-makeup-spore-gets-adaptation.html?_c=feed-rss-full</guid> 
            <pubDate>Fri, 02 Oct 2009 09:33:06 -0700</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Warner Bros. Adapting &amp;quot;The Future is Wild&amp;quot;&lt;/strong&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;img alt=&quot;http://www.ayu-vogue.net/news/wp-content/uploads/2008/12/goku_monster_01.jpg&quot; src=&quot;http://www.ayu-vogue.net/news/wp-content/uploads/2008/12/goku_monster_01.jpg&quot; /&gt;&lt;/p&gt;&lt;p&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:1im&quot;&gt;&amp;#160;&amp;#160;&amp;#160;
Warner Bros. Pictures is developing a feature version of animated
documentary series &amp;quot;The Future is Wild&amp;quot; with producer John H. Williams&amp;#39;
Vanguard Films and series creator John Adams as well as brand partners
Gerhard Sieber and Ettore Botta, reports Variety.&lt;br /&gt;
&lt;br /&gt;The animated/live-action/animatronic project involves a group of scientists and zoologists and their &lt;em&gt;&lt;strong&gt;projections for what Earth could look like over the next 200 million years&lt;/strong&gt;&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;&amp;quot;It&amp;#39;s
a freaky, fantastical interpretation but also a scientifically based
version of what the evolution of Earth looks like -- with or without
us,&amp;quot; Williams the trade.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&amp;quot;Zombieland&amp;quot; To Kill The Box Office&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&amp;#160;&lt;br /&gt;
(&lt;a href=&quot;http://abcnews.go.com/&quot; target=&quot;_blank&quot;&gt;abcnews.go.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
In a world overrun by zombies bands of humans fight for their ability
to survive in Zombieland. This isn&amp;#39;t as much a horror movie as it is a
comedy however, which is a good thing considering all the recent scary
movie fare that has come out. Marketing has been strong and it has
great word of mouth going for it right now. It currently sits at a
sparkling 90% on Rotten Tomatoes. I&amp;#39;m expecting a &lt;em&gt;&lt;strong&gt;big opening for Zombieland of around $22 million&lt;/strong&gt;&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
The new picture was modestly budgeted at an estimated $24
million.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;#39;John Carter Of Mars&amp;#39; Begins Alien Makeup Tests&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(moviesblog.mtv.com0&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
From the sound of things, Disney&amp;#39;s adaptation of the nearly
hundred-year-old sci-fi series by Edgar Rice Burroughs, &amp;quot;John Carter of
Mars,&amp;quot; is going to start shooting as early as January of next year. The
start had previously been pushed back from November. Pre-production
continues to move steadily forward nonetheless on the hybrid live
action/CGI film.&lt;br /&gt;
&lt;br /&gt;As co-star Lynn Collins told MTV&amp;#39;s Josh Horowitz last week on the
New York red carpet for &amp;quot;The Burning Plain,&amp;quot; she&amp;#39;s already seen workups
of fight sequences she&amp;#39;ll have to film and, last week, some initial
effects work kicked into gear.&lt;br /&gt;
&lt;br /&gt;&amp;quot;We&amp;#39;re actually getting into some hair and makeup tests this week
to see what the look is like,&amp;quot; said Collins, who plays the humanoid
Martian princess Dejah Thoris. &amp;quot;It&amp;#39;s really collaborative and really
creative and I&amp;#39;m really excited about it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The preliminary idea is not to bury Collins under prosthetics and
heavy-duty makeup but to create a look that would not be out of place
on a tropical island. &amp;quot;I think they&amp;#39;re going more like a really great
tan, like the best-tan-you-can-ever-imagine type of thing,&amp;quot; she said.
&amp;quot;I&amp;#39;ve yet to find it. Maybe the makeup team will be able to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Toy Story&amp;quot; 3D Reissue Needs $25 Million + &lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;p&gt;(&lt;a href=&quot;http://online.wsj.com/&quot; target=&quot;_blank&quot;&gt;online.wsj.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; As &lt;a href=&quot;http://online.wsj.com/public/quotes/main.html?type=djn&amp;amp;symbol=dis&quot; target=&quot;_blank&quot;&gt;Walt Disney&lt;/a&gt;
Co. rereleases &amp;quot;Toy Story&amp;quot; and &amp;quot;Toy Story 2&amp;quot; this weekend in 3-D, other
studios will be watching to see if classic titles in their own vaults
might benefit from a 3-D makeover.&lt;/p&gt;
&lt;p&gt;While a reissue in 3-D might seem like an easy way to breathe new
life into an existing property, the costs and hurdles have led most
studios to hold off.&lt;/p&gt;&lt;p&gt;Just a handful of titles would justify the expense of a
conversion—titles of the stature of &amp;quot;Star Wars,&amp;quot; &amp;quot;Titanic,&amp;quot; &amp;quot;Lord of
the Rings,&amp;quot; and the &amp;quot;Harry Potter&amp;quot; series. All those titles have been
tested in 3-D. In 2005, director George Lucas said he aimed to start
rereleasing the &amp;quot;Star Wars&amp;quot; movies in 3-D in 2007; the delay
underscores some of the complexities at play.&lt;/p&gt;
&lt;p&gt;The &amp;quot;Toy Story&amp;quot; reissue will need to take in north of $25 million
over its scheduled two-week run to justify the cost of conversion and
marketing.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;strong&gt;Converting a movie to 3-D currently costs around $10 million. Marketing costs add at least another $15 million.&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&amp;quot;The dollars just don&amp;#39;t add up at the moment,&amp;quot; says Dan Fellman, president of domestic distribution for &lt;a href=&quot;http://online.wsj.com/public/quotes/main.html?type=djn&amp;amp;symbol=twx&quot; target=&quot;_blank&quot;&gt;Time Warner&lt;/a&gt;
Inc.&amp;#39;s Warner Bros., who has considered everything from &amp;quot;The Wizard of
Oz&amp;quot; to &amp;quot;The Matrix&amp;quot; for reissue in 3-D. &amp;quot;Down the road, I&amp;#39;m sure there
will be a way.&amp;quot;&lt;/p&gt;
&lt;p&gt;Legend Films, a San Diego-based 3-D production company, is among
those working on less expensive methods to convert existing movies to
3-D that might cost as little as $2 million.&lt;/p&gt;
&lt;p&gt;Films that would do well outside the U.S., where an estimated 2,000
3-D screens exist, are also good candidates. Jon Landau, a partner at
Lightstorm Entertainment, says the company hopes to bring its 1997 film
&amp;quot;Titanic&amp;quot; out in 3-D, but hasn&amp;#39;t yet announced a release date.
&amp;quot;Titanic,&amp;quot; which took in $1.2 billion overseas compared with $600
million domestically, would likely perform strongly in 3-D, executives
say.&lt;/p&gt;
&lt;p&gt;Titanic producer James Cameron is currently working on his
much-anticipated &amp;quot;Avatar,&amp;quot; a 3-D fantasy that will be released for the
holidays.&lt;/p&gt;
&lt;p&gt;Perhaps the biggest hurdle to 3-D releases is finding enough
screens. The movies require special projection systems that generally
cost about $80,000 each to install. In the U.S., only about 3,000 of
the total 40,000 screens are 3-D.&lt;/p&gt;
&lt;p&gt;In part that&amp;#39;s why the &amp;quot;Toy Story&amp;quot; rerelease is coming out in
&amp;quot;shoulder season&amp;quot;—a time when it won&amp;#39;t have to compete as hard for
space on existing 3-D screens compared with the summer or winter
holidays. &lt;em&gt;&lt;strong&gt;&amp;quot;We&amp;#39;re caught right now in this dilemma where getting off
multiple pictures in 3-D at the same time is not optimum,&lt;/strong&gt;&lt;/em&gt;&amp;quot; says Chuck
Viane, head of theatrical distribution at Disney. Disney&amp;#39;s 3-D
rerelease could also lay the marketing groundwork for next year&amp;#39;s &amp;quot;Toy
Story 3.&amp;quot;&lt;/p&gt;
&lt;p&gt;There are some definite pluses to updating existing movies in 3-D format for theatrical release.&lt;/p&gt;
&lt;p&gt;For starters, 3-D movies command a ticket price that&amp;#39;s generally $3 higher, even for children.&lt;/p&gt;
&lt;p&gt;There&amp;#39;s also a chance a rerelease will boost sales of regular
two-dimensional DVDs and eventually extend to 3-D versions for home
viewing once 3-D TVs become widely available. Currently, few 3-D-ready
TVs have been sold in the U.S.&lt;/p&gt;
&lt;p&gt;When penetration of 3-D TVs and DVD players reaches 25 million
households or so, studios will likely start releasing movies at a rapid
clip, studio executives say, the way many dipped back into their
catalogs for titles to release in the Blu-ray format.&lt;/p&gt;
&lt;p&gt;Some movies would make difficult transitions to 3-D for technical
reasons. Newer movies are generally easier to convert, especially
animated ones, but tend to have lots of rapid cuts, which can tire the
eye unless depths are similar in shot to shot.&lt;/p&gt;
&lt;p&gt;The goal of conversion is to create film where &amp;quot;your eyes aren&amp;#39;t
hunting and pecking, going in and out, trying to find that focal
element,&amp;quot; says Damian Wader, vice president for business development at
conversion company In-Three Inc., of Westlake Village, Calif.&lt;/p&gt;
&lt;p&gt;Older movies, in contrast, linger longer on each shot, which &amp;quot;allows
you to soak up the 3-D,&amp;quot; says Mr. Wader. But many of their effects
translate badly.&lt;/p&gt;
&lt;p&gt;Rob Moore, vice chairman of &lt;a href=&quot;http://online.wsj.com/public/quotes/main.html?type=djn&amp;amp;symbol=via&quot; target=&quot;_blank&quot;&gt;Viacom&lt;/a&gt;
Inc.&amp;#39;s Paramount studio, says he thinks nostalgia can play a large part
in building an audience for 3-D rereleases. As the studio mines its
vaults for candidates, he said he&amp;#39;s hoping the reaction is &amp;quot;Here&amp;#39;s a
movie I loved, and now I want to share it with my kids.&amp;quot;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Raimi&amp;#39;s Substitute Teacher is an Evil Alien Being&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Sam Raimi&amp;#39;s genre label Ghost House Pictures is launching Spooky
Pictures as a new banner that will produce thrillers for family
audiences, says Variety.&lt;br /&gt;
&lt;br /&gt;The first film will be The Substitute, a remake of the Danish
thriller that Scott Derrickson (The Exorcism of Emily Rose) will direct
and Columbia Pictures will co-finance and distribute through a
first-look deal with Spooky.&lt;br /&gt;
&lt;br /&gt;The Substitute revolves around a terrified sixth-grade class as the
students race to reveal to their parents that their new substitute
teacher is an evil alien being.&lt;br /&gt;&lt;br /&gt;Derrickson is writing the script
with Paul Harris Boardman, who co-wrote &amp;quot;Emily Rose&amp;quot; with Derrickson.
The two also collaborated on the remake The Day the Earth Stood Still.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;br /&gt;Double Negative - &lt;/span&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;Working Up From Tea-Maker&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;&lt;br /&gt;(&lt;a href=&quot;http://nebusiness.co.uk/&quot; target=&quot;_blank&quot;&gt;nebusiness.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Ex-Darlington College TV and interactive media student Terry Marriott
secured a job with Double Negative, one the world&amp;#39;s most renowned
digital special effects specialists.&lt;br /&gt;
&lt;br /&gt;He returned to deliver a masterclass at the college to TV and film
students, presenting a showreel of work that included box office hits
including Harry Potter, James Bond, Sherlock Holmes, Iron Man II,
Hellboy, Twin Towers and Atonement.&lt;br /&gt;
&lt;br /&gt;Now based in London, Terry outlined his route to securing his big
break which involved studying a visual effects degree at Teesside
University, before working his way up from tea-maker.&lt;br /&gt;&lt;br /&gt;&amp;quot;You have
to be really dedicated and it can take a long time,&amp;quot; he said. &amp;quot;You have
got to network and get to know people. Never give up on your dream and
go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;He said once you were in the industry it was a very steep learning
curve because movie makers worked to very tight time and cost
constraints.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;strong&gt;Every day all staff received an hour&amp;#39;s training to keep them up to date with fast moving technology.&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;&amp;quot;Any day we can be working on a scene ranging from removing wires to creating&lt;br /&gt;&lt;br /&gt;a
computer-generated dragon. Sometimes we have to work frame by frame
which can take a long time and we have a short turn around. It looks so
simple at the cinema but it can take weeks to achieve.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Special effects were often used instead of reshooting a scene as it was a lot cheaper and quicker.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;5-Minute Of VFX from 2012 Will Destroy Your World&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;(&lt;a href=&quot;http://slashfilm.com/&quot; target=&quot;_blank&quot;&gt;slashfilm.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; “California is going down!”&lt;/p&gt;

&lt;p&gt;Last night between 10:50 and 11:00 p.m., &lt;a href=&quot;http://www.slashfilm.com/2009/10/02/this-5-minute-clip-from-2012-will-destroy-your-world/#&quot; style=&quot;border-bottom: 1px dotted darkgreen ! important; font-weight: normal ! important; font-size: 100% ! important; text-decoration: none ! important; padding-bottom: 0px ! important; color: darkgreen ! important; background-color: transparent ! important; padding-top: 0pt; padding-right: 0pt; padding-left: 0pt;&quot; target=&quot;_blank&quot;&gt;Columbia Pictures&lt;img name=&quot;itxt-icon-77&quot; src=&quot;http://images.intellitxt.com/ast/adTypes/2.gif&quot; style=&quot;border: 0pt none ; margin: 0pt; padding: 0pt; display: inline ! important; height: 10px; width: 10px; float: none;&quot; /&gt;&lt;/a&gt; apparently executed the largest American media roadblock ever, airing a 2-minute clip from &lt;em&gt;&lt;strong&gt;2012&lt;/strong&gt;&lt;/em&gt;
on the major broadcast networks, local stations in the top 70 markets,
and nearly 450 television stations in North America. The projected
television audience alone for this project was 110 million, which I
found staggering for its sheer audacity. Subsequently, the conclusion
of that scene can be viewed in an almost-5-minute long clip on the
internet.&lt;/p&gt;Although Russ, Peter, and Adam do a good job, describing this clip is
not terribly productive; words are insufficient. You have to see it for
yourself to understand the insanity. I found this clip so unabashedly
ridiculous, with its over-the-top drowning in CGI, that it kind of
rises to a whole new level of disaster filmmaking. If you liked the
scene in &lt;em&gt;The Day After Tomorrow &lt;/em&gt;where the characters were running away from &lt;strong&gt;coldness&lt;/strong&gt;, then you will &lt;em&gt;love &lt;/em&gt;this! Suffice it to say, if you &lt;em&gt;somehow &lt;/em&gt;still haven’t decided if this is the &lt;a href=&quot;http://www.slashfilm.com/2009/10/02/this-5-minute-clip-from-2012-will-destroy-your-world/#&quot; style=&quot;border-bottom: 0.075em solid darkgreen ! important; font-weight: normal ! important; font-size: 100% ! important; text-decoration: underline ! important; padding-bottom: 1px ! important; color: darkgreen ! important; background-color: transparent ! important; padding-top: 0pt; padding-right: 0pt; padding-left: 0pt;&quot; target=&quot;_blank&quot;&gt;movie&lt;/a&gt; for you based on the trailer, this clip will remove all doubts. Let us know what you think in the comments.&lt;br /&gt;
&lt;br /&gt;Take a look:&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.slashfilm.com/2009/10/02/this-5-minute-clip-from-2012-will-destroy-your-world/&quot; target=&quot;_blank&quot;&gt;http://www.slashfilm.com/2009/10/02/this-5-minute-clip-from-2012-will-destroy-your-world/&lt;/a&gt;&lt;br /&gt;&lt;p&gt;
&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Fox and EA Adapting Spore Game&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Variety)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
20th Century Fox has teamed up with Electronic Arts to turn the
publisher&amp;#39;s popular &amp;quot;Spore&amp;quot; game into an animated creature feature,
with Chris Wedge (Ice Age) attached to direct.&lt;br /&gt;
&lt;br /&gt;Greg Erb and Jason Oremland, who penned Disney&amp;#39;s upcoming The
Princess and the Frog and Ben Stiller pic The Return of King Doug at
Paramount, will write the script for the movie. It will be produced as
a CG-animated toon by EA and Blue Sky Studios.&lt;br /&gt;
&lt;br /&gt;In the game, which was released in September 2008, players create
their own creatures and the worlds they live in and share them with
other gamers to create an overall universe.&lt;br /&gt;&lt;br /&gt;&amp;quot;I&amp;#39;m always looking
for unique worlds to go to in animation,&amp;quot; Wedge said. &amp;quot;From every
perspective -- visually, thematically and comedically -- the world of
&amp;#39;Spore&amp;#39; provides the potential to put something truly original on the
screen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Last week, the Fox locked down the animated film Leaf Men for Wedge to direct and Blue Sky to produce.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;MGM Keeps Its Precious Hobbit&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(The Hollywood Reporter)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Before we
get into &amp;quot;The Hobbit&amp;quot; films, here is the official statement by MGM
released today after worries a week ago that the studio could be facing
bankruptcy:&lt;br /&gt;
&lt;br /&gt;MGM is pleased to announce that the Company has entered into a
forbearance agreement with its lender group. The Company is
appreciative of its lenders&amp;#39; ongoing support. Under the terms of the
agreement, MGM&amp;#39;s lender group has agreed not to enforce its rights or
remedies arising as a result of the Company&amp;#39;s request to not currently
pay interest due on September 30, October 31, and November 30, 2009.&lt;br /&gt;
&lt;br /&gt;This agreement, which expires December 15, 2009, provides MGM with
additional liquidity as discussions continue regarding the development
of an optimal capital structure in support of the Company&amp;#39;s long-term
business plan. With the agreement in place, MGM has taken an important
first step in ensuring that the Company has enhanced financial
stability and adequate liquidity to implement its business strategies.&lt;br /&gt;
&lt;br /&gt;The Hollywood Reporter adds that this gives MGM enough cash to proceed with its participation in The Hobbit and its sequel:&lt;br /&gt;&lt;br /&gt;Concern
over MGM&amp;#39;s hold on &amp;quot;Hobbit&amp;quot; is at the heart of the activity. In a 50-50
rights partnership with Warner Bros.&amp;#39; New Line unit, two &amp;quot;Hobbit&amp;quot; pics
are being developed.&lt;br /&gt;
&lt;br /&gt;The first &amp;quot;Hobbit&amp;quot; aims for theatrical release in 2011, with
Guillermo del Toro on board to direct that and a sequel. Peter Jackson,
Fran Walsh, Philippa Boyens and del Toro are writing scripts for both
and are expected to deliver the first screenplay by the end of November.&lt;br /&gt;
&lt;br /&gt;Warners will lead production and distribute at least domestically.
For now, the Burbank studio also is covering any immediate expenses.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
A World in Miniature:&amp;#160; The Tiny Fantasy Land for &amp;#39;Where the Wild Things Are.&amp;#39;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;
                
                
                    (&lt;a href=&quot;http://latimes.com/&quot; target=&quot;_blank&quot;&gt;latimes.com&lt;/a&gt;) &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;#160;
                    The
big-screen cinematic adaptation of Maurice Sendak&amp;#39;s beloved children&amp;#39;s
book &amp;quot;Where the Wild Things Are&amp;quot; bears the unmistakable stamp of its
director Spike Jonze, but Steve Newman played an integral role in
helping the hipster auteur realize his &lt;a href=&quot;http://www.latimes.com/entertainment/news/la-ca-wild-things13-2009sep13%2C0%2C7947239.story&quot; target=&quot;_blank&quot;&gt;creative vision&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The Australian Cinematographers Society member was tasked with filming
the miniatures created for the movie -- specifically, a detailed
cityscape constructed on a tabletop that depicted one character&amp;#39;s
idealized vision of an alternate land where he lived with his fellow
furry &amp;quot;wild things.&amp;quot; It was also up to Newman to figure out a way to
share that world with the audience from the point of view of one
imaginative boy, played by young actor Max Records.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&amp;#39;s a miniature city, but instead of roads, it has canals running
between the buildings, which look like snow-capped mountains,&amp;quot; Newman
says. &amp;quot;In the canals are little, tiny boats with little, tiny figures,
which are the characters made in miniature. There&amp;#39;s a table with the
big model on it, and Max sticks his head up through [a hole in the
middle of] the table and looks, and we see what he sees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Born in England and raised mostly in Australia, Newman&amp;#39;s fascination
with photographing interesting objects began early -- he used to take
pictures of airplanes as a boy with a Box Brownie camera. After high
school, he continued his large-scale pursuits, studying architecture
for seven years. But he found himself incorporating so much film into
his design projects that he decided to apply to the Australian Film,
Television and Radio School in Sydney.&lt;br /&gt;
&lt;br /&gt;
For his first miniatures job, he filmed the most massive creatures ever
to walk the Earth -- dinosaurs -- in a stop-motion animation sequence
for a documentary. He subsequently worked as miniatures director of
photography for films including 2004&amp;#39;s &amp;quot;Anacondas: The Hunt for the
Blood Orchid,&amp;quot; 2005&amp;#39;s &amp;quot;House of Wax&amp;quot; and 2006&amp;#39;s &amp;quot; Superman Returns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The thing that&amp;#39;s interesting about the job is that it&amp;#39;s always full of
incredibly complex challenges and problem solving,&amp;quot; he says. &amp;quot;I just
love cinematography, but I&amp;#39;m interested in visual effects because I
find it a greater challenge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Thinking small: &lt;/strong&gt;&amp;quot;Usually on films, I&amp;#39;m shooting miniatures that
are supposed to look like the full-sized things,&amp;quot; he says. &amp;quot;This
particular job was quite different because the miniatures in the film
are actually supposed to be small. All the miniatures are a model built
by Carol, one of the main characters. It was great to see Spike Jonze
sit down with the model makers at a table full of Plasticine and
actually start making some of the tiny figures himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Size matters: &lt;/strong&gt;&amp;quot;The problem is, when you film something very
small, you don&amp;#39;t have a lot of depth of focus,&amp;quot; explains Newman, who is
currently working as studio director of photography on the long-running
Australian soap opera &amp;quot;Neighbours.&amp;quot; &amp;quot;So to get enough depth of focus,
you have to light up to an incredibly high level. Producers often
think, &amp;#39;Oh, miniatures. That&amp;#39;ll be a small unit.&amp;#39; But in fact, the
miniature unit has a larger lighting component often than the main unit
does. You need bigger lights and more of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;On the waterfront: &lt;/strong&gt;Sometimes, Jonze&amp;#39;s dictates placed unusual
demands on Newman and his team. &amp;quot;Because the boy is putting his head up
through a hole in the table, his eye height is very, very low,&amp;quot; says
Newman. &amp;quot;So Spike wanted the camera to be virtually at water level in
these canals, and the whole miniature was built on a table that only
had about 4 or 5 inches of water in it. So we hung the camera on a
crane and used the snorkel lens. This is a bit like a periscope, but
it&amp;#39;s like an upside-down periscope. Instead of going up with it, we
were going down into the water with it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The snorkel lens comes with its own waterproof housing, but the
housing was so big that it stopped us getting the lens down into the
water. So I got the model makers to make up a little splash box that we
could put the lens into so that we could lower the lens right down to
the water level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;When worlds collide: &lt;/strong&gt;Charged with giving each locale a unique
feel, Newman often found himself trying to visually distinguish one
fantastic setting from another.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The table with the model on it was inside a cave, but we wanted to try
to separate the cave backgrounds a little bit from the actual miniature
city,&amp;quot; he says. &amp;quot;We used a very large, 20-foot-by-40-foot-wide net. [It
was] a bit like stocking material, a white gauze, so that we could
diffuse the background and make it feel like it was slightly removed
from the world of the miniatures. It makes the things outside the
miniature world have less contrast.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The challenge was creating a world within a world, because the world of the film is a fantasy world anyway. &lt;br /&gt;&lt;br /&gt;Source:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.latimes.com/entertainment/news/la-ca-workinghollywood4-2009oct04,0,3489799.story&quot; target=&quot;_blank&quot;&gt;http://www.latimes.com/entertainment/news/la-ca-workinghollywood4-2009oct04,0,3489799.story&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;How Bruce Willis got a Celluloid Face-lift for his &amp;#39;Surrogates&amp;#39; Robot&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;(&lt;a href=&quot;http://latimesblogs.latimes.com/&quot; target=&quot;_blank&quot;&gt;latimesblogs.latimes.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; In order to make 54-year-old Bruce Willis&amp;#39; surrogate robot look like
a man in his mid-30s in the sci-fi film &amp;quot;Surrogates,&amp;quot; Oscar-winning
visual effects supervisor &lt;strong&gt;Mark Stetson&lt;/strong&gt; oversaw some work worthy of a Beverly Hills plastic surgeon.&lt;/p&gt;
&lt;p&gt;&amp;quot;We started out with makeup,&amp;quot; Stetson said. Makeup supervisor &lt;strong&gt;Jeff Dawn&lt;/strong&gt; oversaw the application of straightforward cosmetic makeup, which was enhanced by cinematographer &lt;strong&gt;Oliver Wood&amp;#39;s&lt;/strong&gt;
lighting. Then the digital-effects artists went in to the roughly 200
shots of Willis&amp;#39; surrogate and removed the creases of the actor&amp;#39;s face
frame by frame.&lt;/p&gt;
&lt;p&gt;&amp;quot;It was a lot like doing concept work for a face-lift,&amp;quot; Stetson
said. And is this kind of digital de-aging popular with stars in
non-science-fiction films? &amp;quot;We&amp;#39;re getting into an area we really
shouldn&amp;#39;t be talking about,&amp;quot; was all Stetson would say...&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Darth Vader Breaks Down on M1 Whilst Driving R2D2&amp;#39;s Car&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://northamptonchron.co.uk/&quot; target=&quot;_blank&quot;&gt;northamptonchron.co.uk&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
The force was with Highways Agency traffic officers who came to the
rescue of one of the movie world&amp;#39;s best known baddies after his car
ground to a halt on the M1 in Northamptonshire.&lt;br /&gt;
Actor Dave Prowse, best known as Darth Vader in the original Star Wars
films, was heading north on the M1 for a role in a film when his car
developed problems between junctions 18 and 19.&lt;br /&gt;&lt;br /&gt;He
pulled onto the hard shoulder and rang through to the East Midlands
Regional Control Centre using an emergency telephone and a patrol was
dispatched to help.&lt;br /&gt;
&lt;br /&gt;The star, who educated a generation of children as TV&amp;#39;s Green Cross
Code Man in the 1970s and 80s, said: &amp;quot;I was on my way to rehearsals and
filming and I was also due to attend a reunion of the 501st UK
Garrison, which is a Star Wars costumed charitable organisation, at the
National Space Centre in Leicester.&lt;br /&gt;
&lt;br /&gt;&amp;quot;I&amp;#39;m the Commander in Chief worldwide so it was really important
that I was there. When I broke down my boot was full of memorabilia and
photos.&amp;quot;&lt;br /&gt;&lt;br /&gt;On-road traffic officers Craig Chapman and Asha-Jayne
Neary, based at Watford Gap outstation, and control room traffic
officer Jo Li who was gaining experience of life on patrol, were
dispatched to the scene. While assisting David the traffic officers
realised who he was and also the unusual history of his Mercedes car.&lt;br /&gt;
&lt;br /&gt;Mr Prowse said: &amp;quot;It has a great provenance as the car was
previously owned by my good friend Kenny Baker who was R2D2. Because of
Kenny&amp;#39;s size he used to keep a little ladder inside the boot so he
could climb up and put his suitcases in the back.&lt;br /&gt;
&lt;br /&gt;&amp;quot;When he had finished, he&amp;#39;d put the ladder back into the car but
then he couldn&amp;#39;t reach to close the boot, so he had tied a cord to the
boot handle.&lt;br /&gt;&lt;br /&gt;&amp;quot;I decided to leave the cord there as a reminder of the car&amp;#39;s previous owner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Traffic officer Craig Chapman said: &amp;quot;We meet all kinds of people on
the hard shoulder and every day is different. But since I started work
for the Highways Agency in January, meeting Darth Vader is definitely
one of the strangest situations I&amp;#39;ve been in, but he was such a nice
man and so grateful that we came to help.&amp;quot;&lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123ddbd407a860c?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
            </description>   
        </item> 
 
        <item>
            <title>VFX Artists Take Deal, &quot;Youth-Anizing&quot; Effects, &amp; Twilight SPFX Contact Lenses...</title>
            <link>http://vfxplanet.vox.com/library/post/vfx-artists-take-deal-youth-anizing-effects-twilight-spfx-contact-lenes.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(iHowie)</author>
            <comments>http://vfxplanet.vox.com/library/post/vfx-artists-take-deal-youth-anizing-effects-twilight-spfx-contact-lenes.html?_c=feed-rss-full</comments>
            <guid isPermaLink="true">http://vfxplanet.vox.com/library/post/vfx-artists-take-deal-youth-anizing-effects-twilight-spfx-contact-lenes.html?_c=feed-rss-full</guid> 
            <pubDate>Wed, 30 Sep 2009 09:13:28 -0700</pubDate>         
            
            <description>    &lt;p&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Special-Effects Artists Accept Pay Deal&lt;/strong&gt;&lt;br /&gt;&lt;/span&gt;&lt;img alt=&quot;http://www.kzone.com.au/e2shop/ProductImages/%7BA0FC8819-95A3-4690-95E5-19F6DD8A07B1%7D.jpg&quot; src=&quot;http://www.kzone.com.au/e2shop/ProductImages/%7BA0FC8819-95A3-4690-95E5-19F6DD8A07B1%7D.jpg&quot; /&gt;&lt;/p&gt;&lt;p&gt;(&lt;a href=&quot;http://montrealgazette.com/&quot; target=&quot;_blank&quot;&gt;montrealgazette.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&lt;div class=&quot;ii gt&quot; id=&quot;:17d&quot;&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Two years after having worked unpaid for three months at a Montreal
film studio, a group of special-effects artists is preparing to recoup
70 per cent of what they claim is owed them.&lt;p&gt;The 130 mainly
Canadian artists have been seeking $1.2 million in wages and overtime
pay from the two U.S. companies that had formed Meteor Studios Inc. in
2000.&lt;/p&gt;&lt;p&gt;Last week, they accepted the third and latest
joint-compensation offer from Discovery Trademark Holding Co. Inc. and
Evergreen Digital LLC for nearly three-quarters of the amount.&lt;/p&gt;&lt;p&gt;&amp;quot;I&amp;#39;m amazed we&amp;#39;re getting anything,&amp;quot; said Dave Rand, the lead effects artist on the Journey to the Centre of the Earth movie.&lt;/p&gt;&lt;p&gt;It wrapped up at Meteor in the fall of 2007 before the studio closed that November and subsequently filed for bankruptcy.&lt;/p&gt;
&lt;p&gt;Rand formed the Meteor Employees Union after the closing in an effort to recover the lost wages.&lt;/p&gt;&lt;p&gt;He
was able to persuade his fellow artists to reject the first two offers
- for 45 per cent and 63 per cent - made by Discovery and Evergreen
through the provincial Commission des normes du travail.&lt;/p&gt;&lt;p&gt;Although
he and some others, mostly fellow American artists, were pushing for
full compensation, Rand said many of their Canadian counterparts
expressed the need for the money now.&lt;/p&gt;&lt;p&gt;&amp;quot;They were tired of
waiting, and a lot of them didn&amp;#39;t expect to be offered more,&amp;#39;&amp;#39; he said
in a phone interview yesterday from California.&lt;/p&gt;&lt;p&gt;By last Friday&amp;#39;s deadline, the third offer was accepted by the majority of the artists.&lt;/p&gt;&lt;p&gt;Rand
is still angry that &amp;quot;a family network (Discovery) shafted us right
before the holidays after not paying us for three months.&amp;quot;&lt;/p&gt;&lt;p&gt;He stressed that, had the workers walked off the job, it would have cost the studios more than the money the artists were owed.&lt;/p&gt;&lt;p&gt;&amp;quot;We saved Discovery a big pile of money for staying and working for free to deliver (Journey) on time under the promise of pay.&amp;quot;&lt;/p&gt;
&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&amp;quot;Thomas the Tank Engine&amp;quot; Buys CGI Ticket to Big Screen&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Hollywood Reporter) - All aboard! Thomas the Tank Engine is heading back out on the tracks.&lt;br /&gt;
&lt;br /&gt;The cheeky children&amp;#39;s book character is en route to the big screen
via HIT Entertainment, which has hired screenwriter Josh Klausner
(&amp;quot;Shrek the Third&amp;quot;) to write a script for a feature based on the
tiny-train world of &amp;quot;Thomas &amp;amp; Friends&amp;quot; created by the Reverend W.V.
Awdry in the 1940s.&lt;br /&gt;
&lt;br /&gt;Julia Pistor of HIT Movies, a newly launched unit of Thomas
caretaker HIT Entertainment, is producing the project. HIT also owns
the Barney and Bob the Builder franchises, and it launched the film
division to bring those family-oriented properties to the multiplex.&lt;br /&gt;
&lt;br /&gt;&amp;quot;&amp;#39;Thomas &amp;amp; Friends&amp;#39; is a phenomenally successful and versatile
brand that appeals to children and families worldwide,&amp;quot; said Pistor,
who heads Hit Movies. &amp;quot;Generations of children have grown up with the
adventures of &amp;#39;Thomas &amp;amp; Friends&amp;#39; with its storytelling tradition,
positive values, timeless lessons and rich train history. We look
forward to working with Josh Klausner to translate the classic &amp;#39;Thomas
&amp;amp; Friends&amp;#39; stories into a thrilling, big, modern adventure movie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The new film project -- a mix of live-action and CGI -- is slated for a spring 2011 release.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&amp;quot;Resident Evil: Afterlife&amp;quot; Begins Production&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(&lt;a href=&quot;http://darkhorizons.com/&quot; target=&quot;_blank&quot;&gt;darkhorizons.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Screen Gems and Constantin Film announced today that production has
kicked off in Toronto on &amp;quot;Resident Evil: Afterlife&amp;quot;, the next and
fourth installment in the successful film franchise.&lt;br /&gt;
&lt;br /&gt;Actress Milla Jovovich returns as the zombie-fighting heroine
Alice. Ali Larter reprises her role as Claire Redfield from Resident
Evil: Extinction. Spencer Locke, who played K-Mart in &amp;quot;Extinction,&amp;quot; is
also set to return.&lt;br /&gt;
&lt;br /&gt;New to the film franchise is leading man Wentworth Miller, who has
signed on as Chris Redfield \u2013 Claire&amp;#39;s brother and a popular
character from the game series. Shawn Roberts will take over the role
of Alice&amp;#39;s nemesis Wesker. Boris Kodjoe and Kim Coates have also been
cast.&lt;br /&gt;
&lt;br /&gt;Filmmaker Paul W. S. Anderson is back as writer, director and
producer. Anderson wrote, produced and directed the first Resident Evil
(2002) and wrote and produced the sequels, Resident Evil: Apocalypse
(2004) and &amp;quot;Extinction&amp;quot; (2007).&lt;br /&gt;
&lt;br /&gt;Producing alongside Anderson are the same creative minds from the
three previous films: Anderson&amp;#39;s longterm producing partner Jeremy
Bolt, Constantin Film&amp;#39;s Bernd Eichinger (writer and producer of the
Oscar®-nominated films The Baader Meinhof Complex and Downfall) and
Robert Kulzer, and Samuel Hadida. Rounding out the &amp;quot;Afterlife&amp;quot;
producing team is Don Carmody, also a producer on &amp;quot;Apocalypse.&amp;quot; Martin
Moszkowicz and Victor Hadida are again executive producing.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Afterlife&amp;quot; is expected to hit U.S. theatres in fall 2010 and throughout the rest of the word in the following months.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Visual Effects Team Now &amp;quot;Youth-Anizing&amp;quot;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;WILLIAMSTOWN
-- When Hollywood producers need to make Bruce Willis look 30 years
younger, they call on Jeff Kleiser and Diana Walczak.&lt;br /&gt;&lt;br /&gt;The
Williamstown couple&amp;#39;s visual effects and computer animation firm,
Synthespian Studios, produced more than 250 sequences in the new sci-fi
flick &amp;quot;Surrogates,&amp;quot; which premiered in theaters on Friday.&lt;br /&gt;
&lt;br /&gt;The Disney action thriller is set in the future in a world where
humans remain at home and interact solely through robots. When several
humans and their robots are killed, a cop (Willis) goes on a mission to
unravel a conspiracy behind the crimes.&lt;br /&gt;
&lt;br /&gt;Kleiser and Walczak&amp;#39;s job was to make Willis&amp;#39; lookalike robot look much younger than the 54-year-old actor.&lt;br /&gt;&lt;br /&gt;&amp;quot;We call it &amp;quot;youth-anizing,&amp;#39; &amp;quot; Walczak said. &amp;quot;It&amp;#39;s something new for our company, but it&amp;#39;s really exciting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The couple&amp;#39;s firm, formerly called Kleiser-Walczak Construction
Co., has studios based in Williamstown, in North Adams at Mass MoCA,
and in North Hollywood.&lt;br /&gt;&lt;br /&gt;They&amp;#39;ve worked on visual effects for
movies such as &amp;quot;X-Men,&amp;quot; &amp;quot;Fantastic Four,&amp;quot; and &amp;quot;Exorcist: The
Beginning.&amp;quot; They employ anywhere from a handful of freelance computer
and graphics experts up to dozens, depending on the size of the
project, which can range from a few shots in a motion picture, to a
commercial, to video games, to the conception of a theme park ride.&lt;br /&gt;
&lt;br /&gt;Kleiser, 55, a member of the Academy of Motion Picture Arts and
Sciences and a Colgate University graduate, first got into the business
in the late 1970s. One of the first films he worked on was &amp;quot;Tron.&amp;quot;
Since then, he&amp;#39;s seen computer animation technology expand
exponentially to the point where there&amp;#39;s virtually no limits.&lt;br /&gt;
&lt;br /&gt;&amp;quot;It&amp;#39;s happening because of the audience&amp;#39;s appetite for visual
effects,&amp;quot; he said. &amp;quot;That&amp;#39;s what gets people out of their living rooms
and into the theaters.&amp;quot;&lt;br /&gt;&lt;br /&gt;When he first started, there were about four companies that produced visual effects for films. Now, there are close to 80.&lt;br /&gt;
&lt;br /&gt;Whereas Kleiser is out from behind the computer and now forges the
firm&amp;#39;s marketing and creative path, Walczak, 48, is still producing
many of the effects firsthand.&lt;br /&gt;&lt;br /&gt;With &amp;quot;Surrogates,&amp;quot; Walczak worked
with scenes that were already shot and used programs like PhotoShop to
add layers of colors and effects.&lt;br /&gt;
&lt;br /&gt;In one scene, a human-like face is peeled back to reveal robotic circuitry underneath.&lt;br /&gt;&lt;br /&gt;&amp;quot;We
use illusions, tricks,&amp;quot; she said. &amp;quot;A lot of it is design oriented. We
take images from scenes and recreate them, add layers to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;The couple, who have three children, met in 1985 at a computer
graphics convention. They moved here in 1992 when they came to work for
Lenox&amp;#39; Douglas Trumbull, a pioneer in the visual effects field.&lt;br /&gt;&lt;br /&gt;&amp;quot;We thought this was a much better place to bring up kids than Hollywood, so we stayed,&amp;quot; Kleiser said.&lt;br /&gt;
&lt;br /&gt;Kleiser flies to Hollywood about once a month to meet with industry
executives and get the word out on what his firm is doing, like being
able to replace Willis&amp;#39; head with a digital, more youthful version. &lt;br /&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Pre-Production Shut Down on Halloween 3D&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(Deadline Hollywood)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Pre-production on Halloween 3D, due in theaters next October, has cooled down.&lt;br /&gt;
&lt;br /&gt;The script, written by Todd Farmer, was turned in on Friday,
however, Bob Weinstein of Dimension Films feels the production is being
rushed. Directed Patrick Lussier (My Bloody Valentine 3D), who signed
on to the film recently, had to begin by November so he could start
Drive Angry, with Nicolas Cage, early next year.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Disney Promises Johnny Depp for Pirates 4&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;(&lt;a href=&quot;http://screencrave.com/&quot; target=&quot;_blank&quot;&gt;screencrave.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; For the past couple of weeks, we’ve been on a roller coaster ride of will he or won’t he with &lt;a href=&quot;http://screencrave.com/tag/johnny-depp&quot; target=&quot;_blank&quot;&gt;Johnny Depp&lt;/a&gt; and Disney. After the actor released a few &lt;a href=&quot;http://screencrave.com/2009-09-19/johnny-depp-unsure-about-pirates-4/&quot; target=&quot;_blank&quot;&gt;cryptic statements &lt;/a&gt;regarding his involvement with the upcoming sequel &lt;a href=&quot;http://screencrave.com/tag/pirates-of-the-caribbean&quot; target=&quot;_blank&quot;&gt;&lt;em&gt;&lt;strong&gt;Pirates of the Caribbean: On Stranger Tides&lt;/strong&gt;&lt;/em&gt;&lt;/a&gt;, fans have been worried that he &lt;a href=&quot;http://screencrave.com/2009-09-24/pirates-4-might-be-johnny-depps-last/&quot; target=&quot;_blank&quot;&gt;might not reprise the role &lt;/a&gt;of
Captain Jack Sparrow. To make matters worse there’s even been
speculation that the studio would replace Depp, if he didn’t return.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;According to &lt;a href=&quot;http://cinemablend.com/new/Disney-Promises-Depp-For-Pirates-4-14951.html&quot; target=&quot;_blank&quot;&gt;Cinemablend&lt;/a&gt;,
a source from high up in the Disney ranks says that the actor will
return for a fourth film as promised, but anything beyond that is up
for debate. Just as we stated in our previous post, if the actor
decides to reprise the role of Sparrow one more time it could be his
last. They said that Depp is a man of his word and will honor his
previous agreement with the studio for another sequel.&lt;/p&gt;
&lt;p&gt;I personally think their pushing it with a fourth film let alone a
fifth and sixth. If he doesn’t want to return to complete the new
trilogy, Disney might as well scrap the whole idea. It won’t make sense
without him. At the moment everything is up in the air and no definite
decisions have been made, but stay tuned for the latest on the &lt;em&gt;Pirates of the Caribbean&lt;/em&gt; soap opera.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;Purefoy and Strong Join John Carter of Mars&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;(Heat Vision)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; James Purefoy and Mark Strong
have joined the cast of John Carter of Mars, Disney&amp;#39;s adaptation of the
Edgar Rice Burroughs books that Andrew Stanton is directing.&lt;br /&gt;&lt;br /&gt;Thomas Haden Church said earlier this summer that he was probably on board, and that&amp;#39;s confirmed now as well.&lt;br /&gt;
&lt;br /&gt;Taylor Kitsch and Lynn Collins topline the film, which centers on a
Civil War veteran (Kitsch) who finds himself mysteriously transported
to Mars, where he becomes embroiled with the planet&amp;#39;s warring people.&lt;br /&gt;&lt;br /&gt;
Church plays Tal Hajus, an ambitious and vicious Thark warrior who is biding his time to be a ruler.&lt;br /&gt;&lt;br /&gt;Purefoy
plays Kantos Kan, the captain of the Xavarian, the kingdom of Helium&amp;#39;s
grand warship. Strong is Matai Shang, the ruler of the Thems with
godlike status.&lt;br /&gt;
&lt;br /&gt;Also in the movie are Willem Dafoe, Samantha Morton, Dominic West, and Polly Walker.&lt;br /&gt;&lt;br /&gt;Disney is planning a Summer 2012 release for the film.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Dreamworks Animation Movies Get 3-D Reinvention&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://thesundaily.com/&quot; target=&quot;_blank&quot;&gt;thesundaily.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; The &lt;strong&gt;&lt;/strong&gt;&lt;span style=&quot;font-size: small&quot;&gt;&lt;strong&gt;&lt;/strong&gt;hit DreamWorks Animation movies Shrek and Madagascar will get a 3-D re-invention at Universal Studios Singapore’s 2010 debut.&lt;br /&gt;
&lt;br /&gt;A
total of six attractions of the two movies will be housed at Southeast
Asia’s first Universal Studio – Madagascar: A Crate Adventure, Far Far
Away Castle, Shrek 4-D, Donkey Live, Magic Potion Spin, Enchanted
Airways and King Julien’s Beach Party Go-Round.&lt;br /&gt;&lt;br /&gt;These attractions will be complemented by more than 10 DreamWorks-Animation-themed dining and shopping outlets.&lt;br /&gt;&lt;br /&gt;Madagascar:
A Crate Adventure is an indoor boat ride with animated figures, digital
projection, evocative sounds and special effects.&lt;br /&gt;&lt;br /&gt;The theme park, set to open in the first quarter of 2010, will also house the world’s first Far Far Away Castle, of Shrek fame. &lt;br /&gt;&lt;br /&gt;Resorts
World Sentosa, under its collaboration with DreamWorks Animation SKG,
will create King Harold’s 40-metre high castle that will house Shrek
4-D and rides such as Donkey Live and Magic Potion Spin.&lt;br /&gt;&lt;br /&gt;Universal Studios Singapore is located within Singapore’s family destination resort, Resorts World Sentosa. &lt;br /&gt;&lt;br /&gt;“Resorts World Sentosa has a sales network spanning 22 Asian cities.&amp;#160; &lt;br /&gt;
&lt;br /&gt;In
each of these cities, Shrek and Madagascar are well-known animation
films with beloved characters,” said Resorts World Sentosa CEO Tan Hee
Teck.&lt;br /&gt;&lt;br /&gt;&amp;#160;“We are excited about our relationship with DreamWorks Animation and Universal Studios Parks and Resorts.”&lt;br /&gt;&lt;br /&gt;“I
am sure that many Asian visitors will be too, when they see Universal
Studios Singapore bring to life two of DreamWorks Animation’s most
successful box-office franchises,”&amp;#160; he added.&lt;br /&gt;&lt;br /&gt;The Madagascar
boat ride and the Shrek castle are part of the world’s biggest single
collection of DreamWorks Animation theme park attractions making&amp;#160; its
debut at Universal Studios Singapore. &lt;br /&gt;The theme park will showcase 24 rides and attractions, 18 of which are either original or adapted for the park.&lt;br /&gt;&lt;br /&gt;“We
are proud to announce the world-first Madagascar attraction in
collaboration with DreamWorks Animation that will debut at Resorts
World Sentosa’s Universal Studios Singapore,” said Universal Parks
&amp;amp; Resorts chairman and CEO Tom Williams.&lt;br /&gt;&lt;br /&gt;“These iconic
animated characters promise to be another crown jewel in our collection
of world-class rides and shows based on blockbuster movies that are
loved by the entire family,” he added.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Green Lantern To Jump The Border Into Mexico&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;Latinoreview
reader David C. sent me this little tidbit of info from the Australian
website Inside Film where they mention Green Lantern possibly shooting
in Mexico:&lt;br /&gt;&lt;br /&gt;The latest proposal overrides recent plans to shift
the film to the US state of Louisiana (as reported in the October issue
of INSIDEFILM) although a final decision has yet to be made.&lt;br /&gt;
&lt;br /&gt;If the shoot does proceed at Fox Studios Australia it would add
more than $US20 million to production costs due to the rising dollar,
according to sources.&lt;br /&gt;&lt;br /&gt;However, it is understood that Warner Bros
is continuing to pay Fox Studios Australia to hire its eight sound
stages although there have been rumours that it may use the space to
shoot another film.&lt;br /&gt;
&lt;br /&gt;However, Warner Bros had not locked in its financing when NSW
Premier Nathan Rees announced the State had won the production in April
this year. The value of the Australian dollar has since risen to about
87.5 US cents from about 72 US cents at that time.&lt;br /&gt;
&lt;br /&gt;&amp;quot;We still haven&amp;#39;t given up on Green Lantern but the way the
exchange rate is going up it&amp;#39;s looking more and more unlikely, one
source said. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;&lt;br /&gt;
Hayao Miyazaki&amp;#39;s Studio Ghibli Has Three Films on the Horizon&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &amp;#160;&amp;#160;&amp;#160; &lt;br /&gt;(&lt;a href=&quot;http://latinoreview.com/&quot; target=&quot;_blank&quot;&gt;latinoreview.com&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
You may not realize this, but Hayao Miyazaki is only half of the
powerhouse that is Studio Ghibli. The other half and co-founder, Isao
Takahata, is a talented creative force in his own right, directing Only
Yesterday, My Neighbors the Yamadas, and Grave of the Fireflies -- the
latter of which is possibly the saddest film in existence. (Seriously,
it&amp;#39;s such a well-crafted movie but it will make you cry, man or woman.)&lt;br /&gt;
&lt;br /&gt;Now comes news that Takahata, who hasn&amp;#39;t directed since My
Neighbors the Yamadas in 1999, will be helming a new project for Studio
Ghibli called Taketori Mogogatari, or The Tale of the Bamboo Cutter.&lt;br /&gt;&lt;br /&gt;The
movie will be an adaptation of the similarly titled 10th century
folktale about a girl with a &amp;quot;special relationship&amp;quot; to the moon who is
raised on Earth. Also called &amp;quot;The Tale of Princess Kaguya,&amp;quot; the story
has inspired manga/anime series like Sailor Moon and Inuyasha over the
years.&lt;br /&gt;
&lt;br /&gt;But just because Takahata is jumping back into the director&amp;#39;s seat
doesn&amp;#39;t mean that Miyazaki is ready to kick back and relax. He&amp;#39;s
reportedly in discussions to create two more films over the next three
years.&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Singapore&amp;#39;s Field of Dreams Digital Media Strategy&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://digital-media.net.au/&quot; target=&quot;_blank&quot;&gt;digital-media.net.au&lt;/a&gt;)&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;
Like Kevin Costner&amp;#39;s fabled character Ray Kinsellas from Field of
Dreams, Singapore has a passion that is almost blind. It wants to
become the Asian hub digital media expertise and activity. A small city
state housing just under five million people, Singapore is without any
natural resources and must rely on its wits to survive through the next
century. They have conviction in their beliefs in that they must
provide the infrastructure to create a next generation digital media
industry.&lt;br /&gt;
&lt;br /&gt;Full Press:&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=&quot;http://www.digital-media.net.au/article/singapores-field-of-dreams-digital-media-strategy/500436.aspx&quot; target=&quot;_blank&quot;&gt;http://www.digital-media.net.au/article/singapores-field-of-dreams-digital-media-strategy/500436.aspx&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large; font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;strong&gt;Twilight Inspired Special Effects Contact Lenses in Time for Halloween&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;a href=&quot;http://prweb.com/&quot; target=&quot;_blank&quot;&gt;prweb.com&lt;/a&gt;)
&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Coastal Contacts introduces the new fall lineup
of Special Effects contact lenses for Halloween, including a Twilight
inspired lens. Adding to their popular Special Effects (SFX) contact
lens line, Coastal Contacts now offers over 130 styles, ranging from
mildly scary to full out freaky.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Halloween is one of the busiest times of the year for us,&amp;quot; stated
Coastal Contacts Communications Manager, Jennifer Harvey. &amp;quot;Special
Effects contact lenses have been growing in popularity for years as
they are becoming more prominent in movies. Requests for these lenses
have started coming in already for this year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;Special Effects contact lenses have been growing in popularity for
years as they are becoming more prominent in movies. Requests for these
lenses have started coming in already for this year.&lt;br /&gt;Twilight is a
popular request this year. Everyone wants to be Edward or some type of
Vampire and the key costume piece for a vampire is the eyes. People are
really having fun with it- blood red eyes, vampire dark purple, or
Edward&amp;#39;s amber colored eyes. When you put a pair of these SFX contact
lenses in, it really changes the way you look.&lt;br /&gt;
Twilight has become the biggest fan phenomenon to hit North America
since Lord of the Rings, and people are excited about dressing up as
their favorite Twilight character this Halloween. Contact lenses in
special designs, and colors help take a costume to the next level and
are used frequently by Hollywood blockbusters such as X-Men, Star Wars,
Harry Potter and Twilight.&lt;br /&gt;
&lt;br /&gt;&amp;quot;Twilight is a popular request this year. Everyone wants to be
Edward or some type of Vampire and the key costume piece for a vampire
is the eyes. People are really having fun with it- blood red eyes,
vampire dark purple, or Edward&amp;#39;s amber colored eyes. When you put a
pair of these SFX contact lenses in, it really changes the way you
look.&amp;quot; added Harvey. &lt;br /&gt;&lt;span style=&quot;color: #888888&quot;&gt;
&lt;/span&gt;&lt;/div&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt;    
    &lt;a href=&quot;http://www.vox.com/share/6a00d09e46cd87be2b0123dda776fc860b?_c=feed-rss-full&quot;&gt;Send to a friend&lt;/a&gt; 
&lt;/p&gt;
 
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